Player Matchup

Bakasura
Bakasura
BENGALSBENGALS
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,606 Elo+
Party 2
Bacchus
Bacchus
Boomcity1
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,287 Elo+
Party 2
Anubis
Anubis
zsvALLSTAR
Anubis
Level 23
God Stats
6W - 2L
1,463 SR
Queue Stats
31W - 27L
1,556 Elo+
Party 2
Team Averages
Level 22
1,488 SR
1,483 Elo+

VS

Team Averages
Level 76
1,524 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aurelius44
Bacchus
Level 76
God Stats
0W - 1L
1,325 SR
Queue Stats
21W - 16L
1,329 Elo+
Party 1
Ao Kuang
Ao Kuang
Caveman3283
Ao Kuang
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
10 / 2 / 6
10,026
836
10,410
11,347
5,173
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Boomcity1
Bacchus
12
2 / 1 / 14
8,832
736
5,156
7,058
5,267
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
zsvALLSTAR
Anubis
13
6 / 1 / 10
9,454
788
7,686
9,001
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 5 / 1
8,399
700
7,308
9,540
3,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Aurelius44
Bacchus
11
1 / 5 / 3
8,058
672
5,487
11,542
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Caveman3283
Ao Kuang
9
0 / 8 / 2
6,549
546
2,842
8,547
2,053
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
1
0.7
L
Bacchus
Aurelius44
Bacchus
1
5
3
0.5
W
Bakasura
10
2
6
6.5
W
Bacchus
Boomcity1
Bacchus
2
1
14
9
L
Ao Kuang
Caveman3283
Ao Kuang
0
8
2
0.13
W
Anubis
zsvALLSTAR
Anubis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
15,637
27,406
Taken
29,629
14,573
Mitigated
16,334
10,825
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,308
901
0
81
9,540
3,012
0
4,921
4,314
0
32,614
L
Bacchus
Aurelius44
Bacchus
5,487
464
0
912
11,542
11,269
0
4,675
5,744
13,907
0
W
Bakasura
10,410
7,661
0
4,097
11,347
5,173
1,051
4,120
7,227
0
29,657
W
Bacchus
Boomcity1
Bacchus
5,156
139
0
1,959
7,058
5,267
115
1,586
5,472
12,519
0
L
Ao Kuang
Caveman3283
Ao Kuang
2,842
755
0
608
8,547
2,053
0
3,356
4,881
10,253
0
W
Anubis
zsvALLSTAR
Anubis
7,686
164
0
4,769
9,001
4,133
717
3,384
5,617
37,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
23,006
131
Minions Killed
71
8
Camps Cleared
2
701,276
Distance Traveled
659,308
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,399
700
43
4
1
244,253
5
L
Bacchus
8,058
672
17
1
0
221,217
4
W
Bakasura
10,026
836
67
6
6
256,841
0
W
Bacchus
8,832
736
10
1
0
222,813
1
L
Ao Kuang
6,549
546
11
1
1
193,838
1
W
Anubis
9,454
788
54
5
2
221,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role