Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GaMMa-_-Redd
Ra
Level 99
God Stats
13W - 8L
1,733 SR
Queue Stats
127W - 135L
1,358 Elo+
Solo
Danzaburou
Danzaburou
RazaTanner
Danzaburou
Level 45
God Stats
1W - 0L
1,274 SR
Queue Stats
45W - 65L
1,346 Elo+
Solo
Team Averages
Level 71
1,502 SR
1,401 Elo+

VS

Team Averages
Level 63
1,207 SR
1,111 Elo+
Thanatos
Thanatos
EpicBlackOp
Thanatos
Level 59
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 6L
1,086 Elo+
Party 1
Gilgamesh
Gilgamesh
Jedihunter2000
Gilgamesh
Level 96
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 1
Agni
Agni
Vin_V3x
Agni
Level 35
God Stats
0W - 3L
1,206 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 3 / 12
11,267
704
8,078
15,012
18,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 5 / 11
10,976
686
14,646
14,193
5,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RazaTanner
Danzaburou
15
9 / 2 / 8
11,774
736
15,091
10,360
4,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EpicBlackOp
Thanatos
13
5 / 7 / 3
10,664
667
7,976
15,551
5,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jedihunter2000
Gilgamesh
13
1 / 7 / 7
10,110
632
9,260
18,717
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Vin_V3x
Agni
14
3 / 5 / 5
10,292
643
11,161
12,815
4,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
19
Kills
9
10
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
12
3.67
L
Thanatos
EpicBlackOp
Thanatos
5
7
3
0.93
W
5
5
11
2.1
L
Gilgamesh
Jedihunter2000
Gilgamesh
1
7
7
0.64
W
Danzaburou
RazaTanner
Danzaburou
9
2
8
6.5
L
Agni
Vin_V3x
Agni
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
28,397
39,565
Taken
47,083
28,237
Mitigated
26,933
16,246
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,078
624
150
1,497
15,012
18,747
359
5,004
10,008
23,933
0
L
Thanatos
EpicBlackOp
Thanatos
7,976
2,036
358
8,282
15,551
5,723
0
8,185
7,366
0
30,874
W
14,646
2,378
4,299
6,369
14,193
5,314
1,339
3,502
10,691
52,613
0
L
Gilgamesh
Jedihunter2000
Gilgamesh
9,260
1,537
386
1,553
18,717
16,570
0
8,815
9,902
0
24,336
W
Danzaburou
RazaTanner
Danzaburou
15,091
7,668
845
3,086
10,360
4,176
877
3,021
7,339
0
36,695
L
Agni
Vin_V3x
Agni
11,161
916
0
1,009
12,815
4,640
0
6,621
6,194
30,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
31,066
158
Minions Killed
130
6
Camps Cleared
7
881,703
Distance Traveled
807,169
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,267
704
28
2
4
313,934
3
L
Thanatos
10,664
667
57
4
5
293,714
0
W
Ra
10,976
686
82
5
1
278,387
1
L
Gilgamesh
10,110
632
33
2
2
255,220
4
W
Danzaburou
11,774
736
48
3
1
289,382
0
L
Agni
10,292
643
40
3
0
258,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role