Player Matchup

Achilles
Achilles
JaggedJaw
Achilles
Level 142
God Stats
7W - 5L
1,686 SR
Queue Stats
118W - 59L
1,849 Elo+
Party 1
Merlin
Merlin
Mizphitz
Merlin
Level 148
God Stats
1W - 0L
1,659 SR
Queue Stats
221W - 133L
1,696 Elo+
Party 1
Ymir
Ymir
YmirWasThere
Ymir
Level 128
God Stats
8W - 6L
1,606 SR
Queue Stats
180W - 120L
1,681 Elo+
Party 1
Team Averages
Level 139
1,650 SR
1,742 Elo+

VS

Team Averages
Level 92
1,639 SR
1,619 Elo+
Ullr
Ullr
SaintTyr
Ullr
Level 61
God Stats
3W - 3L
1,632 SR
Queue Stats
21W - 18L
1,641 Elo+
Solo
Scylla
Scylla
israbram
Scylla
Level 91
God Stats
185W - 195L
1,614 SR
Queue Stats
237W - 257L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
sl0bbydobby
Gilgamesh
Level 125
God Stats
6W - 4L
1,671 SR
Queue Stats
135W - 126L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JaggedJaw
Achilles
13
5 / 2 / 3
8,829
679
12,026
13,528
9,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Mizphitz
Merlin
12
2 / 0 / 5
8,316
640
8,363
6,113
2,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 6
8,658
666
7,887
14,852
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 4 / 2
8,275
637
11,013
11,140
4,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
israbram
Scylla
12
2 / 2 / 3
8,209
631
9,364
7,343
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sl0bbydobby
Gilgamesh
11
1 / 4 / 4
8,091
622
7,955
15,422
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
JaggedJaw
Achilles
5
2
3
3.25
W
Merlin
Mizphitz
Merlin
2
0
5
4.5
L
Ullr
3
4
2
1
W
3
4
6
1.5
L
Scylla
israbram
Scylla
2
2
3
1.75
L
Gilgamesh
sl0bbydobby
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
28,332
34,493
Taken
33,905
23,909
Mitigated
21,538
6,628
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JaggedJaw
Achilles
12,026
2,833
0
3,210
13,528
9,992
0
2,515
10,086
2,621
22,879
W
Merlin
Mizphitz
Merlin
8,363
565
81
1,820
6,113
2,089
30
923
4,991
32,349
0
L
Ullr
11,013
5,614
0
459
11,140
4,836
0
5,561
5,273
0
24,560
W
7,887
1,707
0
1,517
14,852
11,828
0
5,579
8,550
20,771
0
L
Scylla
israbram
Scylla
9,364
1,084
815
2,109
7,343
2,460
0
4,055
3,160
42,677
0
L
Gilgamesh
sl0bbydobby
Gilgamesh
7,955
1,473
0
1,261
15,422
14,242
0
7,420
7,485
0
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
24,575
127
Minions Killed
142
5
Camps Cleared
6
720,881
Distance Traveled
680,138
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,829
679
37
3
0
255,714
4
W
Merlin
8,316
640
65
5
1
252,199
4
L
Ullr
8,275
637
39
3
1
225,231
3
W
Ymir
8,658
666
25
2
4
212,968
0
L
Scylla
8,209
631
83
6
5
235,861
2
L
Gilgamesh
8,091
622
20
2
0
219,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role