Player Matchup

Bastet
Bastet
C_Eddwards
Bastet
Level 105
God Stats
10W - 6L
1,713 SR
Queue Stats
490W - 429L
1,510 Elo+
Party 1
Neith
Neith
Joey22
Neith
Level 21
God Stats
35W - 30L
1,501 SR
Queue Stats
56W - 70L
1,382 Elo+
Party 4
Xing Tian
Xing Tian
RascallyCloud48
Xing Tian
Level 118
God Stats
4W - 2L
1,690 SR
Queue Stats
262W - 224L
1,496 Elo+
Party 4
Sol
Sol
SJints
Sol
Level 25
God Stats
5W - 7L
1,389 SR
Queue Stats
153W - 119L
1,569 Elo+
Party 1
Hercules
Hercules
Simmer23
Hercules
Level 69
God Stats
11W - 6L
1,667 SR
Queue Stats
152W - 131L
1,523 Elo+
Party 1
Team Averages
Level 68
1,592 SR
1,496 Elo+

VS

Team Averages
Level 67
1,608 SR
1,523 Elo+
Terra
Terra
FireFang26
Terra
Level 129
God Stats
8W - 4L
1,745 SR
Queue Stats
174W - 168L
1,553 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OmegaWeapon44
Morgan Le Fay
Level 101
God Stats
12W - 13L
1,466 SR
Queue Stats
246W - 236L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RadDadDaKangBoio
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 188L
1,567 Elo+
Party 2
Chaac
Chaac
Thundy12
Chaac
Level 46
God Stats
5W - 7L
1,943 SR
Queue Stats
96W - 79L
1,565 Elo+
Solo
Izanami
Izanami
eliclems
Izanami
Level 39
God Stats
2W - 6L
1,386 SR
Queue Stats
150W - 128L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C_Eddwards
Bastet
17
4 / 4 / 10
11,165
588
8,070
14,007
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Joey22
Neith
16
6 / 3 / 8
10,939
576
9,334
10,325
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
RascallyCloud48
Xing Tian
14
4 / 0 / 10
10,600
558
7,993
19,683
20,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
SJints
Sol
20
13 / 2 / 4
13,127
691
18,989
15,162
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Simmer23
Hercules
18
9 / 0 / 5
11,724
617
18,176
15,548
21,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 5 / 0
8,126
428
4,992
16,923
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
OmegaWeapon44
Morgan Le Fay
13
0 / 12 / 2
7,634
402
4,872
14,294
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
16
5 / 7 / 0
10,001
526
11,593
17,357
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Thundy12
Chaac
15
2 / 7 / 1
9,544
502
13,109
17,573
9,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
eliclems
Izanami
15
1 / 5 / 0
8,838
465
8,302
13,604
4,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
36
Kills
9
9
Deaths
36
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
C_Eddwards
Bastet
4
4
10
2.25
L
Terra
1
5
0
0.2
W
Neith
Joey22
Neith
6
3
8
3.33
L
Morgan Le Fay
OmegaWeapon44
Morgan Le Fay
0
12
2
0.08
L
Tsukuyomi
5
7
0
0.71
W
Xing Tian
RascallyCloud48
Xing Tian
4
0
10
9
W
Sol
SJints
Sol
13
2
4
7.5
W
Hercules
Simmer23
Hercules
9
0
5
11.5
L
Chaac
Thundy12
Chaac
2
7
1
0.36
L
Izanami
eliclems
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,562
Damage
42,868
74,725
Taken
79,751
55,375
Mitigated
39,468
34,686
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
C_Eddwards
Bastet
8,070
1,901
0
4,970
14,007
4,503
754
909
13,098
0
67,867
L
Terra
4,992
71
1,561
2,734
16,923
14,211
0
6,459
9,920
18,738
0
W
Neith
Joey22
Neith
9,334
3,781
0
1,235
10,325
3,476
1,536
1,345
8,980
0
58,956
L
Morgan Le Fay
OmegaWeapon44
Morgan Le Fay
4,872
214
235
1,142
14,294
4,606
0
8,617
4,987
31,284
0
L
Tsukuyomi
11,593
3,209
0
4,465
17,357
7,058
446
5,373
11,627
0
70,960
W
Xing Tian
RascallyCloud48
Xing Tian
7,993
1,106
1,151
7,766
19,683
20,779
418
2,552
17,034
34,502
0
W
Sol
SJints
Sol
18,989
7,197
0
9,829
15,162
5,147
6,391
2,346
12,816
108,965
0
W
Hercules
Simmer23
Hercules
18,176
3,991
0
9,735
15,548
21,470
0
2,712
12,836
14,024
49,733
L
Chaac
Thundy12
Chaac
13,109
1,631
0
3,860
17,573
9,297
0
4,586
12,268
0
50,634
L
Izanami
eliclems
Izanami
8,302
5,105
0
4,258
13,604
4,296
858
5,944
7,467
0
71,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,555
Gold Earned
44,143
553
Minions Killed
415
0
Camps Cleared
0
1,838,114
Distance Traveled
1,744,889
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,165
588
111
6
0
411,588
2
L
Terra
8,126
428
31
2
0
351,915
7
W
Neith
10,939
576
103
5
0
331,614
0
L
Morgan Le Fay
7,634
402
46
2
0
317,388
6
L
Tsukuyomi
10,001
526
119
6
0
374,777
0
W
Xing Tian
10,600
558
42
2
0
385,520
1
W
Sol
13,127
691
172
9
0
321,164
4
W
Hercules
11,724
617
125
7
0
388,228
7
L
Chaac
9,544
502
87
5
0
351,661
6
L
Izanami
8,838
465
132
7
0
349,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role