Player Matchup

Artemis
Artemis
HelvegenKA
Artemis
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 2
Sobek
Sobek
JVlamBa
Sobek
Level 12
God Stats
2W - 1L
1,729 SR
Queue Stats
8W - 13L
1,338 Elo+
Party 2
Set
Set
RedStopSign
Set
Level 23
God Stats
6W - 8L
1,803 SR
Queue Stats
113W - 92L
1,643 Elo+
Solo
He Bo
He Bo
X-OnO-X-_-
He Bo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,429 Elo+
Party 4
Awilix
Awilix
iQ-Pain-
Awilix
Level 26
God Stats
3W - 4L
1,468 SR
Queue Stats
160W - 160L
1,527 Elo+
Party 4
Team Averages
Level 17
1,552 SR
1,480 Elo+

VS

Team Averages
Level 25
1,525 SR
1,632 Elo+
Kukulkan
Kukulkan
JackTheLudoBile
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Ares
Ares
LorcaPrime
Ares
Level 3
God Stats
2W - 9L
1,500 SR
Queue Stats
4W - 11L
1,736 Elo+
Party 1
Jing Wei
Jing Wei
Serfin01
Jing Wei
Level 92
God Stats
4W - 7L
1,276 SR
Queue Stats
59W - 61L
1,489 Elo+
Party 3
Tyr
Tyr
Wheatley97
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,736 Elo+
Party 1
Bastet
Bastet
Чпонс
Bastet
Level 27
God Stats
27W - 19L
1,847 SR
Queue Stats
136W - 131L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HelvegenKA
Artemis
15
3 / 6 / 5
10,102
439
9,535
11,258
3,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
JVlamBa
Sobek
15
0 / 0 / 10
11,076
482
3,943
13,730
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 1 / 6
15,940
693
15,138
13,977
13,139
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
20
13 / 1 / 6
14,412
627
19,008
12,728
5,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
iQ-Pain-
Awilix
18
11 / 4 / 6
12,736
554
14,547
16,214
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 11 / 2
9,469
412
7,520
19,531
6,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 3
10,826
471
5,704
16,596
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Serfin01
Jing Wei
19
6 / 7 / 2
12,277
534
15,211
19,161
7,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 11 / 1
9,835
428
4,937
21,599
17,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Чпонс
Bastet
2
0 / 1 / 0
5,903
257
0
913
230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
35
Kills
12
12
Deaths
35
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
HelvegenKA
Artemis
3
6
5
0.92
W
Sobek
JVlamBa
Sobek
0
0
10
5
L
Kukulkan
2
11
2
0.27
L
3
5
3
0.9
W
8
1
6
11
L
Jing Wei
Serfin01
Jing Wei
6
7
2
1
L
1
11
1
0.14
W
He Bo
13
1
6
16
W
Awilix
iQ-Pain-
Awilix
11
4
6
3.5
L
Bastet
Чпонс
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
33,372
67,907
Taken
77,800
44,170
Mitigated
48,166
20,579
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HelvegenKA
Artemis
9,535
4,504
0
1,816
11,258
3,718
3,088
2,036
9,182
0
45,100
W
Sobek
JVlamBa
Sobek
3,943
778
0
4,239
13,730
15,522
300
4,318
9,328
18,787
0
L
Kukulkan
7,520
1,488
0
0
19,531
6,370
120
8,123
11,230
41,133
0
L
5,704
239
0
1,516
16,596
16,657
0
7,078
9,468
14,190
0
W
15,138
7,986
0
3,982
13,977
13,139
10,191
1,063
12,683
0
142,091
L
Jing Wei
Serfin01
Jing Wei
15,211
11,184
0
3,903
19,161
7,553
501
2,544
16,209
0
95,859
L
4,937
1,020
0
2,248
21,599
17,356
126
4,443
16,741
1,041
46,289
W
He Bo
19,008
1,857
165
6,936
12,728
5,048
1,352
3,423
8,250
103,584
0
W
Awilix
iQ-Pain-
Awilix
14,547
5,839
0
3,441
16,214
6,743
1,226
2,286
13,868
0
76,042
L
Bastet
Чпонс
Bastet
0
0
0
0
913
230
0
763
150
0
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,266
Gold Earned
48,310
650
Minions Killed
386
0
Camps Cleared
0
2,241,775
Distance Traveled
1,461,833
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,102
439
78
3
0
366,132
3
W
Sobek
11,076
482
26
1
0
468,932
4
L
Kukulkan
9,469
412
87
4
0
331,921
2
L
Ares
10,826
471
8
0
0
378,939
0
W
Set
15,940
693
264
11
0
483,768
3
L
Jing Wei
12,277
534
186
8
0
379,518
3
L
Tyr
9,835
428
102
4
0
360,784
3
W
He Bo
14,412
627
171
7
0
423,570
1
W
Awilix
12,736
554
111
5
0
499,373
2
L
Bastet
5,903
257
3
0
0
10,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role