Player Matchup

Ares
Ares
Lucifer6669862
Ares
Level 11
God Stats
11W - 11L
1,190 SR
Queue Stats
73W - 66L
1,436 Elo+
Solo
Persephone
Persephone
Miguelelpro789
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,665 Elo+
Solo
Pele
Pele
Rsubi
Pele
Level 8
God Stats
10W - 8L
1,500 SR
Queue Stats
165W - 173L
1,721 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_Black_Keiser
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,761 SR
Queue Stats
31W - 31L
1,510 Elo+
Solo
Rama
Rama
lospollos013
Rama
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
32W - 18L
1,673 Elo+
Solo
Team Averages
Level 8
1,442 SR
1,601 Elo+

VS

Team Averages
Level 17
1,502 SR
1,568 Elo+
Ravana
Ravana
Amber10024972
Ravana
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,558 Elo+
Solo
Ra
Ra
Dyduya5751
Ra
Level 17
God Stats
11W - 14L
1,743 SR
Queue Stats
54W - 49L
1,667 Elo+
Solo
Bellona
Bellona
Echo8Ecstacy
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Solo
Jormungandr
Jormungandr
GstrokeLol
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,593 Elo+
Solo
Jing Wei
Jing Wei
SHAMPOO-GOD
Jing Wei
Level 26
God Stats
6W - 10L
1,267 SR
Queue Stats
91W - 86L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,785
421
619
1,708
695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Miguelelpro789
Persephone
3
0 / 5 / 0
3,679
409
75
3,753
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
Rsubi
Pele
9
4 / 5 / 1
5,650
628
5,801
7,181
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
The_Black_Keiser
Morgan Le Fay
8
1 / 4 / 0
4,674
519
2,111
4,826
1,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,107
567
2,685
7,921
1,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,817
757
4,887
4,856
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 3
6,175
686
2,671
5,726
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Echo8Ecstacy
Bellona
9
3 / 1 / 2
5,682
631
2,475
3,576
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
GstrokeLol
Jormungandr
10
3 / 1 / 5
6,361
707
4,631
7,380
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SHAMPOO-GOD
Jing Wei
9
2 / 2 / 2
5,660
629
2,770
4,050
964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
3
1
3
4.5
W
Bellona
Echo8Ecstacy
Bellona
3
1
2
4
W
Jormungandr
GstrokeLol
Jormungandr
3
1
5
5.5
L
0
1
0
0
L
Persephone
Miguelelpro789
Persephone
0
5
0
0
L
Pele
Rsubi
Pele
4
5
1
0.9
W
Jing Wei
SHAMPOO-GOD
Jing Wei
2
2
2
1.5
L
Morgan Le Fay
The_Black_Keiser
Morgan Le Fay
1
4
0
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,291
Damage
17,434
25,389
Taken
25,588
7,147
Mitigated
10,636
5,897
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,887
1,438
0
1,857
4,856
1,781
278
102
4,754
0
35,999
W
2,671
401
265
1,535
5,726
1,631
394
779
4,947
32,046
0
W
Bellona
Echo8Ecstacy
Bellona
2,475
534
240
1,248
3,576
2,357
343
1,326
2,250
0
21,969
W
Jormungandr
GstrokeLol
Jormungandr
4,631
2,274
0
2,516
7,380
3,903
0
564
6,816
30,582
0
L
619
0
0
692
1,708
695
0
365
1,343
3,113
0
L
Persephone
Miguelelpro789
Persephone
75
0
0
43
3,753
1,208
0
1,121
2,501
3,897
0
L
Pele
Rsubi
Pele
5,801
1,923
0
1,430
7,181
1,906
0
1,984
5,165
0
22,299
W
Jing Wei
SHAMPOO-GOD
Jing Wei
2,770
1,567
363
1,061
4,050
964
890
34
4,016
0
24,471
L
Morgan Le Fay
The_Black_Keiser
Morgan Le Fay
2,111
317
0
348
4,826
1,433
0
1,035
3,773
18,320
0
L
2,685
2,422
0
3,384
7,921
1,905
0
2,619
5,302
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
30,695
128
Minions Killed
315
0
Camps Cleared
0
833,503
Distance Traveled
955,898
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,817
757
72
8
0
201,462
3
W
Ra
6,175
686
73
8
0
197,550
4
W
Bellona
5,682
631
50
6
0
188,969
2
W
Jormungandr
6,361
707
62
7
0
183,369
2
L
Ares
3,785
421
3
0
0
175,429
0
L
Persephone
3,679
409
11
1
0
131,866
1
L
Pele
5,650
628
43
5
0
194,197
1
W
Jing Wei
5,660
629
58
6
0
184,548
3
L
Morgan Le Fay
4,674
519
26
3
0
161,999
1
L
Rama
5,107
567
45
5
0
170,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role