Player Matchup

Achilles
Achilles
ChildishCodinho
Achilles
Level 18
God Stats
12W - 8L
1,544 SR
Queue Stats
43W - 33L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
DangleOW
Kukulkan
Level 8
God Stats
3W - 0L
1,699 SR
Queue Stats
28W - 18L
1,566 Elo+
Party 1
Cupid
Cupid
KHAOCELOT
Cupid
Level 40
God Stats
1W - 1L
1,347 SR
Queue Stats
68W - 55L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
Mocemenyo
Cabrakan
Level 28
God Stats
2W - 0L
1,637 SR
Queue Stats
43W - 43L
1,448 Elo+
Party 1
Thor
Thor
urtixdark
Thor
Level 9
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 1L
1,401 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,487 Elo+

VS

Team Averages
Level 52
1,642 SR
1,481 Elo+
Chaac
Chaac
ChrisyKakes
Chaac
Level 116
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 3
Medusa
Medusa
DivineTsukuyomii
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 3
Neith
Neith
EliteDragon0408
Neith
Level 29
God Stats
2W - 1L
1,836 SR
Queue Stats
41W - 26L
1,586 Elo+
Solo
Ra
Ra
Liatumamu
Ra
Level 9
God Stats
6W - 5L
1,739 SR
Queue Stats
9W - 7L
1,616 Elo+
Party 2
Thanatos
Thanatos
SKLLShaDow
Thanatos
Level 103
God Stats
1W - 3L
1,553 SR
Queue Stats
247W - 250L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
13 / 0 / 32
13,829
1,152
19,500
11,189
21,108
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DangleOW
Kukulkan
20
10 / 4 / 31
13,075
1,090
23,720
9,167
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
KHAOCELOT
Cupid
20
11 / 2 / 33
13,518
1,127
18,820
12,929
5,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Mocemenyo
Cabrakan
20
10 / 0 / 35
14,962
1,247
19,210
12,939
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
19
8 / 5 / 23
12,134
1,011
13,198
15,543
9,251
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 2
12,531
1,044
17,095
28,618
29,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 17 / 3
10,219
852
4,483
22,284
9,071
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 1 / 3
11,450
954
11,626
6,828
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 12 / 1
10,300
858
4,063
17,550
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SKLLShaDow
Thanatos
18
4 / 15 / 4
11,855
988
19,559
26,719
10,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

206
Kill Participation
24
52
Kills
11
11
Deaths
52
154
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
13
0
32
29
L
5
7
2
0.86
W
Kukulkan
DangleOW
Kukulkan
10
4
31
6.38
L
0
17
3
0.09
L
1
1
3
2.5
W
Cupid
KHAOCELOT
Cupid
11
2
33
13.75
L
1
12
1
0.13
W
Cabrakan
Mocemenyo
Cabrakan
10
0
35
27.5
L
Thanatos
SKLLShaDow
Thanatos
4
15
4
0.4
W
Thor
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,448
Damage
56,826
61,767
Taken
101,999
60,226
Mitigated
57,878
11,710
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
19,500
6,515
0
1,684
11,189
21,108
0
1,240
9,525
0
27,343
L
17,095
3,440
0
6,631
28,618
29,705
0
10,910
16,975
0
51,078
W
Kukulkan
DangleOW
Kukulkan
23,720
3,315
0
0
9,167
4,845
0
460
8,658
52,380
0
L
4,483
1,849
0
120
22,284
9,071
0
7,990
13,870
0
13,062
L
11,626
4,542
0
2,134
6,828
2,415
0
3,648
3,075
0
55,998
W
Cupid
KHAOCELOT
Cupid
18,820
13,929
2,439
4,119
12,929
5,624
0
544
12,199
0
56,885
L
4,063
0
371
56
17,550
6,286
0
8,658
8,689
13,802
0
W
Cabrakan
Mocemenyo
Cabrakan
19,210
3,561
0
3,468
12,939
19,398
0
1,237
11,253
32,159
0
L
Thanatos
SKLLShaDow
Thanatos
19,559
5,020
0
6,681
26,719
10,401
0
11,724
14,389
0
27,943
W
Thor
13,198
3,639
0
0
15,543
9,251
0
582
14,383
0
19,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,518
Gold Earned
56,355
212
Minions Killed
235
7
Camps Cleared
5
1,143,485
Distance Traveled
1,059,084
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,829
1,152
17
1
1
256,258
1
L
Chaac
12,531
1,044
82
7
0
251,148
0
W
Kukulkan
13,075
1,090
73
6
1
208,469
1
L
Medusa
10,219
852
15
1
0
152,579
1
L
Neith
11,450
954
102
9
5
203,727
0
W
Cupid
13,518
1,127
83
7
3
226,659
3
L
Ra
10,300
858
19
2
0
208,665
0
W
Cabrakan
14,962
1,247
27
2
1
240,630
0
L
Thanatos
11,855
988
17
1
0
242,965
3
W
Thor
12,134
1,011
12
1
1
211,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role