Player Matchup

Cthulhu
Cthulhu
Anamithim
Cthulhu
Level 21
God Stats
7W - 14L
1,374 SR
Queue Stats
111W - 115L
1,340 Elo+
Solo
Thor
Thor
Boombastik99
Thor
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 19L
1,255 Elo+
Solo
Poseidon
Poseidon
Devil829203
Poseidon
Level 25
God Stats
14W - 16L
1,231 SR
Queue Stats
150W - 162L
1,248 Elo+
Party 1
Nemesis
Nemesis
motor_harmonic3
Nemesis
Level 6
God Stats
55W - 40L
1,361 SR
Queue Stats
75W - 80L
1,224 Elo+
Party 1
Sol
Sol
xZINUMx
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 83L
1,424 Elo+
Solo
Team Averages
Level 19
1,393 SR
1,298 Elo+

VS

Team Averages
Level 13
1,351 SR
1,191 Elo+
Hercules
Hercules
MedicatedVito
Hercules
Level 28
God Stats
10W - 14L
1,500 SR
Queue Stats
237W - 301L
1,328 Elo+
Solo
Fenrir
Fenrir
Papash8587
Fenrir
Level 5
God Stats
1W - 8L
1,001 SR
Queue Stats
3W - 9L
979 Elo+
Party 2
Hel
Hel
RenaatooPr
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxic-_-Plague
Ah Muzen Cab
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
27W - 49L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
king_831-_-
Baron Samedi
Level 6
God Stats
0W - 3L
1,254 SR
Queue Stats
10W - 19L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anamithim
Cthulhu
20
4 / 2 / 23
13,370
1,114
15,708
16,079
14,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 3 / 21
11,627
969
8,281
11,704
9,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Devil829203
Poseidon
19
13 / 3 / 8
12,779
1,065
20,056
12,323
8,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
13 / 5 / 11
13,482
1,124
21,061
18,054
9,285
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
20
10 / 2 / 18
13,868
1,156
22,197
12,878
5,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MedicatedVito
Hercules
15
0 / 0 / 0
8,920
743
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Papash8587
Fenrir
19
3 / 5 / 9
12,444
1,037
13,428
24,419
15,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 8 / 6
12,019
1,002
10,693
20,104
7,774
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Toxic-_-Plague
Ah Muzen Cab
17
5 / 14 / 6
12,377
1,031
24,313
26,053
8,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
king_831-_-
Baron Samedi
17
4 / 15 / 6
11,965
997
12,337
24,170
10,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
42
42
Kills
15
15
Deaths
42
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anamithim
Cthulhu
4
2
23
7.75
W
2
3
21
4.17
W
Poseidon
Devil829203
Poseidon
13
3
8
5.67
L
Hercules
MedicatedVito
Hercules
0
0
0
0
L
Fenrir
Papash8587
Fenrir
3
5
9
1.5
L
3
8
6
0.75
L
Ah Muzen Cab
Toxic-_-Plague
Ah Muzen Cab
5
14
6
0.57
L
Baron Samedi
king_831-_-
Baron Samedi
4
15
6
0.47
W
13
5
11
3.7
W
Sol
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,303
Damage
60,771
71,038
Taken
94,746
45,814
Mitigated
42,078
7,496
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anamithim
Cthulhu
15,708
1,139
0
486
16,079
14,002
0
3,415
12,664
42,023
0
W
8,281
2,133
0
233
11,704
9,008
0
3,743
7,961
0
17,590
W
Poseidon
Devil829203
Poseidon
20,056
4,710
0
0
12,323
8,514
0
4,893
7,430
32,447
0
L
Hercules
MedicatedVito
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Papash8587
Fenrir
13,428
3,386
0
737
24,419
15,649
0
16,191
8,228
0
19,057
L
10,693
2,425
1,353
2,040
20,104
7,774
0
13,994
6,110
29,969
0
L
Ah Muzen Cab
Toxic-_-Plague
Ah Muzen Cab
24,313
10,469
0
3,352
26,053
8,513
0
15,255
10,798
0
46,346
L
Baron Samedi
king_831-_-
Baron Samedi
12,337
3,504
989
917
24,170
10,142
0
12,521
11,649
24,027
0
W
21,061
12,960
0
1,485
18,054
9,285
0
7,569
10,485
0
24,560
W
Sol
22,197
5,435
0
5,292
12,878
5,005
0
3,410
9,468
41,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,126
Gold Earned
57,725
177
Minions Killed
124
3
Camps Cleared
0
970,593
Distance Traveled
776,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,370
1,114
77
6
0
198,056
0
W
Thor
11,627
969
18
2
1
192,969
0
W
Poseidon
12,779
1,065
29
2
1
183,063
0
L
Hercules
8,920
743
0
0
0
100
0
L
Fenrir
12,444
1,037
7
1
0
234,913
0
L
Hel
12,019
1,002
45
4
0
183,646
0
L
Ah Muzen Cab
12,377
1,031
47
4
0
176,234
0
L
Baron Samedi
11,965
997
25
2
0
181,333
0
W
Nemesis
13,482
1,124
7
1
0
183,729
0
W
Sol
13,868
1,156
46
4
1
212,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role