Player Matchup

Xing Tian
Xing Tian
Asunasblade
Xing Tian
Level 160
God Stats
7W - 3L
1,593 SR
Queue Stats
425W - 460L
1,377 Elo+
Party 2
Fafnir
Fafnir
QuietnSilent
Fafnir
Level 160
God Stats
4W - 8L
1,578 SR
Queue Stats
287W - 274L
1,528 Elo+
Party 2
Geb
Geb
SnakePliskin61
Geb
Level 126
God Stats
1W - 2L
1,751 SR
Queue Stats
33W - 34L
1,523 Elo+
Party 2
Chernobog
Chernobog
Tepru
Chernobog
Level 160
God Stats
2W - 1L
1,659 SR
Queue Stats
66W - 37L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
mellowpanda420
Kuzenbo
Level 160
God Stats
0W - 2L
1,301 SR
Queue Stats
182W - 174L
1,407 Elo+
Party 2
Team Averages
Level 153
1,577 SR
1,496 Elo+

VS

Team Averages
Level 122
1,513 SR
1,505 Elo+
Anhur
Anhur
BussyButcher69
Anhur
Level 109
God Stats
1W - 0L
1,480 SR
Queue Stats
92W - 110L
1,497 Elo+
Solo
Hercules
Hercules
DreadHead25
Hercules
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
109W - 100L
1,500 Elo+
Party 3
Rama
Rama
LastDeschain19
Rama
Level 127
God Stats
4W - 3L
1,417 SR
Queue Stats
121W - 107L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
dapeoplesjungle
Ao Kuang
Level 130
God Stats
4W - 5L
1,408 SR
Queue Stats
141W - 130L
1,489 Elo+
Party 3
Scylla
Scylla
flamingojuice39
Scylla
Level 119
God Stats
2W - 2L
1,640 SR
Queue Stats
137W - 115L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asunasblade
Xing Tian
17
5 / 8 / 2
10,701
764
9,640
19,109
10,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
16
0 / 5 / 8
9,754
697
9,847
13,811
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 6
10,027
716
17,235
25,198
11,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Tepru
Chernobog
17
6 / 8 / 4
10,681
763
22,257
15,920
5,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 6
8,315
594
6,303
14,064
16,036
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 12
11,578
827
16,883
11,313
7,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
DreadHead25
Hercules
16
2 / 2 / 21
10,612
758
16,868
28,521
18,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 3 / 21
11,161
797
19,481
16,526
6,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
7 / 4 / 16
11,234
802
10,102
13,115
5,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 3 / 17
11,999
857
16,897
9,616
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
14
Kills
33
33
Deaths
14
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Asunasblade
Xing Tian
5
8
2
0.75
W
10
2
12
8
W
Hercules
DreadHead25
Hercules
2
2
21
6.25
W
5
3
21
5.17
L
Fafnir
0
5
8
0.8
L
3
5
6
1.2
L
Chernobog
Tepru
Chernobog
6
8
4
1
W
Ao Kuang
7
4
16
3.75
W
9
3
17
5.83
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,282
Damage
80,231
88,102
Taken
79,091
52,519
Mitigated
42,094
22,389
Healing
44,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Asunasblade
Xing Tian
9,640
288
868
1,999
19,109
10,337
0
7,786
11,323
20,088
0
W
16,883
7,900
961
2,503
11,313
7,992
2,156
6,654
4,659
0
31,950
W
Hercules
DreadHead25
Hercules
16,868
4,908
4,693
16,767
28,521
18,496
379
13,319
15,202
0
32,078
W
19,481
18,364
788
6,914
16,526
6,758
973
10,097
6,429
0
34,936
L
Fafnir
9,847
2,129
534
3,432
13,811
9,462
36
3,415
10,396
16,945
0
L
17,235
1,550
534
8,437
25,198
11,285
184
6,583
18,615
33,004
0
L
Chernobog
Tepru
Chernobog
22,257
14,057
792
2,838
15,920
5,399
1,699
4,889
11,031
0
37,082
W
Ao Kuang
10,102
2,347
2,065
4,785
13,115
5,326
493
6,824
6,291
17,730
0
W
16,897
1,154
2,529
2,432
9,616
3,522
1,248
6,131
3,485
37,625
0
L
6,303
1,377
1,557
1,398
14,064
16,036
11
4,326
9,738
14,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
56,584
128
Minions Killed
168
0
Camps Cleared
0
1,162,945
Distance Traveled
1,238,888
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,701
764
22
2
0
224,442
1
W
Anhur
11,578
827
39
3
0
221,044
0
W
Hercules
10,612
758
34
2
0
266,790
1
W
Rama
11,161
797
30
2
0
235,659
0
L
Fafnir
9,754
697
21
2
0
227,686
2
L
Geb
10,027
716
16
1
0
256,047
2
L
Chernobog
10,681
763
48
3
0
218,354
1
W
Ao Kuang
11,234
802
16
1
0
258,608
0
W
Scylla
11,999
857
49
4
0
256,787
0
L
Kuzenbo
8,315
594
21
2
0
236,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role