Player Matchup

Artemis
Artemis
AzTekA 1999
Artemis
Level 65
God Stats
2W - 3L
1,262 SR
Queue Stats
298W - 328L
1,499 Elo+
Party 2
Camazotz
Camazotz
FrankieArtiller
Camazotz
Level 121
God Stats
31W - 24L
1,561 SR
Queue Stats
720W - 731L
1,487 Elo+
Party 2
Ra
Ra
JuniperDjinn
Ra
Level 159
God Stats
29W - 26L
1,520 SR
Queue Stats
1,053W - 978L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSushi253
Baron Samedi
Level 124
God Stats
22W - 5L
1,777 SR
Queue Stats
291W - 274L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Unkle_Ratchet
Gilgamesh
Level 149
God Stats
3W - 2L
1,646 SR
Queue Stats
331W - 314L
1,501 Elo+
Party 1
Team Averages
Level 124
1,553 SR
1,499 Elo+

VS

Team Averages
Level 119
1,411 SR
1,515 Elo+
Geb
Geb
LouDTwerkss
Geb
Level 118
God Stats
6W - 3L
1,697 SR
Queue Stats
78W - 81L
1,485 Elo+
Solo
Hel
Hel
aradd007
Hel
Level 132
God Stats
7W - 10L
1,382 SR
Queue Stats
558W - 547L
1,506 Elo+
Solo
Fenrir
Fenrir
dogman247
Fenrir
Level 105
God Stats
0W - 4L
1,113 SR
Queue Stats
499W - 415L
1,554 Elo+
Solo
Ah Puch
Ah Puch
imeiden20
Ah Puch
Level 135
God Stats
2W - 11L
1,282 SR
Queue Stats
745W - 726L
1,507 Elo+
Solo
Zeus
Zeus
mstang3767
Zeus
Level 105
God Stats
4W - 4L
1,582 SR
Queue Stats
160W - 148L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzTekA 1999
Artemis
16
6 / 4 / 12
10,751
512
7,861
12,435
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
17
10 / 6 / 9
11,749
559
14,454
23,920
9,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 1 / 14
13,390
638
19,845
15,157
6,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
KingSushi253
Baron Samedi
20
10 / 4 / 10
12,603
600
17,303
15,915
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Unkle_Ratchet
Gilgamesh
16
6 / 3 / 16
11,063
527
6,663
18,804
13,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,600
410
11,058
16,399
11,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 9 / 4
10,280
490
11,400
15,360
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
dogman247
Fenrir
14
3 / 10 / 7
9,362
446
10,081
17,757
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
imeiden20
Ah Puch
16
4 / 11 / 2
10,556
503
14,606
20,080
7,519
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 8 / 5
10,631
506
13,953
14,509
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
44
Kills
18
18
Deaths
44
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
AzTekA 1999
Artemis
6
4
12
3
W
Camazotz
10
6
9
2.42
W
12
1
14
19
W
Baron Samedi
KingSushi253
Baron Samedi
10
4
10
3.75
L
2
6
5
0.75
W
Gilgamesh
Unkle_Ratchet
Gilgamesh
6
3
16
4.67
L
5
9
4
0.78
L
Fenrir
dogman247
Fenrir
3
10
7
0.65
L
Ah Puch
imeiden20
Ah Puch
4
11
2
0.45
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,126
Damage
61,098
86,231
Taken
84,105
40,627
Mitigated
32,424
37,823
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AzTekA 1999
Artemis
7,861
4,419
129
2,464
12,435
4,232
168
8,629
3,806
0
58,411
W
Camazotz
14,454
5,768
472
11,597
23,920
9,592
186
12,772
11,148
0
79,134
W
19,845
2,939
2,418
6,518
15,157
6,327
1,068
8,982
6,175
105,116
0
W
Baron Samedi
KingSushi253
Baron Samedi
17,303
499
406
6,750
15,915
7,470
2,521
11,238
4,677
78,555
0
L
11,058
400
243
2,639
16,399
11,229
0
5,749
10,650
35,015
0
W
Gilgamesh
Unkle_Ratchet
Gilgamesh
6,663
1,929
2,412
4,657
18,804
13,006
544
9,561
9,243
0
37,835
L
11,400
160
931
3,687
15,360
4,184
86
6,358
9,002
56,002
0
L
Fenrir
dogman247
Fenrir
10,081
2,396
0
3,520
17,757
5,781
0
5,886
11,871
0
51,739
L
Ah Puch
imeiden20
Ah Puch
14,606
213
53
3,957
20,080
7,519
484
15,174
4,906
69,705
0
L
13,953
3,851
0
4,210
14,509
3,711
1,068
3,981
10,528
75,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,556
Gold Earned
49,429
551
Minions Killed
477
0
Camps Cleared
0
2,011,909
Distance Traveled
1,773,992
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,751
512
79
4
0
373,771
0
W
Camazotz
11,749
559
104
5
0
415,810
2
W
Ra
13,390
638
180
9
0
435,599
4
W
Baron Samedi
12,603
600
140
7
0
371,389
1
L
Geb
8,600
410
38
2
0
399,697
0
W
Gilgamesh
11,063
527
48
2
0
415,340
2
L
Hel
10,280
490
113
5
0
358,064
2
L
Fenrir
9,362
446
83
4
0
373,953
4
L
Ah Puch
10,556
503
122
6
0
301,639
5
L
Zeus
10,631
506
121
6
0
340,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role