Player Matchup

Amaterasu
Amaterasu
SuperpotatoX20
Amaterasu
Level 106
God Stats
16W - 14L
1,634 SR
Queue Stats
160W - 147L
1,547 Elo+
Party 2
Sol
Sol
desertfox0619
Sol
Level 100
God Stats
14W - 13L
1,783 SR
Queue Stats
291W - 240L
1,551 Elo+
Party 2
Geb
Geb
jess7o7o7
Geb
Level 27
God Stats
5W - 2L
1,779 SR
Queue Stats
56W - 57L
1,543 Elo+
Party 2
Anubis
Anubis
tinoonit
Anubis
Level 30
God Stats
27W - 24L
1,662 SR
Queue Stats
338W - 335L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
unkn0wnpin34p13
Danzaburou
Level 13
God Stats
10W - 6L
1,864 SR
Queue Stats
39W - 29L
1,540 Elo+
Party 2
Team Averages
Level 55
1,744 SR
1,561 Elo+

VS

Team Averages
Level 72
1,608 SR
1,521 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrCynical15
Ymir
Level 117
God Stats
2W - 0L
1,750 SR
Queue Stats
416W - 396L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
NekomancerUwU
Baron Samedi
Level 48
God Stats
18W - 16L
1,536 SR
Queue Stats
260W - 237L
1,496 Elo+
Party 1
Bellona
Bellona
Ronin1220
Bellona
Level 38
God Stats
90W - 66L
1,583 SR
Queue Stats
248W - 247L
1,499 Elo+
Party 1
Arachne
Arachne
UnsoundDragon98
Arachne
Level 67
God Stats
61W - 35L
1,672 SR
Queue Stats
334W - 293L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SuperpotatoX20
Amaterasu
10
1 / 3 / 0
5,367
488
2,270
8,318
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 4
5,576
507
10,076
7,007
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 3
4,900
445
2,936
7,061
3,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tinoonit
Anubis
10
5 / 4 / 1
6,487
590
6,464
8,513
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
unkn0wnpin34p13
Danzaburou
8
0 / 3 / 0
4,639
422
3,227
6,761
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 5
5,770
525
2,742
4,381
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 9
5,735
521
4,688
10,594
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NekomancerUwU
Baron Samedi
10
4 / 4 / 1
5,981
544
3,909
6,841
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ronin1220
Bellona
12
5 / 0 / 3
6,991
636
8,077
7,627
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 2 / 5
6,816
620
7,268
7,580
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
5
3.5
W
0
1
9
4.5
W
Baron Samedi
NekomancerUwU
Baron Samedi
4
4
1
1.13
W
Bellona
Ronin1220
Bellona
5
0
3
6.5
L
Amaterasu
SuperpotatoX20
Amaterasu
1
3
0
0.33
W
7
2
5
4.75
L
1
5
4
0.6
L
1
2
3
1.25
L
Anubis
tinoonit
Anubis
5
4
1
1.38
L
Danzaburou
unkn0wnpin34p13
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
26,684
37,660
Taken
37,023
15,479
Mitigated
18,044
12,531
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,742
1,037
0
714
4,381
1,395
132
1,619
2,648
0
28,716
W
4,688
1,143
571
3,581
10,594
7,122
0
5,477
4,869
12,723
0
W
Baron Samedi
NekomancerUwU
Baron Samedi
3,909
388
760
2,043
6,841
1,941
0
4,980
1,637
24,976
0
W
Bellona
Ronin1220
Bellona
8,077
2,298
0
2,982
7,627
5,027
88
3,104
4,497
0
34,138
L
Amaterasu
SuperpotatoX20
Amaterasu
2,270
836
0
2,681
8,318
4,324
0
288
8,030
0
20,991
W
7,268
4,457
0
1,946
7,580
2,559
360
3,563
3,896
0
34,685
L
10,076
1,873
0
1,730
7,007
1,632
201
1,661
5,346
31,165
0
L
2,936
432
539
2,372
7,061
3,802
48
2,373
4,688
7,219
0
L
Anubis
tinoonit
Anubis
6,464
466
0
2,874
8,513
3,915
0
1,447
7,066
33,385
0
L
Danzaburou
unkn0wnpin34p13
Danzaburou
3,227
1,942
0
2,335
6,761
1,806
0
2,828
3,933
0
20,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
31,293
212
Minions Killed
273
0
Camps Cleared
0
996,770
Distance Traveled
1,064,433
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,770
525
68
6
0
202,289
0
W
Ymir
5,735
521
17
2
0
206,874
4
W
Baron Samedi
5,981
544
45
4
0
187,545
2
W
Bellona
6,991
636
85
8
0
205,286
3
L
Amaterasu
5,367
488
57
5
0
209,386
0
W
Arachne
6,816
620
58
5
0
262,439
1
L
Sol
5,576
507
53
5
0
201,887
5
L
Geb
4,900
445
9
1
0
216,642
1
L
Anubis
6,487
590
57
5
0
180,548
0
L
Danzaburou
4,639
422
36
3
0
188,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role