Player Matchup

Izanami
Izanami
Gryff19
Izanami
Level 26
God Stats
20W - 15L
1,534 SR
Queue Stats
75W - 92L
1,493 Elo+
Party 1
Agni
Agni
InflictedCoffee
Agni
Level 28
God Stats
4W - 4L
1,542 SR
Queue Stats
65W - 75L
1,272 Elo+
Party 1
Neith
Neith
Raermedik
Neith
Level 29
God Stats
70W - 72L
1,610 SR
Queue Stats
233W - 247L
1,487 Elo+
Solo
Kali
Kali
darkhail001
Kali
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,201 Elo+
Solo
Athena
Athena
xBlueDreamx313
Athena
Level 18
God Stats
9W - 7L
1,466 SR
Queue Stats
59W - 65L
1,389 Elo+
Party 1
Team Averages
Level 25
1,530 SR
1,368 Elo+

VS

Team Averages
Level 16
1,450 SR
1,435 Elo+
Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 24
God Stats
21W - 25L
1,406 SR
Queue Stats
153W - 189L
1,324 Elo+
Solo
Cthulhu
Cthulhu
El Cheo73
Cthulhu
Level 8
God Stats
6W - 14L
1,341 SR
Queue Stats
14W - 29L
1,430 Elo+
Solo
Merlin
Merlin
Nebot8107
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTv_Moriece35
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,235 SR
Queue Stats
15W - 30L
1,301 Elo+
Solo
Ra
Ra
omartherbear619
Ra
Level 29
God Stats
1W - 2L
1,767 SR
Queue Stats
111W - 116L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gryff19
Izanami
20
23 / 4 / 8
15,246
1,386
27,463
12,864
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 5 / 14
12,512
1,137
18,284
12,546
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Raermedik
Neith
18
1 / 3 / 18
11,681
1,062
10,448
12,986
4,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 4
9,370
852
2,382
6,729
2,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 29
13,210
1,201
11,991
23,332
22,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 10 / 4
14,258
1,296
16,417
19,735
7,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
El Cheo73
Cthulhu
15
0 / 2 / 2
8,823
802
188
2,806
908
Merlin
Nebot8107
Merlin
17
0 / 9 / 6
10,228
930
11,240
16,072
5,110
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
TTv_Moriece35
Morgan Le Fay
18
3 / 12 / 10
12,199
1,109
20,197
22,880
10,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 9
10,438
949
13,575
14,425
5,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
37
Kills
16
16
Deaths
37
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
12
10
4
1.4
L
Cthulhu
El Cheo73
Cthulhu
0
2
2
0.5
W
Izanami
Gryff19
Izanami
23
4
8
6.75
W
8
5
14
3
L
Merlin
Nebot8107
Merlin
0
9
6
0.33
W
Neith
Raermedik
Neith
1
3
18
3.33
L
Morgan Le Fay
TTv_Moriece35
Morgan Le Fay
3
12
10
0.67
W
1
3
4
1
L
1
4
9
1.38
W
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,568
Damage
61,617
68,457
Taken
75,918
38,210
Mitigated
29,653
14,070
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,417
5,010
0
0
19,735
7,646
0
9,242
10,166
0
29,194
L
Cthulhu
El Cheo73
Cthulhu
188
0
0
0
2,806
908
0
558
2,204
2,599
0
W
Izanami
Gryff19
Izanami
27,463
17,991
0
1,680
12,864
4,745
0
10,208
2,656
0
60,292
W
18,284
2,085
220
1,738
12,546
4,108
0
7,585
4,961
29,346
0
L
Merlin
Nebot8107
Merlin
11,240
1,362
0
0
16,072
5,110
0
7,295
8,509
27,612
0
W
Neith
Raermedik
Neith
10,448
5,672
0
387
12,986
4,597
0
9,132
3,854
0
42,768
L
Morgan Le Fay
TTv_Moriece35
Morgan Le Fay
20,197
3,675
0
1,347
22,880
10,773
0
6,314
16,429
35,328
1,373
W
2,382
813
0
407
6,729
2,581
0
3,573
3,156
0
4,179
L
13,575
2,191
592
1,494
14,425
5,216
0
5,884
8,335
32,187
0
W
11,991
2,496
0
9,638
23,332
22,179
0
13,688
9,644
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
55,946
210
Minions Killed
168
0
Camps Cleared
3
850,535
Distance Traveled
747,637
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,258
1,296
41
4
1
196,780
0
L
Cthulhu
8,823
802
6
1
0
30,452
0
W
Izanami
15,246
1,386
91
8
0
193,177
1
W
Agni
12,512
1,137
42
4
0
183,288
1
L
Merlin
10,228
930
50
5
0
166,832
0
W
Neith
11,681
1,062
65
6
0
167,826
0
L
Morgan Le Fay
12,199
1,109
33
3
0
163,399
1
W
Kali
9,370
852
5
0
0
80,219
0
L
Ra
10,438
949
38
3
2
190,174
3
W
Athena
13,210
1,201
7
1
0
226,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role