Player Matchup

Chaac
Chaac
BlackMenaceFitz
Chaac
Level 26
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 3L
1,159 Elo+
Party 1
Khepri
Khepri
NoiselessPoet
Khepri
Level 147
God Stats
3W - 0L
1,751 SR
Queue Stats
36W - 29L
1,485 Elo+
Party 1
Agni
Agni
andromedon
Agni
Level 108
God Stats
6W - 1L
1,587 SR
Queue Stats
11W - 4L
1,504 Elo+
Party 1
Da Ji
Da Ji
n1X9-_-
Da Ji
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Party 1
Medusa
Medusa
zG_TheWave
Medusa
Level 119
God Stats
1W - 0L
1,853 SR
Queue Stats
15W - 10L
1,575 Elo+
Party 1
Team Averages
Level 90
1,688 SR
1,392 Elo+

VS

Team Averages
Level 59
1,570 SR
1,490 Elo+
Ymir
Ymir
BaBy_BiTs91
Ymir
Level 35
God Stats
8W - 4L
1,700 SR
Queue Stats
123W - 130L
1,424 Elo+
Solo
Odin
Odin
HazyNGlazy
Odin
Level 40
God Stats
5W - 7L
1,500 SR
Queue Stats
31W - 48L
1,470 Elo+
Solo
Neith
Neith
Kwilkiller
Neith
Level 48
God Stats
57W - 48L
1,577 SR
Queue Stats
188W - 167L
1,543 Elo+
Party 2
Awilix
Awilix
Ole_Jave
Awilix
Level 64
God Stats
6W - 5L
1,529 SR
Queue Stats
251W - 231L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SomeoneStopKony
Morgan Le Fay
Level 106
God Stats
48W - 46L
1,545 SR
Queue Stats
571W - 506L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,316
610
6,195
7,928
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 6
5,998
500
2,157
4,128
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 3 / 3
6,176
515
3,363
5,726
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
n1X9-_-
Da Ji
11
3 / 1 / 6
6,697
558
5,525
8,294
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
zG_TheWave
Medusa
12
5 / 1 / 1
6,864
572
4,870
4,353
1,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,375
448
1,286
8,828
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 0
6,084
507
4,035
7,831
3,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
12
0 / 0 / 1
6,852
571
2,014
4,163
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Awilix
Ole_Jave
Awilix
10
0 / 3 / 1
6,163
514
1,322
7,302
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SomeoneStopKony
Morgan Le Fay
12
4 / 4 / 1
7,360
613
6,145
7,061
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
5
1
2
6
L
1
4
0
0.25
L
Neith
0
0
1
0.5
W
0
0
6
3
L
Awilix
Ole_Jave
Awilix
0
3
1
0.17
L
Morgan Le Fay
SomeoneStopKony
Morgan Le Fay
4
4
1
1.13
W
3
3
3
1.5
W
Da Ji
n1X9-_-
Da Ji
3
1
6
6
W
Medusa
zG_TheWave
Medusa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
14,802
30,429
Taken
35,185
16,008
Mitigated
16,376
9,669
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,286
217
0
504
8,828
6,782
0
3,081
5,488
6,328
0
W
6,195
1,201
0
3,337
7,928
6,556
644
296
7,234
0
36,758
L
4,035
1,209
0
1,802
7,831
3,779
0
326
6,834
0
25,358
L
Neith
2,014
291
0
2,186
4,163
1,196
768
323
3,840
0
47,869
W
2,157
179
0
1,682
4,128
2,697
79
988
3,049
18,188
0
L
Awilix
Ole_Jave
Awilix
1,322
371
0
2,262
7,302
2,159
0
444
6,818
0
36,678
L
Morgan Le Fay
SomeoneStopKony
Morgan Le Fay
6,145
570
0
1,105
7,061
2,460
76
1,163
5,766
45,359
0
W
3,363
398
0
1,562
5,726
1,762
458
2,607
3,077
21,134
0
W
Da Ji
n1X9-_-
Da Ji
5,525
1,084
0
1,772
8,294
3,469
0
2,245
6,049
0
35,644
W
Medusa
zG_TheWave
Medusa
4,870
2,313
0
1,316
4,353
1,524
50
1,246
3,065
0
40,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
31,834
305
Minions Killed
320
0
Camps Cleared
0
1,197,424
Distance Traveled
1,116,369
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,375
448
8
1
0
204,192
3
W
Chaac
7,316
610
75
6
0
219,357
1
L
Odin
6,084
507
43
4
0
213,239
0
L
Neith
6,852
571
110
9
0
228,769
4
W
Khepri
5,998
500
20
2
0
259,603
1
L
Awilix
6,163
514
75
6
0
246,707
1
L
Morgan Le Fay
7,360
613
84
7
0
223,462
2
W
Agni
6,176
515
59
5
0
219,452
1
W
Da Ji
6,697
558
68
6
0
270,520
7
W
Medusa
6,864
572
83
7
0
228,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role