Player Matchup

Odin
Odin
Avro121x
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 147L
1,507 Elo+
Party 1
Yemoja
Yemoja
Haptics
Yemoja
Level 118
God Stats
6W - 4L
1,585 SR
Queue Stats
10W - 10L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
MilkJagger
Baron Samedi
Level 124
God Stats
1W - 2L
1,594 SR
Queue Stats
299W - 303L
1,503 Elo+
Solo
Izanami
Izanami
MrGG813
Izanami
Level 87
God Stats
29W - 28L
1,466 SR
Queue Stats
85W - 84L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
babydonut
Nu Wa
Level 106
God Stats
84W - 72L
1,530 SR
Queue Stats
324W - 312L
1,510 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,494 Elo+

VS

Team Averages
Level 65
1,452 SR
1,469 Elo+
Zhong Kui
Zhong Kui
AbsoluteZero92
Zhong Kui
Level 64
God Stats
7W - 24L
1,323 SR
Queue Stats
274W - 397L
1,398 Elo+
Party 2
Geb
Geb
LilTymeR
Geb
Level 68
God Stats
55W - 59L
1,471 SR
Queue Stats
363W - 408L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
PoseidonPapu
Danzaburou
Level 67
God Stats
22W - 10L
1,365 SR
Queue Stats
433W - 465L
1,489 Elo+
Party 3
Sol
Sol
mariojnp17
Sol
Level 68
God Stats
96W - 99L
1,536 SR
Queue Stats
332W - 382L
1,526 Elo+
Party 3
Arachne
Arachne
rstreich87
Arachne
Level 57
God Stats
53W - 56L
1,564 SR
Queue Stats
275W - 351L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 9 / 5
9,258
403
9,750
20,838
11,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Haptics
Yemoja
15
3 / 2 / 7
10,925
475
12,891
21,490
19,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MilkJagger
Baron Samedi
14
0 / 5 / 5
9,485
412
10,477
19,132
16,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MrGG813
Izanami
17
4 / 5 / 2
10,934
475
10,729
16,913
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
babydonut
Nu Wa
16
1 / 2 / 8
10,118
440
15,776
10,173
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbsoluteZero92
Zhong Kui
16
3 / 3 / 12
10,311
448
19,362
16,923
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 11
9,421
410
6,827
20,113
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
PoseidonPapu
Danzaburou
19
10 / 0 / 3
12,328
536
13,177
13,191
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 9
12,119
527
21,741
23,274
18,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
rstreich87
Arachne
19
2 / 2 / 5
11,460
498
7,850
16,841
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
11
Kills
23
23
Deaths
11
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AbsoluteZero92
Zhong Kui
3
3
12
3
L
Odin
3
9
5
0.61
L
Yemoja
Haptics
Yemoja
3
2
7
3.25
W
0
5
11
1.1
L
Baron Samedi
MilkJagger
Baron Samedi
0
5
5
0.5
L
Izanami
MrGG813
Izanami
4
5
2
1
W
Danzaburou
PoseidonPapu
Danzaburou
10
0
3
11.5
L
Nu Wa
babydonut
Nu Wa
1
2
8
2.5
W
8
1
9
12.5
W
Arachne
rstreich87
Arachne
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,623
Damage
68,957
88,546
Taken
90,342
58,736
Mitigated
63,765
26,391
Healing
39,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AbsoluteZero92
Zhong Kui
19,362
2,695
0
8,770
16,923
11,577
296
6,227
10,696
65,485
0
L
Odin
9,750
2,434
0
2,221
20,838
11,960
0
10,657
10,181
0
50,572
L
Yemoja
Haptics
Yemoja
12,891
2,951
5,758
4,042
21,490
19,928
84
12,137
9,353
32,561
0
W
6,827
522
0
2,641
20,113
17,865
20
9,948
10,165
22,302
0
L
Baron Samedi
MilkJagger
Baron Samedi
10,477
933
1,944
6,999
19,132
16,286
401
11,354
7,778
53,499
0
L
Izanami
MrGG813
Izanami
10,729
7,476
0
4,025
16,913
6,884
4,033
6,786
10,127
0
91,305
W
Danzaburou
PoseidonPapu
Danzaburou
13,177
3,889
0
6,730
13,191
6,185
2,409
5,527
7,664
0
97,899
L
Nu Wa
babydonut
Nu Wa
15,776
4,115
0
1,402
10,173
3,678
0
5,248
4,925
74,036
0
W
21,741
7,103
0
14,834
23,274
18,420
3,453
11,701
11,573
90,677
11,169
W
Arachne
rstreich87
Arachne
7,850
4,320
0
6,829
16,841
9,718
0
5,741
11,100
0
106,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
55,639
502
Minions Killed
592
0
Camps Cleared
0
2,031,038
Distance Traveled
2,260,333
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,311
448
83
4
0
426,832
4
L
Odin
9,258
403
70
3
0
407,690
3
L
Yemoja
10,925
475
38
2
0
453,163
10
W
Geb
9,421
410
19
1
0
445,802
11
L
Baron Samedi
9,485
412
104
5
0
336,886
4
L
Izanami
10,934
475
172
7
0
397,581
8
W
Danzaburou
12,328
536
160
7
0
447,417
2
L
Nu Wa
10,118
440
118
5
0
435,718
6
W
Sol
12,119
527
151
7
0
435,329
3
W
Arachne
11,460
498
179
8
0
504,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role