Player Matchup

Medusa
Medusa
Dakoar
Medusa
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,381 Elo+
Party 3
Kuzenbo
Kuzenbo
Dez_Loco75
Kuzenbo
Level 122
God Stats
4W - 2L
1,321 SR
Queue Stats
422W - 446L
1,406 Elo+
Party 2
Bacchus
Bacchus
Zerkel99
Bacchus
Level 129
God Stats
1W - 0L
1,535 SR
Queue Stats
12W - 11L
1,437 Elo+
Party 3
Tyr
Tyr
diego01186
Tyr
Level 111
God Stats
2W - 0L
1,471 SR
Queue Stats
8W - 5L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
lilhayes12
Baron Samedi
Level 105
God Stats
9W - 2L
1,517 SR
Queue Stats
519W - 498L
1,465 Elo+
Party 2
Team Averages
Level 109
1,469 SR
1,435 Elo+

VS

Team Averages
Level 86
1,460 SR
1,393 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Aforis
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
Bugzi
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 1
Thor
Thor
MarkSyn
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,528 Elo+
Solo
Sol
Sol
Meumh
Sol
Level 90
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 14L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakoar
Medusa
19
10 / 6 / 21
12,969
811
14,438
16,623
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Dez_Loco75
Kuzenbo
20
3 / 3 / 34
12,460
779
11,390
18,563
28,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Zerkel99
Bacchus
20
7 / 5 / 22
12,865
804
15,489
22,767
34,892
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 7 / 20
13,034
815
20,329
23,156
22,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
lilhayes12
Baron Samedi
20
11 / 4 / 21
13,184
824
21,533
13,307
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 10 / 7
11,415
713
11,153
14,254
8,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Aforis
Osiris
19
1 / 6 / 19
11,337
709
9,363
26,569
36,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Bugzi
Baron Samedi
17
5 / 8 / 12
11,306
707
12,733
16,063
8,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
MarkSyn
Thor
19
10 / 7 / 11
13,326
833
21,694
18,418
11,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Meumh
Sol
17
3 / 9 / 16
11,107
694
15,252
19,032
7,185
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
90
40
Kills
25
25
Deaths
40
118
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
10
7
0.95
L
Osiris
Aforis
Osiris
1
6
19
1.75
L
Baron Samedi
Bugzi
Baron Samedi
5
8
12
1.38
W
Medusa
Dakoar
Medusa
10
6
21
3.42
W
Kuzenbo
Dez_Loco75
Kuzenbo
3
3
34
6.67
L
Thor
MarkSyn
Thor
10
7
11
2.21
L
Sol
Meumh
Sol
3
9
16
1.22
W
Bacchus
Zerkel99
Bacchus
7
5
22
3.6
W
9
7
20
2.71
W
Baron Samedi
lilhayes12
Baron Samedi
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,179
Damage
70,195
94,416
Taken
94,336
98,146
Mitigated
72,153
37,930
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,153
1,698
875
437
14,254
8,376
674
6,922
7,213
27,931
0
L
Osiris
Aforis
Osiris
9,363
3,184
1,335
7,176
26,569
36,694
81
11,719
14,428
0
17,264
L
Baron Samedi
Bugzi
Baron Samedi
12,733
1,594
2,345
1,857
16,063
8,809
613
9,148
6,670
31,339
0
W
Medusa
Dakoar
Medusa
14,438
6,368
0
2,803
16,623
6,811
3,140
8,455
8,168
0
27,056
W
Kuzenbo
Dez_Loco75
Kuzenbo
11,390
2,653
2,169
3,544
18,563
28,268
805
6,525
12,038
17,883
0
L
Thor
MarkSyn
Thor
21,694
6,753
59
2,272
18,418
11,089
142
10,685
7,487
0
36,339
L
Sol
Meumh
Sol
15,252
2,436
462
2,536
19,032
7,185
1,357
8,674
10,126
34,851
0
W
Bacchus
Zerkel99
Bacchus
15,489
2,119
1,652
6,639
22,767
34,892
808
7,604
15,163
28,119
0
W
20,329
2,782
886
4,498
23,156
22,128
893
10,515
12,641
0
35,124
W
Baron Samedi
lilhayes12
Baron Samedi
21,533
2,072
10,561
5,178
13,307
6,047
1,756
6,039
7,268
50,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
58,491
149
Minions Killed
165
0
Camps Cleared
0
1,539,013
Distance Traveled
1,227,179
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,415
713
39
2
0
208,288
0
L
Osiris
11,337
709
15
1
0
315,569
3
L
Baron Samedi
11,306
707
46
3
0
209,216
0
W
Medusa
12,969
811
25
2
0
291,587
0
W
Kuzenbo
12,460
779
11
1
0
309,585
0
L
Thor
13,326
833
34
2
0
255,009
7
L
Sol
11,107
694
31
2
0
239,097
0
W
Bacchus
12,865
804
23
1
0
326,168
1
W
Tyr
13,034
815
22
1
0
329,877
1
W
Baron Samedi
13,184
824
68
4
0
281,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role