Player Matchup

Neith
Neith
A WildHOOSIER Z
Neith
Level 86
God Stats
24W - 34L
1,361 SR
Queue Stats
72W - 109L
1,145 Elo+
Solo
Kukulkan
Kukulkan
BlondieS100
Kukulkan
Level 49
God Stats
2W - 2L
1,198 SR
Queue Stats
21W - 39L
1,197 Elo+
Solo
Hercules
Hercules
HeWhoLoomz
Hercules
Level 89
God Stats
11W - 22L
1,358 SR
Queue Stats
284W - 394L
1,291 Elo+
Party 1
King Arthur
King Arthur
TowerDiveKing
King Arthur
Level 159
God Stats
13W - 10L
1,500 SR
Queue Stats
414W - 511L
1,308 Elo+
Party 1
Hera
Hera
chicolo225
Hera
Level 87
God Stats
3W - 0L
1,689 SR
Queue Stats
163W - 158L
1,402 Elo+
Solo
Team Averages
Level 94
1,421 SR
1,269 Elo+

VS

Team Averages
Level 81
1,460 SR
1,402 Elo+
Poseidon
Poseidon
Cmurda0885
Poseidon
Level 126
God Stats
4W - 9L
1,454 SR
Queue Stats
245W - 274L
1,376 Elo+
Solo
Chernobog
Chernobog
Evox1
Chernobog
Level 83
God Stats
0W - 3L
1,359 SR
Queue Stats
85W - 96L
1,299 Elo+
Solo
Bellona
Bellona
TT ElTorzido TT
Bellona
Level 48
God Stats
4W - 5L
1,642 SR
Queue Stats
52W - 42L
1,531 Elo+
Solo
Nu Wa
Nu Wa
slendyboy64
Nu Wa
Level 85
God Stats
1W - 1L
1,553 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
wyatter
Ratatoskr
Level 65
God Stats
0W - 1L
1,294 SR
Queue Stats
39W - 40L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
11,810
695
9,087
11,969
4,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
BlondieS100
Kukulkan
18
2 / 2 / 8
11,663
686
10,829
11,930
4,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HeWhoLoomz
Hercules
18
3 / 2 / 7
11,849
697
8,585
27,302
22,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
TowerDiveKing
King Arthur
19
5 / 2 / 7
12,570
739
9,979
17,864
15,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 0 / 6
13,138
773
16,041
5,645
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cmurda0885
Poseidon
19
3 / 5 / 4
11,860
698
15,616
12,720
4,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Evox1
Chernobog
16
0 / 3 / 0
10,103
594
3,987
10,306
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 2
11,290
664
12,635
17,034
15,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 2 / 3
9,773
575
11,022
9,976
3,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
wyatter
Ratatoskr
18
2 / 5 / 3
10,939
643
10,023
14,445
7,037
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
18
Kills
8
8
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Kukulkan
BlondieS100
Kukulkan
2
2
8
3
L
Poseidon
Cmurda0885
Poseidon
3
5
4
1
L
Chernobog
Evox1
Chernobog
0
3
0
0
W
Hercules
HeWhoLoomz
Hercules
3
2
7
3.25
L
2
3
2
1
W
King Arthur
TowerDiveKing
King Arthur
5
2
7
4.25
W
5
0
6
8
L
1
2
3
1.25
L
Ratatoskr
wyatter
Ratatoskr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,521
Damage
53,283
74,710
Taken
64,481
49,069
Mitigated
35,483
25,794
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,087
3,093
0
4,748
11,969
4,121
2,914
4,367
7,602
0
42,847
W
Kukulkan
BlondieS100
Kukulkan
10,829
1,365
0
1,121
11,930
4,803
2,240
3,717
8,213
40,432
0
L
Poseidon
Cmurda0885
Poseidon
15,616
481
249
1,695
12,720
4,681
686
7,779
4,905
59,942
0
L
Chernobog
Evox1
Chernobog
3,987
1,088
0
211
10,306
4,567
900
6,332
3,867
0
32,842
W
Hercules
HeWhoLoomz
Hercules
8,585
1,106
797
13,355
27,302
22,257
2
9,904
17,398
10,939
19,409
L
12,635
3,303
0
772
17,034
15,368
0
7,752
8,926
0
45,031
W
King Arthur
TowerDiveKing
King Arthur
9,979
726
0
3,250
17,864
15,514
1
7,211
10,653
7,086
19,921
W
16,041
3,644
609
1,914
5,645
2,374
1,941
1,755
3,890
73,144
0
L
11,022
3,299
57
922
9,976
3,830
1
4,380
5,452
26,827
0
L
Ratatoskr
wyatter
Ratatoskr
10,023
1,868
0
2,945
14,445
7,037
0
5,984
8,353
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,030
Gold Earned
53,965
374
Minions Killed
349
6
Camps Cleared
10
1,467,273
Distance Traveled
1,479,532
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,810
695
69
4
1
266,081
2
W
Kukulkan
11,663
686
84
5
0
244,032
0
L
Poseidon
11,860
698
102
6
0
285,616
4
L
Chernobog
10,103
594
80
5
0
263,708
2
W
Hercules
11,849
697
38
2
1
295,145
2
L
Bellona
11,290
664
79
5
3
318,917
2
W
King Arthur
12,570
739
48
3
0
312,067
0
W
Hera
13,138
773
135
8
4
349,948
2
L
Nu Wa
9,773
575
31
2
1
277,837
0
L
Ratatoskr
10,939
643
57
3
6
333,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role