Player Matchup

Cupid
Cupid
Platinum I
GubzySnowDogs
Cupid
Platinum I
Level 146
God Stats
84W - 61L
1,685 SR
Queue Stats
214W - 218L
2,077 MMR
Solo
Odin
Odin
Diamond V
MoonxWalker
Odin
Diamond V
Level 159
God Stats
1W - 0L
1,525 SR
Queue Stats
146W - 137L
2,038 MMR
Party 2
Sol
Sol
Diamond V
Texity
Sol
Diamond V
Level 143
God Stats
10W - 4L
1,797 SR
Queue Stats
132W - 121L
2,050 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
TxNeron
Xing Tian
Diamond III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
948W - 936L
2,075 MMR
Solo
Loki
Loki
Diamond II
drecker2
Loki
Diamond II
Level 124
God Stats
8W - 4L
1,526 SR
Queue Stats
177W - 153L
2,116 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,607 SR
2,071 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,596 SR
2,071 MMR
Osiris
Osiris
Diamond IV
HazardFree
Osiris
Diamond IV
Level 160
God Stats
23W - 18L
1,673 SR
Queue Stats
758W - 735L
1,931 MMR
Party 1
Apollo
Apollo
Platinum III
Manuuskap24
Apollo
Platinum III
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 92L
2,095 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
MuckSticky
Baron Samedi
Diamond III
Level 66
God Stats
7W - 4L
1,792 SR
Queue Stats
226W - 223L
2,142 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
Redcool27
Kuzenbo
Platinum IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
2,042 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Wesly69
Gilgamesh
Diamond IV
Level 158
God Stats
1W - 9L
1,516 SR
Queue Stats
521W - 515L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 6
12,614
601
9,282
12,329
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 12
11,580
551
8,449
17,556
18,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Texity
Sol
17
3 / 4 / 12
12,096
576
12,713
13,629
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
TxNeron
Xing Tian
16
2 / 0 / 16
11,738
559
9,043
20,253
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
17 / 3 / 7
15,067
717
25,132
18,043
8,730
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebArtioUllrPersephone

VS

Bans
TiamatMorgan Le FayYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HazardFree
Osiris
16
2 / 8 / 2
10,447
497
12,514
19,968
17,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
1 / 4 / 3
10,737
511
8,360
13,837
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MuckSticky
Baron Samedi
16
1 / 10 / 4
9,836
468
10,558
14,749
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Redcool27
Kuzenbo
14
1 / 5 / 2
8,915
425
7,504
20,868
25,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Wesly69
Gilgamesh
19
5 / 4 / 1
11,054
526
9,845
15,267
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
30
Kills
10
10
Deaths
31
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Osiris
HazardFree
Osiris
2
8
2
0.38
L
Apollo
1
4
3
0.63
W
4
2
12
5
L
Baron Samedi
MuckSticky
Baron Samedi
1
10
4
0.3
L
Kuzenbo
Redcool27
Kuzenbo
1
5
2
0.4
W
Sol
Texity
Sol
3
4
12
2.25
W
Xing Tian
TxNeron
Xing Tian
2
0
16
10
L
Gilgamesh
Wesly69
Gilgamesh
5
4
1
1.38
W
Loki
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,619
Damage
48,781
81,810
Taken
84,689
59,761
Mitigated
60,810
33,588
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,282
5,583
1,919
7,848
12,329
4,788
3,954
3,145
9,160
0
109,811
L
Osiris
HazardFree
Osiris
12,514
3,160
0
2,244
19,968
17,880
499
4,444
14,575
10,329
52,906
L
Apollo
8,360
4,211
0
4,922
13,837
4,455
544
3,182
10,639
0
90,671
W
8,449
1,593
0
5,960
17,556
18,317
122
4,918
12,439
262
43,713
L
Baron Samedi
MuckSticky
Baron Samedi
10,558
152
761
2,797
14,749
5,720
7
5,111
9,428
59,947
0
L
Kuzenbo
Redcool27
Kuzenbo
7,504
2,102
0
2,847
20,868
25,011
0
6,269
14,121
32,461
0
W
Sol
Texity
Sol
12,713
4,241
0
4,612
13,629
4,681
1,973
3,691
9,842
89,537
0
W
Xing Tian
TxNeron
Xing Tian
9,043
556
0
5,213
20,253
23,245
0
5,769
14,278
34,805
0
L
Gilgamesh
Wesly69
Gilgamesh
9,845
1,323
0
2,930
15,267
7,744
0
2,484
12,534
0
88,992
W
Loki
25,132
8,906
0
8,036
18,043
8,730
5,191
3,565
14,404
0
111,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
50,989
605
Minions Killed
598
0
Camps Cleared
0
2,049,948
Distance Traveled
1,950,748
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,614
601
167
8
0
377,331
2
L
Osiris
10,447
497
114
5
0
360,793
2
L
Apollo
10,737
511
182
9
0
415,997
5
W
Odin
11,580
551
84
4
0
404,713
3
L
Baron Samedi
9,836
468
113
5
0
336,417
5
L
Kuzenbo
8,915
425
40
2
0
388,386
4
W
Sol
12,096
576
161
8
0
376,425
2
W
Xing Tian
11,738
559
33
2
0
455,899
4
L
Gilgamesh
11,054
526
149
7
0
449,155
5
W
Loki
15,067
717
160
8
0
435,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role