Player Matchup

Sobek
Sobek
EggFruitSoup
Sobek
Level 63
God Stats
24W - 23L
1,516 SR
Queue Stats
415W - 443L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
FoxyMann
Ratatoskr
Level 67
God Stats
15W - 22L
1,438 SR
Queue Stats
135W - 128L
1,419 Elo+
Solo
Artemis
Artemis
MECHANICxELITE
Artemis
Level 64
God Stats
9W - 14L
1,362 SR
Queue Stats
106W - 137L
1,345 Elo+
Party 2
Bellona
Bellona
MeRc3LeS_KiLleR_
Bellona
Level 68
God Stats
104W - 95L
1,463 SR
Queue Stats
658W - 720L
1,444 Elo+
Solo
Tiamat
Tiamat
P-o-W_W-o-W
Tiamat
Level 79
God Stats
3W - 3L
1,419 SR
Queue Stats
110W - 122L
1,401 Elo+
Party 2
Team Averages
Level 68
1,439 SR
1,402 Elo+

VS

Team Averages
Level 102
1,622 SR
1,404 Elo+
Xing Tian
Xing Tian
BalanceViking
Xing Tian
Level 93
God Stats
3W - 2L
1,750 SR
Queue Stats
192W - 188L
1,379 Elo+
Party 1
Izanami
Izanami
Gelman4u
Izanami
Level 88
God Stats
36W - 27L
1,536 SR
Queue Stats
230W - 237L
1,412 Elo+
Solo
Cthulhu
Cthulhu
IAmHomeDepot
Cthulhu
Level 126
God Stats
2W - 3L
1,574 SR
Queue Stats
473W - 516L
1,438 Elo+
Party 3
Vulcan
Vulcan
LMcNative52
Vulcan
Level 108
God Stats
27W - 26L
1,491 SR
Queue Stats
422W - 499L
1,347 Elo+
Party 3
Arachne
Arachne
n0rweg1an
Arachne
Level 96
God Stats
1W - 2L
1,756 SR
Queue Stats
153W - 150L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,367
446
4,074
20,784
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
FoxyMann
Ratatoskr
17
6 / 3 / 5
10,835
516
8,714
17,421
6,700
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 5
9,657
460
7,190
9,690
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 0 / 2
11,795
562
12,446
15,135
16,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
11 / 2 / 5
11,872
565
19,814
15,371
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BalanceViking
Xing Tian
16
0 / 1 / 1
9,377
447
8,798
18,237
17,047
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Gelman4u
Izanami
18
4 / 2 / 1
11,352
541
9,379
16,073
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IAmHomeDepot
Cthulhu
13
0 / 3 / 4
8,943
426
8,875
17,595
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
1 / 8 / 3
9,191
438
13,695
11,174
3,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
n0rweg1an
Arachne
15
5 / 7 / 0
9,922
472
8,448
15,261
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
10
10
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BalanceViking
Xing Tian
0
1
1
0.5
W
1
3
6
1.33
W
Ratatoskr
FoxyMann
Ratatoskr
6
3
5
2.83
L
Izanami
Gelman4u
Izanami
4
2
1
2.25
L
Cthulhu
IAmHomeDepot
Cthulhu
0
3
4
0.67
L
Vulcan
1
8
3
0.31
W
1
2
5
1.75
W
2
0
2
3
W
Tiamat
11
2
5
6.75
L
Arachne
n0rweg1an
Arachne
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,238
Damage
49,195
78,401
Taken
78,340
52,168
Mitigated
44,995
32,830
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BalanceViking
Xing Tian
8,798
535
0
3,250
18,237
17,047
0
349
17,888
58,678
0
W
4,074
63
333
9,648
20,784
16,948
0
9,516
11,268
39,922
0
W
Ratatoskr
FoxyMann
Ratatoskr
8,714
1,225
0
7,154
17,421
6,700
405
5,694
11,727
0
74,090
L
Izanami
Gelman4u
Izanami
9,379
7,405
0
5,143
16,073
4,693
0
3,931
12,142
0
112,063
L
Cthulhu
IAmHomeDepot
Cthulhu
8,875
452
285
5,157
17,595
13,634
0
8,398
9,197
33,607
0
L
Vulcan
13,695
5,532
0
539
11,174
3,290
0
7,119
4,055
60,435
0
W
7,190
4,264
332
3,567
9,690
3,096
852
1,425
8,265
0
54,725
W
12,446
4,243
0
5,832
15,135
16,557
75
7,811
7,324
0
85,587
W
Tiamat
19,814
1,776
107
5,857
15,371
8,867
325
7,117
8,254
83,621
0
L
Arachne
n0rweg1an
Arachne
8,448
6,311
0
3,313
15,261
6,331
68
4,158
11,103
0
57,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
48,785
604
Minions Killed
537
0
Camps Cleared
0
2,020,926
Distance Traveled
1,995,689
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,377
447
110
5
0
390,036
2
W
Sobek
9,367
446
53
3
0
405,384
4
W
Ratatoskr
10,835
516
126
6
0
463,269
0
L
Izanami
11,352
541
192
9
0
379,174
4
L
Cthulhu
8,943
426
39
2
0
416,416
8
L
Vulcan
9,191
438
95
5
0
376,633
7
W
Artemis
9,657
460
93
4
0
333,887
2
W
Bellona
11,795
562
187
9
0
412,796
4
W
Tiamat
11,872
565
145
7
0
405,590
0
L
Arachne
9,922
472
101
5
0
433,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role