Player Matchup

Ares
Ares
Jtm024
Ares
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 153L
1,344 Elo+
Party 1
Nox
Nox
PS4ISSTRAITCRAP
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 102L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
TanukiQueenSoda
Erlang Shen
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 148L
1,267 Elo+
Party 1
Sylvanus
Sylvanus
Tourettes Inc
Sylvanus
Level 120
God Stats
8W - 9L
1,517 SR
Queue Stats
400W - 421L
1,352 Elo+
Party 1
He Bo
He Bo
iOjibwe
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,331 Elo+

VS

Team Averages
Level 102
1,577 SR
1,355 Elo+
Horus
Horus
AoK Morda
Horus
Level 107
God Stats
4W - 2L
1,862 SR
Queue Stats
427W - 461L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
CoughdUpLung
Jing Wei
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
32W - 39L
1,379 Elo+
Party 3
Thanatos
Thanatos
Kubnvik
Thanatos
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
12W - 25L
1,256 Elo+
Party 3
Anubis
Anubis
TailsFarts01
Anubis
Level 120
God Stats
12W - 11L
1,515 SR
Queue Stats
328W - 344L
1,393 Elo+
Party 2
Tiamat
Tiamat
XKingDemonX STN
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jtm024
Ares
20
10 / 4 / 17
12,677
704
20,255
24,827
35,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 1 / 22
13,692
761
17,266
13,247
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
TanukiQueenSoda
Erlang Shen
18
1 / 5 / 24
12,343
686
11,396
36,793
33,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Tourettes Inc
Sylvanus
20
2 / 1 / 31
12,738
708
13,297
22,252
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
iOjibwe
He Bo
20
13 / 5 / 10
13,274
737
18,012
12,784
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AoK Morda
Horus
17
0 / 5 / 10
10,263
570
10,339
21,442
37,507
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
CoughdUpLung
Jing Wei
19
3 / 5 / 7
11,501
639
20,743
16,467
7,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Kubnvik
Thanatos
18
5 / 10 / 5
11,391
633
9,423
17,081
6,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
3 / 7 / 5
11,421
635
26,435
14,888
10,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 8 / 6
11,952
664
18,068
20,657
14,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
48
35
Kills
15
16
Deaths
35
104
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
AoK Morda
Horus
0
5
10
1
L
Jing Wei
CoughdUpLung
Jing Wei
3
5
7
1.3
W
Ares
Jtm024
Ares
10
4
17
4.63
L
Thanatos
Kubnvik
Thanatos
5
10
5
0.75
W
9
1
22
20
L
Anubis
3
7
5
0.79
W
Erlang Shen
TanukiQueenSoda
Erlang Shen
1
5
24
2.6
W
Sylvanus
Tourettes Inc
Sylvanus
2
1
31
17.5
L
4
8
6
0.88
W
He Bo
iOjibwe
He Bo
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,226
Damage
85,008
109,903
Taken
90,535
107,930
Mitigated
75,576
56,438
Healing
33,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AoK Morda
Horus
10,339
5,542
5,792
8,846
21,442
37,507
43
13,313
8,129
78
14,014
L
Jing Wei
CoughdUpLung
Jing Wei
20,743
15,203
1,100
3,134
16,467
7,248
1,211
11,427
5,040
0
39,599
W
Ares
Jtm024
Ares
20,255
1,049
783
2,286
24,827
35,070
875
12,214
12,613
26,105
0
L
Thanatos
Kubnvik
Thanatos
9,423
3,165
307
5,291
17,081
6,569
0
14,194
2,887
0
16,559
W
17,266
1,434
3,688
1,776
13,247
6,473
1,972
5,914
7,333
51,802
0
L
Anubis
26,435
1,303
2,170
1,979
14,888
10,164
221
13,302
1,586
48,498
0
W
Erlang Shen
TanukiQueenSoda
Erlang Shen
11,396
4,916
3,955
14,043
36,793
33,593
2,082
14,035
22,758
0
23,422
W
Sylvanus
Tourettes Inc
Sylvanus
13,297
3,809
16,337
11,560
22,252
27,898
881
8,374
13,878
18,755
0
L
18,068
3,176
483
4,067
20,657
14,088
65
16,594
4,063
37,161
0
W
He Bo
iOjibwe
He Bo
18,012
1,497
898
1,112
12,784
4,896
281
3,995
8,789
34,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,724
Gold Earned
56,528
157
Minions Killed
166
0
Camps Cleared
0
1,560,304
Distance Traveled
1,432,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,263
570
8
0
0
314,329
2
L
Jing Wei
11,501
639
49
3
0
290,548
0
W
Ares
12,677
704
14
1
0
303,944
0
L
Thanatos
11,391
633
13
1
0
307,405
0
W
Nox
13,692
761
81
5
0
328,807
0
L
Anubis
11,421
635
63
4
0
238,486
1
W
Erlang Shen
12,343
686
13
1
0
298,316
0
W
Sylvanus
12,738
708
7
0
0
318,634
1
L
Tiamat
11,952
664
33
2
0
281,832
0
W
He Bo
13,274
737
42
2
0
310,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role