Player Matchup

Anubis
Anubis
DEEBOSDAD
Anubis
Level 19
God Stats
41W - 40L
1,520 SR
Queue Stats
64W - 64L
1,409 Elo+
Solo
King Arthur
King Arthur
Noluv-vro2
King Arthur
Level 27
God Stats
6W - 5L
1,387 SR
Queue Stats
47W - 40L
1,416 Elo+
Solo
Izanami
Izanami
Rachswizzle
Izanami
Level 27
God Stats
58W - 85L
1,414 SR
Queue Stats
272W - 310L
1,360 Elo+
Solo
Ymir
Ymir
ZebraGurl088374
Ymir
Level 4
God Stats
2W - 2L
1,298 SR
Queue Stats
2W - 3L
1,170 Elo+
Solo
Ra
Ra
chrisxv18
Ra
Level 20
God Stats
4W - 3L
1,257 SR
Queue Stats
53W - 58L
1,332 Elo+
Solo
Team Averages
Level 19
1,375 SR
1,337 Elo+

VS

Team Averages
Level 22
1,464 SR
1,403 Elo+
Sol
Sol
GreaseMonkey0326
Sol
Level 28
God Stats
71W - 65L
1,481 SR
Queue Stats
116W - 129L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
JezenEukrintock
Ne Zha
Level 26
God Stats
11W - 11L
1,410 SR
Queue Stats
76W - 96L
1,343 Elo+
Solo
Nemesis
Nemesis
OhRyanOhRyan
Nemesis
Level 22
God Stats
15W - 7L
1,569 SR
Queue Stats
15W - 8L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Pipelife28
Gilgamesh
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
115W - 129L
1,359 Elo+
Solo
Ra
Ra
tizyler89
Ra
Level 7
God Stats
5W - 4L
1,564 SR
Queue Stats
10W - 8L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEEBOSDAD
Anubis
20
6 / 5 / 27
13,849
1,065
25,192
17,437
8,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Noluv-vro2
King Arthur
20
11 / 5 / 24
14,604
1,123
23,198
25,953
28,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Rachswizzle
Izanami
20
19 / 7 / 18
15,964
1,228
41,895
19,062
7,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 7 / 27
12,549
965
9,434
25,882
36,311
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 3 / 30
14,673
1,129
15,870
14,980
6,629
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 8
15,225
1,171
39,815
29,137
8,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 11 / 12
11,787
907
10,295
22,478
10,160
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
OhRyanOhRyan
Nemesis
19
7 / 10 / 11
13,473
1,036
17,988
22,675
8,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Pipelife28
Gilgamesh
20
5 / 5 / 13
14,940
1,149
21,297
33,208
32,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 7 / 14
12,319
948
8,902
15,617
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
85
43
Kills
27
27
Deaths
43
126
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anubis
DEEBOSDAD
Anubis
6
5
27
3.9
L
13
10
8
1.7
L
1
11
12
0.64
W
King Arthur
Noluv-vro2
King Arthur
11
5
24
4.6
L
Nemesis
OhRyanOhRyan
Nemesis
7
10
11
1.25
L
Gilgamesh
Pipelife28
Gilgamesh
5
5
13
2.3
W
Izanami
Rachswizzle
Izanami
19
7
18
4
W
2
7
27
2.21
W
5
3
30
6.67
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,589
Damage
98,297
103,314
Taken
123,115
87,936
Mitigated
64,367
26,946
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DEEBOSDAD
Anubis
25,192
1,565
1,134
4,009
17,437
8,614
0
9,182
8,255
41,970
0
L
39,815
15,525
0
5,814
29,137
8,395
0
12,461
16,676
74,929
0
L
10,295
3,298
0
1,224
22,478
10,160
0
6,831
15,647
0
18,020
W
King Arthur
Noluv-vro2
King Arthur
23,198
2,379
1,514
4,739
25,953
28,416
0
12,605
13,348
146
36,283
L
Nemesis
OhRyanOhRyan
Nemesis
17,988
10,453
0
2,136
22,675
8,576
0
10,641
12,034
0
30,734
L
Gilgamesh
Pipelife28
Gilgamesh
21,297
6,035
1,333
1,727
33,208
32,057
0
13,011
20,197
7,893
45,785
W
Izanami
Rachswizzle
Izanami
41,895
34,976
0
2,398
19,062
7,966
0
9,079
9,983
0
64,877
W
9,434
2,062
0
161
25,882
36,311
0
12,032
13,850
14,556
0
W
15,870
959
7,502
5,489
14,980
6,629
0
8,888
6,092
61,621
0
L
8,902
1,261
719
803
15,617
5,179
0
7,698
7,919
34,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,639
Gold Earned
67,744
245
Minions Killed
242
4
Camps Cleared
7
1,140,147
Distance Traveled
1,164,496
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,849
1,065
47
4
0
227,862
1
L
Sol
15,225
1,171
64
5
2
224,487
2
L
Ne Zha
11,787
907
8
1
1
193,897
0
W
King Arthur
14,604
1,123
18
1
3
243,119
0
L
Nemesis
13,473
1,036
27
2
2
257,317
6
L
Gilgamesh
14,940
1,149
77
6
0
272,867
0
W
Izanami
15,964
1,228
56
4
0
214,183
0
W
Ymir
12,549
965
13
1
1
208,326
0
W
Ra
14,673
1,129
111
9
0
246,657
1
L
Ra
12,319
948
66
5
2
215,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role