Player Matchup

Nemesis
Nemesis
G__Hundo
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
Periastar1994
Jormungandr
Level 58
God Stats
13W - 14L
1,468 SR
Queue Stats
89W - 140L
1,312 Elo+
Party 1
Rama
Rama
Primordial_Blue
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,314 Elo+
Solo
Team Averages
Level 73
1,489 SR
1,309 Elo+

VS

Team Averages
Level 35
1,462 SR
1,343 Elo+
Sol
Sol
ShadedxBunny
Sol
Level 15
God Stats
16W - 25L
1,406 SR
Queue Stats
21W - 33L
1,332 Elo+
Party 2
Artemis
Artemis
TophitoTheGreat
Artemis
Level 80
God Stats
1W - 2L
1,412 SR
Queue Stats
75W - 85L
1,307 Elo+
Solo
Chaac
Chaac
xcrazyxbarneyx
Chaac
Level 11
God Stats
6W - 3L
1,567 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G__Hundo
Nemesis
8
1 / 8 / 0
5,988
599
4,330
9,557
3,152
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Periastar1994
Jormungandr
7
0 / 5 / 0
5,512
551
3,016
12,175
6,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 6 / 0
5,672
567
3,975
8,550
2,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 11
7,889
789
4,748
3,823
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 13
8,065
807
9,169
6,935
2,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
8 / 0 / 11
8,681
868
10,220
9,878
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
19
19
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
G__Hundo
Nemesis
1
8
0
0.13
L
Jormungandr
Periastar1994
Jormungandr
0
5
0
0
L
0
6
0
0
W
6
0
11
11.5
W
5
1
13
11.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,321
Damage
24,137
30,282
Taken
20,636
12,423
Mitigated
10,172
2,254
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
G__Hundo
Nemesis
4,330
1,256
0
825
9,557
3,152
0
1,723
7,619
0
7,078
L
Jormungandr
Periastar1994
Jormungandr
3,016
766
405
774
12,175
6,753
21
1,977
9,903
11,530
0
L
3,975
2,887
0
250
8,550
2,518
100
1,583
6,665
0
17,357
W
4,748
674
0
1,624
3,823
1,166
1,007
1,020
2,803
20,006
0
W
9,169
3,111
0
125
6,935
2,388
985
1,195
5,740
0
26,571
W
10,220
1,489
355
4,116
9,878
6,618
310
1,501
8,377
1,810
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,172
Gold Earned
24,635
50
Minions Killed
120
0
Camps Cleared
8
442,520
Distance Traveled
591,432
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,988
599
3
0
0
158,316
0
L
Jormungandr
5,512
551
15
2
0
135,924
1
L
Rama
5,672
567
32
3
0
148,280
0
W
Sol
7,889
789
33
3
3
196,453
0
W
Artemis
8,065
807
31
3
2
177,293
2
W
Chaac
8,681
868
56
6
3
217,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role