Player Matchup

Fenrir
Fenrir
Akuma Shinku
Fenrir
Level 28
God Stats
12W - 14L
1,413 SR
Queue Stats
51W - 73L
1,322 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hidra70
Morgan Le Fay
Level 17
God Stats
6W - 5L
1,392 SR
Queue Stats
55W - 59L
1,338 Elo+
Solo
Cernunnos
Cernunnos
IlVen0m0uslI
Cernunnos
Level 41
God Stats
7W - 13L
1,434 SR
Queue Stats
14W - 21L
1,390 Elo+
Party 1
Ares
Ares
PerfectEvil
Ares
Level 23
God Stats
6W - 11L
1,416 SR
Queue Stats
15W - 36L
1,182 Elo+
Party 3
Chronos
Chronos
Quirkypig
Chronos
Level 20
God Stats
1W - 4L
1,282 SR
Queue Stats
13W - 24L
1,417 Elo+
Party 1
Team Averages
Level 26
1,388 SR
1,330 Elo+

VS

Team Averages
Level 16
1,390 SR
1,296 Elo+
Mercury
Mercury
AngelNegro69xxx
Mercury
Level 28
God Stats
17W - 32L
1,461 SR
Queue Stats
94W - 124L
1,377 Elo+
Solo
Geb
Geb
Applesauce13
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 187L
1,353 Elo+
Solo
Bellona
Bellona
Snip3zgg
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
VIKING67
Artemis
Level 13
God Stats
0W - 3L
1,280 SR
Queue Stats
7W - 25L
1,125 Elo+
Party 2
Kukulkan
Kukulkan
drag0nsclaw
Kukulkan
Level 13
God Stats
0W - 5L
1,207 SR
Queue Stats
7W - 25L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 1 / 6
5,986
599
3,074
4,865
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Hidra70
Morgan Le Fay
12
3 / 1 / 0
6,437
644
3,879
4,802
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
IlVen0m0uslI
Cernunnos
10
8 / 0 / 5
6,358
636
6,586
5,620
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 5
5,505
551
2,071
5,764
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Quirkypig
Chronos
10
8 / 1 / 4
6,810
681
6,884
4,438
1,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,779
578
3,980
6,752
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 2 / 0
4,162
416
1,230
5,289
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Snip3zgg
Bellona
6
1 / 11 / 0
4,423
442
3,937
10,912
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
VIKING67
Artemis
7
2 / 5 / 1
4,923
492
3,299
5,165
1,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
drag0nsclaw
Kukulkan
5
0 / 6 / 1
4,074
407
842
4,522
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
26
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
6
8
L
1
2
2
1
L
1
2
0
0.5
W
Morgan Le Fay
Hidra70
Morgan Le Fay
3
1
0
3
W
Cernunnos
IlVen0m0uslI
Cernunnos
8
0
5
10.5
W
0
2
5
1.25
W
Chronos
Quirkypig
Chronos
8
1
4
10
L
Bellona
Snip3zgg
Bellona
1
11
0
0.09
L
Artemis
VIKING67
Artemis
2
5
1
0.5
L
Kukulkan
drag0nsclaw
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
13,288
25,489
Taken
32,640
9,523
Mitigated
15,095
9,101
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,074
895
0
2,213
4,865
1,549
0
406
4,459
0
25,038
L
3,980
2,225
0
750
6,752
2,330
0
2,549
4,203
0
35,572
L
1,230
62
0
358
5,289
2,737
0
1,170
4,031
8,706
0
W
Morgan Le Fay
Hidra70
Morgan Le Fay
3,879
647
0
1,784
4,802
2,473
1,276
272
4,522
28,261
3,879
W
Cernunnos
IlVen0m0uslI
Cernunnos
6,586
4,035
0
2,956
5,620
1,702
855
1,129
4,479
0
24,822
W
2,071
159
0
1,482
5,764
2,556
248
659
5,105
17,860
0
W
Chronos
Quirkypig
Chronos
6,884
3,329
20
646
4,438
1,243
1,282
678
3,680
29,719
0
L
Bellona
Snip3zgg
Bellona
3,937
682
0
168
10,912
7,512
155
5,236
5,676
3,722
11,080
L
Artemis
VIKING67
Artemis
3,299
1,418
0
374
5,165
1,334
0
1,615
3,550
0
11,337
L
Kukulkan
drag0nsclaw
Kukulkan
842
366
0
0
4,522
1,182
0
1,941
2,581
6,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
23,361
249
Minions Killed
133
0
Camps Cleared
0
900,888
Distance Traveled
813,178
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,986
599
54
5
0
212,036
2
L
Mercury
5,779
578
68
7
0
198,540
0
L
Geb
4,162
416
14
1
0
130,267
0
W
Morgan Le Fay
6,437
644
66
7
0
148,415
0
W
Cernunnos
6,358
636
42
4
0
172,086
0
W
Ares
5,505
551
29
3
0
174,712
0
W
Chronos
6,810
681
58
6
0
193,639
0
L
Bellona
4,423
442
19
2
0
183,647
4
L
Artemis
4,923
492
20
2
0
150,979
3
L
Kukulkan
4,074
407
12
1
0
149,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role