Player Matchup

Ganesha
Ganesha
Gold III
Corruption12
Ganesha
Gold III
Level 149
God Stats
2W - 1L
1,535 SR
Queue Stats
33W - 20L
1,633 MMR
Party 1
Set
Set
Platinum IV
Fake Teamate
Set
Platinum IV
Level 57
God Stats
1W - 0L
1,801 SR
Queue Stats
38W - 14L
2,013 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
FleeingHydra1
Jormungandr
Platinum III
Level 148
God Stats
7W - 5L
1,569 SR
Queue Stats
589W - 593L
1,835 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
duplex_predator7
Zhong Kui
Platinum III
Level 48
God Stats
10W - 2L
1,832 SR
Queue Stats
141W - 140L
1,837 MMR
Solo
Ullr
Ullr
Platinum V
l Wraithzz l
Ullr
Platinum V
Level 106
God Stats
8W - 10L
1,593 SR
Queue Stats
60W - 57L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,666 SR
1,828 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,598 SR
1,828 MMR
Odin
Odin
Platinum IV
A Huge Rez
Odin
Platinum IV
Level 126
God Stats
3W - 4L
1,712 SR
Queue Stats
171W - 157L
1,820 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
ChronicaaL
Ratatoskr
Platinum II
Level 134
God Stats
0W - 1L
1,445 SR
Queue Stats
172W - 176L
1,837 MMR
Solo
Agni
Agni
Platinum III
PanConHueso20
Agni
Platinum III
Level 84
God Stats
3W - 4L
1,584 SR
Queue Stats
326W - 331L
1,837 MMR
Solo
Ares
Ares
Platinum I
mcmoosle
Ares
Platinum I
Level 117
God Stats
0W - 3L
1,581 SR
Queue Stats
494W - 488L
1,829 MMR
Solo
Poseidon
Poseidon
Platinum IV
xXYoung_CapalotX
Poseidon
Platinum IV
Level 148
God Stats
11W - 7L
1,666 SR
Queue Stats
751W - 783L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Corruption12
Ganesha
11
0 / 1 / 8
6,892
574
1,423
5,899
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 4
7,668
639
7,222
8,369
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
FleeingHydra1
Jormungandr
12
3 / 1 / 0
7,319
610
8,966
7,592
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
12
4 / 0 / 2
7,125
594
3,005
4,482
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,625
552
2,067
4,231
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoAthenaKhepriMorgan Le FayGeb

VS

Bans
GilgameshDanzaburouArtioArtemisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,224
519
3,495
12,452
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
ChronicaaL
Ratatoskr
10
1 / 4 / 0
5,835
486
4,771
9,689
2,736
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
5,909
492
3,229
6,027
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 3 / 1
5,119
427
1,824
4,433
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
6,378
532
1,998
2,845
481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ratatoskr
ChronicaaL
Ratatoskr
1
4
0
0.25
W
Ganesha
Corruption12
Ganesha
0
1
8
4
W
4
1
4
6
W
Jormungandr
FleeingHydra1
Jormungandr
3
1
0
3
L
0
3
1
0.17
W
Zhong Kui
4
0
2
5
W
2
1
2
3
L
Ares
0
3
1
0.17
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
15,317
30,573
Taken
35,446
17,350
Mitigated
16,171
12,255
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
531
0
4,603
12,452
9,171
0
7,410
5,042
217
28,805
L
Ratatoskr
ChronicaaL
Ratatoskr
4,771
1,562
0
2,178
9,689
2,736
0
3,100
6,589
0
33,650
W
Ganesha
Corruption12
Ganesha
1,423
154
0
2,120
5,899
3,943
0
1,837
4,000
21,522
0
W
7,222
3,144
0
3,528
8,369
3,542
0
1,795
6,321
0
55,280
W
Jormungandr
FleeingHydra1
Jormungandr
8,966
3,330
0
1,865
7,592
5,553
432
0
6,900
43,545
0
L
3,229
257
0
1,513
6,027
1,397
0
1,633
4,394
37,366
0
W
Zhong Kui
3,005
337
58
3,215
4,482
3,118
0
1,273
3,123
37,183
0
W
2,067
1,034
0
1,469
4,231
1,194
0
1,832
2,397
0
40,797
L
Ares
1,824
186
0
649
4,433
2,386
0
1,175
3,258
11,549
0
L
1,998
529
0
1,128
2,845
481
0
76
2,769
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
29,465
396
Minions Killed
343
0
Camps Cleared
0
1,160,555
Distance Traveled
1,025,007
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,224
519
76
6
0
222,025
1
L
Ratatoskr
5,835
486
72
6
0
244,121
2
W
Ganesha
6,892
574
6
1
0
252,121
2
W
Set
7,668
639
101
8
0
255,519
2
W
Jormungandr
7,319
610
87
7
0
204,355
1
L
Agni
5,909
492
94
8
0
210,067
3
W
Zhong Kui
7,125
594
93
8
0
247,298
2
W
Ullr
6,625
552
109
9
0
201,262
2
L
Ares
5,119
427
22
2
0
136,633
3
L
Poseidon
6,378
532
79
7
0
212,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role