Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cocoloco31
Ymir
Level 16
God Stats
52W - 55L
1,566 SR
Queue Stats
67W - 83L
1,534 Elo+
Party 1
Scylla
Scylla
DefnotShadow
Scylla
Level 29
God Stats
8W - 7L
1,502 SR
Queue Stats
182W - 149L
1,524 Elo+
Party 1
Olorun
Olorun
Nairb753
Olorun
Level 26
God Stats
89W - 89L
1,472 SR
Queue Stats
96W - 98L
1,473 Elo+
Party 1
Neith
Neith
riggedballot
Neith
Level 29
God Stats
148W - 177L
1,487 SR
Queue Stats
163W - 211L
1,478 Elo+
Party 1
Team Averages
Level 32
1,505 SR
1,502 Elo+

VS

Team Averages
Level 26
1,538 SR
1,375 Elo+
Jing Wei
Jing Wei
DaniCTM
Jing Wei
Level 28
God Stats
21W - 29L
1,378 SR
Queue Stats
141W - 186L
1,340 Elo+
Solo
Nu Wa
Nu Wa
KillerProdigyXD
Nu Wa
Level 28
God Stats
82W - 67L
1,641 SR
Queue Stats
194W - 185L
1,533 Elo+
Solo
Pele
Pele
Poppintiff
Pele
Level 28
God Stats
13W - 13L
1,526 SR
Queue Stats
100W - 122L
1,335 Elo+
Solo
Kali
Kali
darkhail001
Kali
Level 25
God Stats
1W - 2L
1,701 SR
Queue Stats
7W - 15L
1,257 Elo+
Solo
Hel
Hel
tsukiyuri666
Hel
Level 21
God Stats
4W - 6L
1,442 SR
Queue Stats
45W - 42L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
12 / 1 / 8
11,354
1,419
11,438
7,523
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 12
9,067
1,133
5,556
12,704
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
8 / 3 / 15
10,429
1,304
19,610
8,712
3,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Nairb753
Olorun
15
5 / 1 / 12
9,067
1,133
8,701
6,049
2,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 11
8,987
1,123
5,786
3,271
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

341

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaniCTM
Jing Wei
13
1 / 3 / 4
7,735
967
1,315
4,544
1,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 7
7,999
1,000
12,256
9,810
3,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 9 / 2
9,523
1,190
10,183
14,767
7,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 10 / 7
7,583
948
5,279
16,523
6,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 6
8,368
1,046
6,178
9,965
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
29
Kills
8
8
Deaths
29
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
1
8
16
W
1
3
12
2.33
L
Jing Wei
DaniCTM
Jing Wei
1
3
4
1
W
Scylla
8
3
15
5.17
L
0
4
7
0.88
W
Olorun
Nairb753
Olorun
5
1
12
11
L
6
9
2
0.78
L
0
10
7
0.35
W
3
0
11
8.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,091
Damage
35,211
38,259
Taken
55,609
21,600
Mitigated
26,806
8,072
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,438
7,301
0
2,041
7,523
2,555
0
3,742
3,781
0
30,396
W
5,556
1,130
0
486
12,704
12,263
0
6,725
5,979
14,743
0
L
Jing Wei
DaniCTM
Jing Wei
1,315
1,151
0
0
4,544
1,563
0
1,481
3,063
0
7,209
W
Scylla
19,610
2,704
252
1,288
8,712
3,137
0
3,469
5,243
32,432
0
L
12,256
3,500
0
0
9,810
3,317
0
7,885
1,925
35,376
0
W
Olorun
Nairb753
Olorun
8,701
3,929
755
2,638
6,049
2,294
0
3,052
2,997
27,370
0
L
10,183
3,114
0
342
14,767
7,413
0
7,697
7,070
0
21,029
L
5,279
2,099
0
574
16,523
6,435
0
9,540
6,983
0
8,927
W
5,786
3,748
0
612
3,271
1,351
0
1,446
1,825
0
22,946
L
6,178
400
2,556
2,951
9,965
8,078
0
7,264
2,701
12,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
41,208
169
Minions Killed
105
9
Camps Cleared
3
703,985
Distance Traveled
643,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,354
1,419
39
5
6
162,345
1
W
Ymir
9,067
1,133
28
4
1
133,162
0
L
Jing Wei
7,735
967
16
2
2
105,972
0
W
Scylla
10,429
1,304
29
4
0
145,256
0
L
Nu Wa
7,999
1,000
39
5
1
131,599
0
W
Olorun
9,067
1,133
36
5
0
138,418
0
L
Pele
9,523
1,190
22
3
0
150,295
2
L
Kali
7,583
948
4
1
0
127,442
0
W
Neith
8,987
1,123
37
5
2
124,804
0
L
Hel
8,368
1,046
24
3
0
128,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role