Player Matchup

Chaac
Chaac
DUDUZGOD
Chaac
Level 25
God Stats
8W - 4L
1,586 SR
Queue Stats
59W - 48L
1,543 Elo+
Party 1
Ymir
Ymir
FeijoadaDeKu
Ymir
Level 26
God Stats
20W - 12L
1,540 SR
Queue Stats
85W - 84L
1,515 Elo+
Party 1
Medusa
Medusa
HenriqueRKAY
Medusa
Level 30
God Stats
4W - 5L
1,526 SR
Queue Stats
103W - 121L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Pow3R4nger
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,562 Elo+
Solo
Hel
Hel
k1llerG4mer
Hel
Level 27
God Stats
5W - 4L
1,411 SR
Queue Stats
87W - 88L
1,531 Elo+
Party 1
Team Averages
Level 27
1,513 SR
1,519 Elo+

VS

Team Averages
Level 19
1,564 SR
1,520 Elo+
Bacchus
Bacchus
EmoDeTaubate
Bacchus
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
81W - 79L
1,481 Elo+
Party 2
Mercury
Mercury
Tiuibs
Mercury
Level 18
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 17L
1,519 Elo+
Party 2
Ullr
Ullr
YTAntonio M
Ullr
Level 18
God Stats
3W - 5L
1,455 SR
Queue Stats
51W - 49L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
coellho_banido
Baron Samedi
Level 16
God Stats
3W - 3L
1,626 SR
Queue Stats
39W - 51L
1,371 Elo+
Solo
Kukulkan
Kukulkan
elhermanodekenai
Kukulkan
Level 22
God Stats
0W - 1L
1,551 SR
Queue Stats
68W - 16L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DUDUZGOD
Chaac
20
7 / 2 / 13
14,386
514
21,772
29,111
20,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 3 / 17
14,433
515
9,399
23,791
34,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
10 / 6 / 8
13,757
491
20,615
21,213
8,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Pow3R4nger
Erlang Shen
20
6 / 4 / 9
15,556
556
19,860
29,271
25,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 9
13,671
488
16,102
19,195
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EmoDeTaubate
Bacchus
16
2 / 4 / 10
11,654
416
7,089
24,527
35,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Tiuibs
Mercury
17
3 / 7 / 2
11,514
411
7,442
22,486
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 8 / 0
9,175
328
4,227
11,625
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
coellho_banido
Baron Samedi
20
6 / 6 / 5
14,651
523
22,066
30,306
23,341
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 5 / 5
17,746
634
43,779
20,342
8,757
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
30
Kills
23
23
Deaths
30
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
DUDUZGOD
Chaac
7
2
13
6.75
L
Bacchus
EmoDeTaubate
Bacchus
2
4
10
1.75
W
4
3
17
4.17
W
Medusa
10
6
8
2.33
W
Erlang Shen
Pow3R4nger
Erlang Shen
6
4
9
2.63
L
Mercury
Tiuibs
Mercury
3
7
2
0.57
L
1
8
0
0.13
L
Baron Samedi
coellho_banido
Baron Samedi
6
6
5
1.42
L
11
5
5
2.7
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,748
Damage
84,603
122,581
Taken
109,286
98,800
Mitigated
81,196
56,234
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DUDUZGOD
Chaac
21,772
6,783
0
15,760
29,111
20,942
4,058
19,038
10,073
180
116,894
L
Bacchus
EmoDeTaubate
Bacchus
7,089
1,316
0
1,825
24,527
35,246
0
10,013
14,210
17,915
0
W
9,399
406
0
4,195
23,791
34,564
645
16,348
7,443
30,530
0
W
Medusa
20,615
10,802
0
4,914
21,213
8,697
4,864
10,249
10,964
0
96,480
W
Erlang Shen
Pow3R4nger
Erlang Shen
19,860
9,562
0
11,535
29,271
25,775
339
15,663
13,608
0
121,022
L
Mercury
Tiuibs
Mercury
7,442
3,211
0
2,778
22,486
10,267
494
2,591
19,761
0
77,876
L
4,227
1,925
0
2,252
11,625
3,585
1,020
1,266
10,355
0
30,642
L
Baron Samedi
coellho_banido
Baron Samedi
22,066
2,552
2,427
11,009
30,306
23,341
42
4,973
25,267
98,955
0
L
43,779
2,442
0
3,828
20,342
8,757
0
6,164
14,016
197,258
0
W
16,102
1,248
9,999
9,831
19,195
8,822
1,814
12,288
6,907
89,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,803
Gold Earned
64,740
636
Minions Killed
629
0
Camps Cleared
0
2,732,482
Distance Traveled
2,253,942
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,386
514
159
6
0
589,969
2
L
Bacchus
11,654
416
17
1
0
455,438
5
W
Ymir
14,433
515
30
1
0
528,841
0
W
Medusa
13,757
491
125
4
0
512,414
0
W
Erlang Shen
15,556
556
166
6
0
536,116
8
L
Mercury
11,514
411
101
4
0
600,211
5
L
Ullr
9,175
328
61
2
0
217,740
2
L
Baron Samedi
14,651
523
163
6
0
450,830
5
L
Kukulkan
17,746
634
287
10
0
529,723
6
W
Hel
13,671
488
156
6
0
565,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role