Player Matchup

Hel
Hel
Jopitz
Hel
Level 31
God Stats
17W - 23L
1,234 SR
Queue Stats
140W - 214L
1,186 Elo+
Party 2
Da Ji
Da Ji
Majin Buu7167
Da Ji
Level 78
God Stats
1W - 1L
1,450 SR
Queue Stats
31W - 50L
1,234 Elo+
Party 2
Erlang Shen
Erlang Shen
Megache
Erlang Shen
Level 97
God Stats
22W - 26L
1,389 SR
Queue Stats
127W - 160L
1,291 Elo+
Party 2
Team Averages
Level 69
1,358 SR
1,237 Elo+

VS

Team Averages
Level 60
1,509 SR
1,220 Elo+
Baron Samedi
Baron Samedi
Tomandfriends_
Baron Samedi
Level 68
God Stats
4W - 6L
1,487 SR
Queue Stats
7W - 13L
1,222 Elo+
Party 1
Neith
Neith
WuzUpDawg
Neith
Level 49
God Stats
2W - 1L
1,602 SR
Queue Stats
4W - 11L
1,179 Elo+
Party 1
Ganesha
Ganesha
sluhwrestler15
Ganesha
Level 63
God Stats
6W - 7L
1,439 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jopitz
Hel
16
5 / 3 / 3
12,274
646
9,894
19,991
6,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 9 / 2
11,470
604
17,363
22,967
9,501
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Megache
Erlang Shen
14
0 / 6 / 6
11,226
591
13,272
22,886
15,714
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tomandfriends_
Baron Samedi
13
6 / 2 / 6
12,478
657
10,226
6,022
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WuzUpDawg
Neith
18
12 / 2 / 5
14,251
750
28,946
19,105
9,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 17
11,858
624
11,646
25,866
34,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
18
18
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
Jopitz
Hel
5
3
3
2.17
L
4
9
2
0.56
L
Erlang Shen
Megache
Erlang Shen
0
6
6
0.5
W
Baron Samedi
Tomandfriends_
Baron Samedi
6
2
6
4.5
W
Neith
WuzUpDawg
Neith
12
2
5
7.25
W
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,529
Damage
50,818
65,844
Taken
50,993
31,484
Mitigated
47,475
29,170
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Jopitz
Hel
9,894
164
5,254
10,877
19,991
6,269
484
8,972
10,775
43,978
0
L
17,363
3,134
340
3,169
22,967
9,501
894
5,951
16,694
0
30,360
L
Erlang Shen
Megache
Erlang Shen
13,272
6,346
574
8,956
22,886
15,714
430
7,383
15,258
0
48,772
W
Baron Samedi
Tomandfriends_
Baron Samedi
10,226
342
1,681
1,433
6,022
3,318
722
1,418
4,426
30,192
0
W
Neith
WuzUpDawg
Neith
28,946
15,068
359
8,798
19,105
9,798
2,237
2,929
15,976
0
65,676
W
11,646
1,137
238
1,500
25,866
34,359
519
5,876
19,990
35,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
38,587
167
Minions Killed
171
11
Camps Cleared
3
915,489
Distance Traveled
813,445
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,274
646
91
5
4
350,198
1
L
Da Ji
11,470
604
22
1
1
300,996
2
L
Erlang Shen
11,226
591
54
3
6
264,295
3
W
Baron Samedi
12,478
657
63
3
2
175,369
0
W
Neith
14,251
750
102
5
1
325,116
0
W
Ganesha
11,858
624
6
0
0
312,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role