Player Matchup

Tsukuyomi
Tsukuyomi
ChadimusRex
Tsukuyomi
Level 40
God Stats
3W - 3L
1,592 SR
Queue Stats
60W - 74L
1,419 Elo+
Party 2
Discordia
Discordia
DocMario98
Discordia
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 88L
1,477 Elo+
Party 2
Medusa
Medusa
FFGHarmony
Medusa
Level 73
God Stats
8W - 11L
1,592 SR
Queue Stats
90W - 97L
1,497 Elo+
Party 2
Ares
Ares
GranChungus
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 165L
1,416 Elo+
Party 2
Nike
Nike
GruntArbiter47
Nike
Level 28
God Stats
25W - 27L
1,525 SR
Queue Stats
76W - 94L
1,393 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,440 Elo+

VS

Team Averages
Level 82
1,645 SR
1,556 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DecidingHarbor2
Ao Kuang
Level 143
God Stats
1W - 1L
1,757 SR
Queue Stats
105W - 78L
1,580 Elo+
Party 1
Merlin
Merlin
Doinut
Merlin
Level 101
God Stats
5W - 1L
1,887 SR
Queue Stats
19W - 19L
1,447 Elo+
Party 3
Fafnir
Fafnir
Mondri Duck
Fafnir
Level 128
God Stats
10W - 6L
1,581 SR
Queue Stats
188W - 150L
1,605 Elo+
Party 1
Neith
Neith
UwUMeSenpai3465
Neith
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChadimusRex
Tsukuyomi
14
3 / 5 / 5
8,683
482
7,790
12,630
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DocMario98
Discordia
15
2 / 3 / 0
9,051
503
5,501
6,056
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FFGHarmony
Medusa
14
4 / 4 / 6
8,627
479
13,200
12,380
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 5
7,958
442
6,559
15,147
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 0
9,141
508
7,248
13,730
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 0
8,618
479
7,311
11,980
11,136
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
17
9 / 1 / 3
10,156
564
12,751
15,105
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Doinut
Merlin
16
3 / 0 / 6
9,944
552
6,521
6,365
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
12
2 / 4 / 6
7,739
430
6,766
18,491
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 5
9,035
502
9,197
12,799
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
21
21
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
0
4
L
Tsukuyomi
ChadimusRex
Tsukuyomi
3
5
5
1.1
W
Ao Kuang
9
1
3
10.5
L
Discordia
DocMario98
Discordia
2
3
0
0.67
W
Merlin
Doinut
Merlin
3
0
6
6
L
Medusa
FFGHarmony
Medusa
4
4
6
1.75
L
1
5
5
0.7
L
1
4
0
0.25
W
Fafnir
2
4
6
1.25
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,298
Damage
42,546
59,943
Taken
64,740
33,270
Mitigated
45,453
14,187
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,311
1,745
0
2,584
11,980
11,136
0
24
10,744
0
39,086
L
Tsukuyomi
ChadimusRex
Tsukuyomi
7,790
2,622
0
4,231
12,630
4,549
0
6,500
5,996
0
53,253
W
Ao Kuang
12,751
2,316
0
7,795
15,105
5,621
1,197
1,884
13,087
73,147
0
L
Discordia
DocMario98
Discordia
5,501
303
0
1,521
6,056
2,092
0
3,842
2,214
49,781
0
W
Merlin
Doinut
Merlin
6,521
157
0
1,295
6,365
2,253
413
3,032
2,834
64,323
0
L
Medusa
FFGHarmony
Medusa
13,200
6,651
0
2,633
12,380
3,822
0
5,268
6,624
0
61,875
L
6,559
516
0
3,152
15,147
10,387
0
6,923
7,593
19,979
0
L
7,248
1,035
0
2,650
13,730
12,420
619
2,317
11,079
242
57,538
W
Fafnir
6,766
1,164
157
4,513
18,491
20,523
215
4,314
14,161
21,222
0
W
9,197
3,537
745
4,055
12,799
5,920
742
2,444
10,311
0
79,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
45,492
460
Minions Killed
486
0
Camps Cleared
0
1,615,654
Distance Traveled
1,603,905
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,618
479
89
5
0
375,348
9
L
Tsukuyomi
8,683
482
98
5
0
344,231
1
W
Ao Kuang
10,156
564
102
6
0
335,065
0
L
Discordia
9,051
503
116
6
0
338,083
4
W
Merlin
9,944
552
132
7
0
327,977
7
L
Medusa
8,627
479
88
5
0
324,455
4
L
Ares
7,958
442
22
1
0
310,587
1
L
Nike
9,141
508
136
8
0
298,298
0
W
Fafnir
7,739
430
21
1
0
284,441
6
W
Neith
9,035
502
142
8
0
281,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role