Player Matchup

Hou Yi
Hou Yi
KonvicTy
Hou Yi
Level 65
God Stats
7W - 3L
1,690 SR
Queue Stats
78W - 38L
1,649 Elo+
Party 2
Merlin
Merlin
Wiidaz_Qc
Merlin
Level 103
God Stats
7W - 4L
1,571 SR
Queue Stats
62W - 35L
1,638 Elo+
Party 2
Tyr
Tyr
prestini
Tyr
Level 87
God Stats
1W - 1L
1,321 SR
Queue Stats
97W - 83L
1,601 Elo+
Party 2
Team Averages
Level 85
1,527 SR
1,629 Elo+

VS

Team Averages
Level 63
1,443 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
BipityGit
Ah Muzen Cab
Level 60
God Stats
0W - 2L
1,251 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 1
Ymir
Ymir
NatureLizard69
Ymir
Level 78
God Stats
0W - 3L
1,504 SR
Queue Stats
37W - 52L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RobbieRob711
Morgan Le Fay
Level 51
God Stats
12W - 13L
1,575 SR
Queue Stats
34W - 48L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KonvicTy
Hou Yi
16
11 / 0 / 1
11,747
734
19,911
9,782
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Wiidaz_Qc
Merlin
14
1 / 2 / 10
10,038
627
9,573
7,147
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 10
9,548
597
4,941
12,943
10,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BipityGit
Ah Muzen Cab
12
2 / 3 / 0
9,167
573
7,936
9,421
3,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 3
9,711
607
5,655
18,066
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
RobbieRob711
Morgan Le Fay
12
1 / 6 / 2
8,918
557
5,215
11,423
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BipityGit
Ah Muzen Cab
2
3
0
0.67
W
Hou Yi
KonvicTy
Hou Yi
11
0
1
11.5
L
0
3
3
0.5
L
Morgan Le Fay
RobbieRob711
Morgan Le Fay
1
6
2
0.33
W
Merlin
Wiidaz_Qc
Merlin
1
2
10
3
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
18,806
29,872
Taken
38,910
16,366
Mitigated
28,587
4,742
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BipityGit
Ah Muzen Cab
7,936
2,410
0
3,767
9,421
3,292
0
1,695
7,726
0
33,314
W
Hou Yi
KonvicTy
Hou Yi
19,911
8,591
0
0
9,782
3,389
2,190
3,420
5,458
0
58,772
L
5,655
748
0
3,685
18,066
21,037
0
4,517
13,549
31,928
0
L
Morgan Le Fay
RobbieRob711
Morgan Le Fay
5,215
658
135
549
11,423
4,258
0
3,519
7,904
17,136
0
W
Merlin
Wiidaz_Qc
Merlin
9,573
255
0
83
7,147
2,502
332
3,491
3,436
37,832
0
W
4,941
502
0
4,659
12,943
10,475
0
4,176
7,155
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
27,796
202
Minions Killed
162
7
Camps Cleared
7
828,143
Distance Traveled
843,731
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,167
573
68
4
2
287,832
3
W
Hou Yi
11,747
734
101
6
4
274,961
1
L
Ymir
9,711
607
62
4
4
287,751
5
L
Morgan Le Fay
8,918
557
32
2
1
268,148
1
W
Merlin
10,038
627
68
4
2
266,022
1
W
Tyr
9,548
597
33
2
1
287,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role