Player Matchup

Tsukuyomi
Tsukuyomi
IzProlific
Tsukuyomi
Level 122
God Stats
1W - 0L
1,711 SR
Queue Stats
85W - 57L
1,546 Elo+
Party 2
He Bo
He Bo
SKETNAS919
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,333 Elo+
Party 2
Apollo
Apollo
Suggem_Nasty
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,612 Elo+
Party 2
Team Averages
Level 63
1,570 SR
1,497 Elo+

VS

Team Averages
Level 64
1,527 SR
1,400 Elo+
Sun Wukong
Sun Wukong
IXOuc
Sun Wukong
Level 85
God Stats
2W - 6L
1,503 SR
Queue Stats
15W - 24L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Red eyes demon5
Ah Puch
Level 84
God Stats
34W - 37L
1,565 SR
Queue Stats
127W - 151L
1,404 Elo+
Party 1
Chaac
Chaac
hollywoodhendo1
Chaac
Level 23
God Stats
30W - 33L
1,514 SR
Queue Stats
91W - 119L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IzProlific
Tsukuyomi
20
16 / 2 / 2
17,699
737
39,376
36,585
36,248
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
12
3 / 5 / 4
13,573
566
7,823
10,145
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
16
0 / 8 / 8
13,755
573
6,210
18,860
6,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IXOuc
Sun Wukong
7
1 / 1 / 3
11,058
461
2,036
3,582
1,373
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 14 / 5
14,578
607
19,518
23,240
9,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 8
14,785
616
20,103
31,696
52,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
19
Kills
14
15
Deaths
19
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IXOuc
Sun Wukong
1
1
3
2.5
W
Tsukuyomi
IzProlific
Tsukuyomi
16
2
2
8.5
L
8
14
5
0.75
W
He Bo
3
5
4
1
W
Apollo
0
8
8
0.5
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
41,657
65,590
Taken
58,518
45,818
Mitigated
62,807
18,728
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IXOuc
Sun Wukong
2,036
251
0
1,011
3,582
1,373
0
703
2,514
0
5,726
W
Tsukuyomi
IzProlific
Tsukuyomi
39,376
9,038
0
13,148
36,585
36,248
1,001
11,273
24,094
801
113,936
L
19,518
1,021
0
2,074
23,240
9,232
0
2,693
19,412
64,463
0
W
He Bo
7,823
564
0
2,120
10,145
3,106
0
3,261
6,447
25,210
0
W
Apollo
6,210
3,004
0
3,460
18,860
6,464
1,058
8,658
9,427
0
39,190
L
20,103
574
0
5,425
31,696
52,202
0
4,578
23,606
8,985
47,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
40,421
251
Minions Killed
205
15
Camps Cleared
3
1,045,546
Distance Traveled
854,069
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,058
461
5
0
1
78,338
0
W
Tsukuyomi
17,699
737
153
6
12
465,678
0
L
Ah Puch
14,578
607
111
5
1
327,989
6
W
He Bo
13,573
566
39
2
1
210,153
0
W
Apollo
13,755
573
59
2
2
369,715
2
L
Chaac
14,785
616
89
4
1
447,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role