Player Matchup

Terra
Terra
FireFang26
Terra
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 26L
1,622 Elo+
Party 3
Mercury
Mercury
RealJason
Mercury
Level 28
God Stats
10W - 9L
1,787 SR
Queue Stats
113W - 90L
1,544 Elo+
Party 1
Chronos
Chronos
RealKevin23
Chronos
Level 21
God Stats
3W - 1L
1,512 SR
Queue Stats
34W - 33L
1,538 Elo+
Party 1
Chaac
Chaac
Thundy12
Chaac
Level 46
God Stats
10W - 4L
1,927 SR
Queue Stats
25W - 20L
1,472 Elo+
Solo
Cerberus
Cerberus
eliclems
Cerberus
Level 39
God Stats
1W - 0L
1,522 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 3
Team Averages
Level 53
1,695 SR
1,530 Elo+

VS

Team Averages
Level 88
1,431 SR
1,527 Elo+
King Arthur
King Arthur
DudouS3
King Arthur
Level 155
God Stats
2W - 3L
1,397 SR
Queue Stats
396W - 358L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
LiquidCloud
Danzaburou
Level 129
God Stats
19W - 10L
1,668 SR
Queue Stats
375W - 330L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
Vertientez
Hun Batz
Level 16
God Stats
1W - 3L
1,510 SR
Queue Stats
20W - 24L
1,632 Elo+
Solo
The Morrigan
The Morrigan
doomsweel99
The Morrigan
Level 105
God Stats
6W - 6L
1,113 SR
Queue Stats
504W - 456L
1,497 Elo+
Party 2
Nox
Nox
mealykhan
Nox
Level 36
God Stats
74W - 96L
1,467 SR
Queue Stats
136W - 157L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 1 / 6
8,424
766
3,156
8,980
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
RealJason
Mercury
16
5 / 2 / 8
9,716
883
8,618
8,623
3,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
RealKevin23
Chronos
15
2 / 1 / 6
8,524
775
4,871
7,164
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Thundy12
Chaac
16
4 / 2 / 10
9,350
850
10,593
10,043
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
eliclems
Cerberus
16
5 / 4 / 7
9,590
872
9,011
11,652
9,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DudouS3
King Arthur
14
3 / 5 / 3
8,500
773
5,475
14,825
8,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
LiquidCloud
Danzaburou
15
2 / 2 / 7
8,575
780
10,269
9,669
3,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Vertientez
Hun Batz
15
0 / 2 / 7
8,020
729
7,699
7,609
2,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
doomsweel99
The Morrigan
15
4 / 4 / 5
8,732
794
9,982
5,946
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 1
6,824
620
2,413
5,218
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
17
Kills
10
10
Deaths
17
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DudouS3
King Arthur
3
5
3
0.9
W
Terra
1
1
6
4
L
Danzaburou
LiquidCloud
Danzaburou
2
2
7
2.75
W
Mercury
RealJason
Mercury
5
2
8
4.5
W
Chronos
RealKevin23
Chronos
2
1
6
5
W
Chaac
Thundy12
Chaac
4
2
10
4.5
L
Hun Batz
Vertientez
Hun Batz
0
2
7
1.75
L
The Morrigan
doomsweel99
The Morrigan
4
4
5
1.63
W
Cerberus
eliclems
Cerberus
5
4
7
2.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
35,838
46,462
Taken
43,267
31,810
Mitigated
19,296
12,187
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DudouS3
King Arthur
5,475
298
0
2,227
14,825
8,806
0
7,446
7,379
415
22,670
W
Terra
3,156
0
2,803
2,822
8,980
9,617
426
1,390
7,490
14,312
0
L
Danzaburou
LiquidCloud
Danzaburou
10,269
4,440
0
2,345
9,669
3,307
315
4,345
5,324
0
31,167
W
Mercury
RealJason
Mercury
8,618
3,892
0
500
8,623
3,613
0
2,166
6,279
0
34,423
W
Chronos
RealKevin23
Chronos
4,871
1,206
0
1,175
7,164
3,215
867
1,730
5,348
30,832
1,128
W
Chaac
Thundy12
Chaac
10,593
2,021
0
2,202
10,043
5,808
838
2,013
7,898
0
29,530
L
Hun Batz
Vertientez
Hun Batz
7,699
539
0
125
7,609
2,836
0
3,374
4,235
0
37,383
L
The Morrigan
doomsweel99
The Morrigan
9,982
930
0
1,626
5,946
2,588
0
1,434
4,470
23,683
841
W
Cerberus
eliclems
Cerberus
9,011
197
0
2,685
11,652
9,557
331
3,773
7,609
30,641
0
L
2,413
97
0
183
5,218
1,759
0
887
4,331
11,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
40,651
282
Minions Killed
241
9
Camps Cleared
9
1,154,036
Distance Traveled
1,012,242
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,500
773
38
3
2
204,162
3
W
Terra
8,424
766
31
3
0
211,077
1
L
Danzaburou
8,575
780
65
6
1
207,390
0
W
Mercury
9,716
883
60
5
7
262,608
1
W
Chronos
8,524
775
70
6
1
228,259
6
W
Chaac
9,350
850
61
6
1
220,698
1
L
Hun Batz
8,020
729
72
7
5
223,253
1
L
The Morrigan
8,732
794
44
4
1
218,346
3
W
Cerberus
9,590
872
60
5
0
231,394
0
L
Nox
6,824
620
22
2
0
159,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role