Player Matchup

Pele
Pele
Gold V
DayOldEgg
Pele
Gold V
Level 120
God Stats
23W - 20L
1,527 SR
Queue Stats
58W - 54L
1,329 MMR
Party 3
Neith
Neith
Gold IV
Execu1ivechef
Neith
Gold IV
Level 143
God Stats
67W - 44L
1,594 SR
Queue Stats
445W - 444L
1,412 MMR
Solo
Ymir
Ymir
Gold IV
GELITO408
Ymir
Gold IV
Level 156
God Stats
26W - 20L
1,670 SR
Queue Stats
704W - 713L
1,406 MMR
Solo
He Bo
He Bo
Gold IV
General_6ix
He Bo
Gold IV
Level 158
God Stats
6W - 3L
1,794 SR
Queue Stats
426W - 441L
1,403 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
XxZarate32xX
Zhong Kui
Gold IV
Level 117
God Stats
17W - 13L
1,587 SR
Queue Stats
64W - 56L
1,473 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,635 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,525 SR
1,406 MMR
Fenrir
Fenrir
Silver I
BobtailedMilk6
Fenrir
Silver I
Level 104
God Stats
1W - 2L
1,594 SR
Queue Stats
28W - 31L
1,365 MMR
Party 2
Chronos
Chronos
Gold IV
MageMid
Chronos
Gold IV
Level 146
God Stats
1W - 1L
1,294 SR
Queue Stats
172W - 172L
1,422 MMR
Solo
Bacchus
Bacchus
Gold II
X2 Turtlez
Bacchus
Gold II
Level 106
God Stats
1W - 4L
1,537 SR
Queue Stats
100W - 107L
1,488 MMR
Party 2
Chiron
Chiron
Gold IV
iBxFF
Chiron
Gold IV
Level 108
God Stats
22W - 17L
1,573 SR
Queue Stats
305W - 314L
1,311 MMR
Party 1
Nike
Nike
Gold II
iGxnny
Nike
Gold II
Level 117
God Stats
8W - 2L
1,626 SR
Queue Stats
323W - 319L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
4 / 12 / 5
12,990
481
12,715
23,596
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 3
13,279
492
16,763
19,264
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
3 / 3 / 6
12,658
469
8,906
19,388
29,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 7 / 4
10,898
404
11,378
19,643
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
XxZarate32xX
Zhong Kui
18
1 / 7 / 1
11,839
438
18,677
25,739
21,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGebGilgameshAthenaTiamat

VS

Bans
ArtioCabrakanTsukuyomiDa JiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
15,875
588
14,666
26,605
16,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
MageMid
Chronos
20
9 / 2 / 12
16,201
600
15,864
18,640
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
X2 Turtlez
Bacchus
17
1 / 2 / 17
13,290
492
7,479
28,298
43,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
iBxFF
Chiron
20
3 / 4 / 13
14,424
534
15,500
18,253
7,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
iGxnny
Nike
20
7 / 0 / 13
15,360
569
23,789
31,980
40,245
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
13
Kills
30
31
Deaths
13
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
5
12
3.2
L
Pele
4
12
5
0.54
L
5
2
3
3.25
L
Ymir
3
3
6
2
L
0
7
4
0.29
W
Chronos
MageMid
Chronos
9
2
12
7.5
W
Bacchus
X2 Turtlez
Bacchus
1
2
17
4.75
L
Zhong Kui
XxZarate32xX
Zhong Kui
1
7
1
0.21
W
Chiron
iBxFF
Chiron
3
4
13
2.38
W
Nike
iGxnny
Nike
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,439
Damage
77,298
107,630
Taken
123,776
75,408
Mitigated
116,652
25,474
Healing
45,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,666
2,222
0
8,831
26,605
16,832
2,890
9,000
17,605
0
112,690
L
Pele
12,715
2,874
0
5,266
23,596
9,164
528
8,246
14,928
0
90,130
L
16,763
4,915
0
4,697
19,264
8,653
87
3,152
15,712
0
115,554
L
Ymir
8,906
2,092
0
2,462
19,388
29,797
141
4,571
14,263
79,716
4,145
L
11,378
570
125
2,644
19,643
5,981
0
8,031
11,503
73,927
0
W
Chronos
MageMid
Chronos
15,864
4,626
0
8,253
18,640
7,974
4,066
8,426
9,800
119,379
0
W
Bacchus
X2 Turtlez
Bacchus
7,479
1,314
0
5,510
28,298
43,692
396
8,441
19,857
33,885
0
L
Zhong Kui
XxZarate32xX
Zhong Kui
18,677
1,751
0
10,280
25,739
21,813
1,431
4,367
20,141
99,824
0
W
Chiron
iBxFF
Chiron
15,500
6,595
1,597
8,667
18,253
7,909
6,618
6,068
12,185
0
134,520
W
Nike
iGxnny
Nike
23,789
2,282
0
12,927
31,980
40,245
638
11,987
19,993
14,477
75,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,664
Gold Earned
75,150
717
Minions Killed
660
0
Camps Cleared
0
2,331,810
Distance Traveled
2,639,011
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,875
588
138
5
0
547,143
11
L
Pele
12,990
481
148
5
0
480,566
6
L
Neith
13,279
492
175
6
0
498,617
8
L
Ymir
12,658
469
124
5
0
465,626
11
L
He Bo
10,898
404
107
4
0
477,633
5
W
Chronos
16,201
600
159
6
0
523,845
2
W
Bacchus
13,290
492
42
2
0
509,110
3
L
Zhong Kui
11,839
438
163
6
0
409,368
2
W
Chiron
14,424
534
170
6
0
485,486
4
W
Nike
15,360
569
151
6
0
573,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role