Player Matchup

Neith
Neith
BocchiVeryStrong
Neith
Level 1
God Stats
2W - 1L
1,152 SR
Queue Stats
4W - 1L
996 Elo+
Party 1
Ullr
Ullr
MelkorVzl
Ullr
Level 95
God Stats
5W - 2L
1,251 SR
Queue Stats
380W - 416L
1,422 Elo+
Party 1
Thanatos
Thanatos
THEDEMORIST
Thanatos
Level 32
God Stats
31W - 26L
1,586 SR
Queue Stats
300W - 304L
1,433 Elo+
Party 3
Tiamat
Tiamat
TTMACUTINO
Tiamat
Level 98
God Stats
9W - 10L
1,369 SR
Queue Stats
277W - 272L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
amurphy1
Sylvanus
Level 85
God Stats
2W - 3L
1,501 SR
Queue Stats
55W - 70L
1,397 Elo+
Party 3
Team Averages
Level 62
1,372 SR
1,331 Elo+

VS

Team Averages
Level 54
1,502 SR
1,409 Elo+
Anubis
Anubis
ChazWilliamsTV
Anubis
Level 42
God Stats
5W - 10L
1,382 SR
Queue Stats
256W - 396L
1,281 Elo+
Solo
Zeus
Zeus
Leonixorion
Zeus
Level 69
God Stats
13W - 11L
1,672 SR
Queue Stats
230W - 277L
1,377 Elo+
Party 4
Serqet
Serqet
PearOfDispear
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hel
Hel
ZeroAnd09
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Terra
Terra
mendicant8
Terra
Level 48
God Stats
34W - 39L
1,457 SR
Queue Stats
86W - 110L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,290
691
7,795
5,668
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
12
2 / 0 / 3
6,890
574
5,412
6,152
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
THEDEMORIST
Thanatos
10
4 / 0 / 4
6,427
536
3,411
5,217
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
TTMACUTINO
Tiamat
12
2 / 1 / 4
6,922
577
3,073
5,244
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
amurphy1
Sylvanus
9
2 / 1 / 4
6,300
525
2,772
6,632
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,982
499
3,270
6,221
2,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
4,957
413
3,621
5,299
1,011
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
5,407
451
3,192
7,002
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 0
5,001
417
1,252
6,360
2,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
8
0 / 3 / 1
5,075
423
3,591
9,563
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
1
2
0
0.5
L
0
4
1
0.13
W
Ullr
2
0
3
3.5
L
2
3
0
0.67
W
Thanatos
THEDEMORIST
Thanatos
4
0
4
6
W
Tiamat
TTMACUTINO
Tiamat
2
1
4
4
L
0
7
0
0
W
Sylvanus
amurphy1
Sylvanus
2
1
4
4
L
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
14,926
28,913
Taken
34,445
11,175
Mitigated
12,797
15,579
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,795
3,093
0
2,626
5,668
1,770
555
1,807
3,503
0
44,954
L
3,270
425
0
2,268
6,221
2,555
0
1,193
4,860
36,578
0
L
3,621
1,377
182
847
5,299
1,011
0
1,478
3,821
23,455
0
W
Ullr
5,412
2,123
0
2,445
6,152
1,920
780
3,053
3,099
0
37,439
L
3,192
920
0
1,981
7,002
2,529
0
579
6,348
0
21,419
W
Thanatos
THEDEMORIST
Thanatos
3,411
551
0
4,492
5,217
1,462
0
743
4,324
0
32,472
W
Tiamat
TTMACUTINO
Tiamat
3,073
455
0
2,166
5,244
2,198
161
2,318
2,926
41,364
0
L
1,252
261
207
484
6,360
2,311
418
0
6,360
17,182
0
W
Sylvanus
amurphy1
Sylvanus
2,772
932
766
3,084
6,632
3,825
0
3,813
2,819
16,942
0
L
Terra
3,591
566
343
3,232
9,563
4,391
0
2,260
7,211
10,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
26,422
343
Minions Killed
222
0
Camps Cleared
0
1,134,207
Distance Traveled
1,014,471
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,290
691
91
8
0
209,520
4
L
Anubis
5,982
499
80
7
0
179,870
2
L
Zeus
4,957
413
45
4
0
193,487
3
W
Ullr
6,890
574
77
6
0
228,106
3
L
Serqet
5,407
451
45
4
0
237,956
4
W
Thanatos
6,427
536
62
5
0
249,714
0
W
Tiamat
6,922
577
92
8
0
229,481
2
L
Hel
5,001
417
38
3
0
167,199
3
W
Sylvanus
6,300
525
21
2
0
217,386
0
L
Terra
5,075
423
14
1
0
235,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role