Player Matchup

Anubis
Anubis
BAHANDER-BR
Anubis
Level 22
God Stats
5W - 8L
1,365 SR
Queue Stats
194W - 209L
1,404 Elo+
Solo
Loki
Loki
Demetryum
Loki
Level 7
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
King Arthur
King Arthur
Xablauzin01709
King Arthur
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
Izanami
Izanami
iKatollyn
Izanami
Level 26
God Stats
19W - 21L
1,473 SR
Queue Stats
25W - 26L
1,495 Elo+
Solo
Fenrir
Fenrir
soldadoJGpampu12
Fenrir
Level 16
God Stats
6W - 10L
1,538 SR
Queue Stats
25W - 34L
1,399 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,443 Elo+

VS

Team Averages
Level 25
1,424 SR
1,456 Elo+
Hades
Hades
FazParty
Hades
Level 27
God Stats
29W - 32L
1,517 SR
Queue Stats
145W - 227L
1,402 Elo+
Party 1
Arachne
Arachne
Lannery
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 99L
1,495 Elo+
Party 3
Chronos
Chronos
Navart
Chronos
Level 27
God Stats
5W - 5L
1,488 SR
Queue Stats
248W - 237L
1,468 Elo+
Party 3
Bacchus
Bacchus
PcT-Anderson
Bacchus
Level 28
God Stats
26W - 31L
1,291 SR
Queue Stats
150W - 232L
1,393 Elo+
Party 1
Hachiman
Hachiman
Warkillred
Hachiman
Level 26
God Stats
1W - 1L
1,325 SR
Queue Stats
53W - 43L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 1
6,333
528
3,962
3,370
1,526
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
8
1 / 6 / 3
5,535
461
4,314
8,049
2,119
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

King Arthur
Xablauzin01709
King Arthur
9
0 / 6 / 1
5,224
435
885
7,105
2,884
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
iKatollyn
Izanami
8
0 / 5 / 3
5,573
464
3,632
7,632
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
3 / 5 / 0
6,037
503
2,282
7,814
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FazParty
Hades
10
2 / 1 / 1
6,685
557
2,676
5,129
1,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Lannery
Arachne
11
12 / 2 / 2
7,774
648
8,640
7,030
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Navart
Chronos
12
4 / 1 / 6
7,446
621
4,850
6,927
2,227
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PcT-Anderson
Bacchus
9
3 / 1 / 3
6,504
542
2,016
4,268
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Warkillred
Hachiman
10
4 / 2 / 5
6,589
549
3,532
6,587
1,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
25
25
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
1
0.83
L
Loki
1
6
3
0.42
W
Hades
FazParty
Hades
2
1
1
2.5
W
Arachne
Lannery
Arachne
12
2
2
6.5
W
Chronos
Navart
Chronos
4
1
6
7
W
Bacchus
PcT-Anderson
Bacchus
3
1
3
4.5
W
Hachiman
Warkillred
Hachiman
4
2
5
3.25
L
King Arthur
Xablauzin01709
King Arthur
0
6
1
0.08
L
Izanami
iKatollyn
Izanami
0
5
3
0.3
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
21,714
33,970
Taken
29,941
11,102
Mitigated
12,171
4,500
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,962
359
0
218
3,370
1,526
0
1,692
1,678
29,333
0
L
Loki
4,314
1,365
0
1,132
8,049
2,119
0
2,051
5,998
0
19,966
W
Hades
FazParty
Hades
2,676
192
0
2,774
5,129
1,802
1,897
1,139
3,990
29,027
0
W
Arachne
Lannery
Arachne
8,640
6,320
0
2,257
7,030
2,811
0
652
6,378
0
36,158
W
Chronos
Navart
Chronos
4,850
2,024
0
2,414
6,927
2,227
1,061
2,171
4,756
47,615
0
W
Bacchus
PcT-Anderson
Bacchus
2,016
336
0
804
4,268
3,510
719
0
4,268
12,132
0
W
Hachiman
Warkillred
Hachiman
3,532
1,795
0
1,124
6,587
1,821
683
0
6,587
0
29,346
L
King Arthur
Xablauzin01709
King Arthur
885
0
0
298
7,105
2,884
80
1,612
5,493
0
14,806
L
Izanami
iKatollyn
Izanami
3,632
2,416
0
698
7,632
2,286
459
3,416
4,216
0
29,677
L
2,282
512
0
2,154
7,814
2,287
0
1,027
6,787
0
17,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
34,998
208
Minions Killed
294
0
Camps Cleared
0
1,109,924
Distance Traveled
1,187,000
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,333
528
53
4
0
227,272
4
L
Loki
5,535
461
37
3
0
237,304
2
W
Hades
6,685
557
69
6
0
213,955
1
W
Arachne
7,774
648
72
6
0
276,161
1
W
Chronos
7,446
621
81
7
0
237,171
4
W
Bacchus
6,504
542
18
2
0
233,948
4
W
Hachiman
6,589
549
54
5
0
225,765
4
L
King Arthur
5,224
435
29
2
0
221,713
1
L
Izanami
5,573
464
55
5
0
208,212
0
L
Fenrir
6,037
503
34
3
0
215,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role