Player Matchup

Danzaburou
Danzaburou
LoloTagz
Danzaburou
Level 25
God Stats
1W - 3L
1,171 SR
Queue Stats
93W - 116L
1,267 Elo+
Party 1
Hel
Hel
NebyJazmin
Hel
Level 13
God Stats
4W - 2L
1,734 SR
Queue Stats
13W - 9L
1,406 Elo+
Party 3
King Arthur
King Arthur
ShamanNet
King Arthur
Level 28
God Stats
10W - 5L
1,755 SR
Queue Stats
25W - 20L
1,379 Elo+
Party 3
Arachne
Arachne
rM-Szn
Arachne
Level 25
God Stats
6W - 6L
1,594 SR
Queue Stats
86W - 100L
1,257 Elo+
Party 1
Ymir
Ymir
zxGunna
Ymir
Level 13
God Stats
3W - 3L
1,753 SR
Queue Stats
35W - 38L
1,411 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,344 Elo+

VS

Team Averages
Level 32
1,532 SR
1,309 Elo+
Poseidon
Poseidon
ArmyRangers3_
Poseidon
Level 24
God Stats
20W - 33L
1,434 SR
Queue Stats
24W - 43L
1,320 Elo+
Party 4
Awilix
Awilix
DjuiceboxM
Awilix
Level 33
God Stats
5W - 7L
1,433 SR
Queue Stats
28W - 47L
1,251 Elo+
Party 2
Hercules
Hercules
TheQuadFather69
Hercules
Level 61
God Stats
2W - 1L
1,790 SR
Queue Stats
40W - 67L
1,321 Elo+
Party 4
Olorun
Olorun
dracofire82
Olorun
Level 28
God Stats
15W - 14L
1,502 SR
Queue Stats
33W - 50L
1,269 Elo+
Party 2
Sylvanus
Sylvanus
lwhitt323
Sylvanus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 49L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoloTagz
Danzaburou
16
11 / 1 / 8
11,247
592
17,531
9,665
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 4
10,213
538
10,821
10,040
4,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ShamanNet
King Arthur
17
5 / 1 / 1
10,653
561
11,928
11,401
7,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
rM-Szn
Arachne
17
9 / 3 / 4
10,719
564
13,025
15,206
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
zxGunna
Ymir
14
4 / 1 / 12
9,963
524
5,775
13,251
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArmyRangers3_
Poseidon
12
0 / 5 / 1
7,269
383
3,972
10,630
3,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
DjuiceboxM
Awilix
14
5 / 6 / 1
9,224
485
12,273
17,881
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
15
2 / 2 / 0
8,474
446
3,635
16,394
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
12
1 / 8 / 4
8,017
422
6,024
16,147
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
lwhitt323
Sylvanus
11
1 / 11 / 1
7,455
392
1,906
16,481
15,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
32
Kills
9
10
Deaths
32
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArmyRangers3_
Poseidon
0
5
1
0.1
L
Awilix
DjuiceboxM
Awilix
5
6
1
0.92
W
Danzaburou
LoloTagz
Danzaburou
11
1
8
15
W
3
4
4
1.25
W
King Arthur
ShamanNet
King Arthur
5
1
1
5.5
L
Hercules
2
2
0
1
L
Olorun
1
8
4
0.38
L
Sylvanus
lwhitt323
Sylvanus
1
11
1
0.14
W
Arachne
rM-Szn
Arachne
9
3
4
3.67
W
Ymir
zxGunna
Ymir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,080
Damage
27,810
59,563
Taken
77,533
38,472
Mitigated
46,033
17,022
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArmyRangers3_
Poseidon
3,972
361
0
1,329
10,630
3,406
549
1,868
8,762
41,134
0
L
Awilix
DjuiceboxM
Awilix
12,273
5,278
0
3,923
17,881
6,689
427
6,896
10,985
0
46,172
W
Danzaburou
LoloTagz
Danzaburou
17,531
9,926
0
3,582
9,665
3,985
5,268
2,245
7,420
0
75,088
W
10,821
1,984
155
1,532
10,040
4,110
1,629
2,485
7,555
52,274
0
W
King Arthur
ShamanNet
King Arthur
11,928
2,978
0
4,602
11,401
7,483
755
369
11,032
48
58,910
L
Hercules
3,635
1,848
0
6,172
16,394
15,376
350
259
16,135
0
37,030
L
Olorun
6,024
2,940
267
6,430
16,147
5,475
744
4,919
11,228
40,696
0
L
Sylvanus
lwhitt323
Sylvanus
1,906
1,129
178
931
16,481
15,087
260
2,702
13,779
18,234
0
W
Arachne
rM-Szn
Arachne
13,025
8,309
0
5,205
15,206
7,181
1,812
4,001
11,205
0
73,865
W
Ymir
zxGunna
Ymir
5,775
696
0
1,946
13,251
15,713
493
3,121
10,130
29,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
40,439
451
Minions Killed
331
0
Camps Cleared
0
1,845,237
Distance Traveled
1,554,921
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,269
383
71
4
0
274,176
0
L
Awilix
9,224
485
85
4
0
361,546
4
W
Danzaburou
11,247
592
117
6
0
351,153
0
W
Hel
10,213
538
96
5
0
311,983
0
W
King Arthur
10,653
561
76
4
0
379,186
0
L
Hercules
8,474
446
82
4
0
328,943
2
L
Olorun
8,017
422
66
3
0
311,172
0
L
Sylvanus
7,455
392
27
1
0
279,084
0
W
Arachne
10,719
564
117
6
0
441,150
0
W
Ymir
9,963
524
45
2
0
361,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role