Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ImLikelyTrolling
Olorun
Level 50
God Stats
1W - 1L
1,308 SR
Queue Stats
267W - 167L
1,617 Elo+
Party 1
Team Averages
Level 42
1,436 SR
1,539 Elo+

VS

Team Averages
Level 32
1,610 SR
1,314 Elo+
Danzaburou
Danzaburou
QamYasharahlaa
Danzaburou
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
342W - 394L
1,416 Elo+
Solo
Artio
Artio
Woodnchair
Artio
Level 63
God Stats
0W - 1L
1,685 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 2
Nemesis
Nemesis
kingbibby13
Nemesis
Level 8
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 6
7,368
737
8,383
4,791
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
11
2 / 1 / 7
7,274
727
4,613
4,853
1,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 0 / 5
8,242
824
8,964
7,494
2,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
QamYasharahlaa
Danzaburou
9
1 / 4 / 0
6,182
618
6,307
9,828
3,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
9
0 / 2 / 1
5,836
584
3,109
9,887
8,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
kingbibby13
Nemesis
9
1 / 5 / 0
6,023
602
2,833
9,369
3,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
6
6
W
Neith
 
Neith
2
1
7
5.5
W
6
0
5
8.5
L
Danzaburou
QamYasharahlaa
Danzaburou
1
4
0
0.25
L
Artio
0
2
1
0.25
L
Nemesis
kingbibby13
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
12,249
17,138
Taken
29,084
5,419
Mitigated
15,561
9,301
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,383
353
0
1,554
4,791
1,592
132
1,191
3,600
22,475
0
W
Neith
 
Neith
4,613
1,611
0
1,951
4,853
1,453
330
632
4,221
0
17,843
W
8,964
5,108
788
5,008
7,494
2,374
587
1,595
5,899
30,301
0
L
Danzaburou
QamYasharahlaa
Danzaburou
6,307
1,575
388
2,237
9,828
3,650
0
7,252
2,576
0
19,790
L
Artio
3,109
339
411
1,932
9,887
8,790
0
5,139
4,748
12,685
0
L
Nemesis
kingbibby13
Nemesis
2,833
413
0
1,098
9,369
3,121
0
5,485
3,884
0
8,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
18,041
131
Minions Killed
51
7
Camps Cleared
2
550,316
Distance Traveled
508,414
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,368
737
41
4
2
188,474
2
W
Neith
7,274
727
42
4
0
183,048
0
W
Olorun
8,242
824
48
5
5
178,794
1
L
Danzaburou
6,182
618
30
3
1
153,764
0
L
Artio
5,836
584
11
1
0
190,111
2
L
Nemesis
6,023
602
10
1
1
164,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role