Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Arwxden
Cthulhu
Masters
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
102W - 66L
2,874 MMR
Solo
Hercules
Hercules
Masters
I3 L l S S
Hercules
Masters
Level 160
God Stats
2W - 4L
1,725 SR
Queue Stats
208W - 164L
2,998 MMR
Solo
Skadi
Skadi
Masters
ShibaStrats
Skadi
Masters
Level 149
God Stats
43W - 32L
1,885 SR
Queue Stats
243W - 202L
2,627 MMR
Solo
Hachiman
Hachiman
Diamond I
Theabisal1706
Hachiman
Diamond I
Level 156
God Stats
5W - 5L
1,648 SR
Queue Stats
66W - 54L
2,504 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,699 SR
2,501 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,728 SR
2,749 MMR
Ullr
Ullr
Masters
AcTLiKе
Ullr
Masters
Level 128
God Stats
14W - 11L
1,662 SR
Queue Stats
356W - 230L
3,044 MMR
Solo
Yemoja
Yemoja
Masters
JohnJoestar-
Yemoja
Masters
Level 159
God Stats
20W - 15L
1,749 SR
Queue Stats
328W - 302L
2,776 MMR
Solo
Aphrodite
Aphrodite
Masters
MinajDollxo
Aphrodite
Masters
Level 159
God Stats
384W - 204L
1,748 SR
Queue Stats
1,733W - 1,766L
2,419 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
OutDuell
Zhong Kui
Masters
Level 147
God Stats
9W - 6L
1,742 SR
Queue Stats
457W - 444L
2,918 MMR
Solo
Susano
Susano
Masters
WithTheGOE
Susano
Masters
Level 160
God Stats
485W - 366L
1,740 SR
Queue Stats
1,738W - 1,723L
2,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
0 / 3 / 9
12,830
493
17,690
17,664
12,099
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Arwxden
Cthulhu
20
3 / 3 / 1
13,442
517
18,474
23,287
28,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
I3 L l S S
Hercules
18
2 / 3 / 4
12,151
467
8,099
23,998
33,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 4
13,861
533
20,599
20,121
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Theabisal1706
Hachiman
20
2 / 1 / 3
13,670
526
11,192
18,198
7,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayGebOdinArtioFenrir

VS

Bans
LokiKaliSobekGilgameshCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
3 / 2 / 4
14,685
565
17,092
16,991
8,089
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
18
1 / 1 / 6
12,485
480
2,663
15,969
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
MinajDollxo
Aphrodite
19
0 / 4 / 4
12,310
473
12,245
20,954
10,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
OutDuell
Zhong Kui
20
2 / 3 / 5
14,305
550
19,952
29,754
29,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
WithTheGOE
Susano
20
7 / 4 / 2
14,485
557
16,708
23,122
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
13
13
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
9
1.5
W
Ullr
3
2
4
2.5
L
Cthulhu
Arwxden
Cthulhu
3
3
1
1.17
L
Hercules
I3 L l S S
Hercules
2
3
4
1.33
W
Yemoja
1
1
6
4
W
Aphrodite
MinajDollxo
Aphrodite
0
4
4
0.5
W
Zhong Kui
OutDuell
Zhong Kui
2
3
5
1.5
L
7
3
4
3
L
Hachiman
Theabisal1706
Hachiman
2
1
3
3.5
W
Susano
WithTheGOE
Susano
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
68,660
103,268
Taken
106,790
91,303
Mitigated
75,579
35,295
Healing
61,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,690
1,242
0
5,038
17,664
12,099
767
7,543
10,121
94,654
0
W
Ullr
17,092
6,810
0
5,621
16,991
8,089
5,779
3,621
13,258
0
139,518
L
Cthulhu
Arwxden
Cthulhu
18,474
885
578
5,702
23,287
28,413
71
9,481
13,806
88,651
0
L
Hercules
I3 L l S S
Hercules
8,099
1,955
0
6,964
23,998
33,166
219
10,535
13,463
0
38,040
W
Yemoja
2,663
682
6,820
3,993
15,969
17,721
275
5,878
9,674
22,800
0
W
Aphrodite
MinajDollxo
Aphrodite
12,245
190
9,982
11,819
20,954
10,705
895
6,909
13,416
102,394
0
W
Zhong Kui
OutDuell
Zhong Kui
19,952
2,892
0
14,710
29,754
29,541
513
12,422
16,111
103,664
10,244
L
20,599
6,085
0
7,694
20,121
9,788
4,238
3,946
16,175
0
140,467
L
Hachiman
Theabisal1706
Hachiman
11,192
6,773
0
9,319
18,198
7,837
3,168
4,332
13,866
0
133,810
W
Susano
WithTheGOE
Susano
16,708
3,260
0
8,698
23,122
9,523
369
4,785
18,014
0
130,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,954
Gold Earned
68,270
776
Minions Killed
858
0
Camps Cleared
0
2,554,650
Distance Traveled
2,554,375
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,830
493
176
7
0
516,600
8
W
Ullr
14,685
565
238
9
0
512,881
3
L
Cthulhu
13,442
517
170
7
0
506,936
2
L
Hercules
12,151
467
57
2
0
510,373
12
W
Yemoja
12,485
480
32
1
0
516,766
10
W
Aphrodite
12,310
473
206
8
0
489,793
4
W
Zhong Kui
14,305
550
219
8
0
483,842
8
L
Skadi
13,861
533
183
7
0
530,871
2
L
Hachiman
13,670
526
190
7
0
489,870
8
W
Susano
14,485
557
163
6
0
551,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role