Player Matchup

Cupid
Cupid
Aquine
Cupid
Level 88
God Stats
2W - 3L
1,769 SR
Queue Stats
237W - 254L
1,489 Elo+
Party 1
Serqet
Serqet
RockyGTV
Serqet
Level 67
God Stats
3W - 2L
1,513 SR
Queue Stats
64W - 56L
1,534 Elo+
Party 1
Tiamat
Tiamat
bananabro123
Tiamat
Level 122
God Stats
3W - 2L
1,625 SR
Queue Stats
222W - 220L
1,480 Elo+
Solo
Amaterasu
Amaterasu
brendan5445
Amaterasu
Level 64
God Stats
1W - 4L
1,822 SR
Queue Stats
43W - 39L
1,527 Elo+
Party 1
Susano
Susano
zgoetix
Susano
Level 68
God Stats
10W - 18L
1,353 SR
Queue Stats
308W - 321L
1,492 Elo+
Solo
Team Averages
Level 82
1,616 SR
1,504 Elo+

VS

Team Averages
Level 95
1,404 SR
1,499 Elo+
Fenrir
Fenrir
GOOSEmAN2746
Fenrir
Level 67
God Stats
8W - 8L
1,479 SR
Queue Stats
51W - 67L
1,422 Elo+
Party 2
Da Ji
Da Ji
Minecraft8467
Da Ji
Level 81
God Stats
3W - 8L
1,391 SR
Queue Stats
328W - 313L
1,539 Elo+
Party 2
Ullr
Ullr
Mr Lazerd
Ullr
Level 116
God Stats
1W - 7L
1,168 SR
Queue Stats
416W - 411L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
TommyTheeCat
Baron Samedi
Level 128
God Stats
12W - 16L
1,484 SR
Queue Stats
159W - 175L
1,502 Elo+
Solo
Bacchus
Bacchus
WeirdLavaLamp
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aquine
Cupid
14
8 / 5 / 4
9,143
508
12,883
13,724
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
RockyGTV
Serqet
13
0 / 3 / 13
8,278
460
6,971
13,498
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
15
4 / 5 / 10
9,335
519
15,126
12,046
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
brendan5445
Amaterasu
15
7 / 1 / 5
9,617
534
9,572
14,027
10,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
zgoetix
Susano
18
11 / 1 / 7
11,175
621
12,167
10,783
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 6 / 4
8,496
472
8,092
14,816
11,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 1
9,753
542
9,295
15,255
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
2 / 8 / 3
8,451
470
5,585
13,095
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TommyTheeCat
Baron Samedi
14
3 / 7 / 6
9,098
505
7,289
12,952
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
1 / 4 / 5
7,612
423
7,399
19,114
13,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
30
Kills
14
15
Deaths
30
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aquine
Cupid
8
5
4
2
L
Fenrir
1
6
4
0.5
L
7
5
1
1.5
L
Ullr
2
8
3
0.44
W
Serqet
RockyGTV
Serqet
0
3
13
2.17
L
Baron Samedi
TommyTheeCat
Baron Samedi
3
7
6
0.86
L
Bacchus
1
4
5
0.88
W
Tiamat
4
5
10
1.8
W
Amaterasu
brendan5445
Amaterasu
7
1
5
9.5
W
Susano
zgoetix
Susano
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,719
Damage
37,660
64,078
Taken
75,232
40,507
Mitigated
40,770
24,280
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aquine
Cupid
12,883
7,679
256
5,385
13,724
4,815
724
5,434
8,290
0
54,649
L
Fenrir
8,092
1,901
0
3,784
14,816
11,025
0
1,379
13,091
0
35,648
L
9,295
2,529
0
1,057
15,255
6,026
0
3,608
11,443
0
65,390
L
Ullr
5,585
1,319
0
985
13,095
3,886
0
3,098
9,472
0
42,135
W
Serqet
RockyGTV
Serqet
6,971
1,202
0
995
13,498
12,258
0
3,656
9,794
559
18,198
L
Baron Samedi
TommyTheeCat
Baron Samedi
7,289
770
1,187
2,512
12,952
5,889
2
2,748
9,871
54,718
0
L
Bacchus
7,399
565
526
4,855
19,114
13,944
0
3,851
14,731
25,475
0
W
Tiamat
15,126
1,471
0
3,438
12,046
8,653
751
4,035
8,011
57,391
0
W
Amaterasu
brendan5445
Amaterasu
9,572
5,106
0
7,790
14,027
10,455
2,139
394
13,089
0
44,650
W
Susano
zgoetix
Susano
12,167
2,335
0
6,416
10,783
4,326
105
1,169
9,494
0
79,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
43,410
416
Minions Killed
399
0
Camps Cleared
0
1,836,985
Distance Traveled
1,697,672
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,143
508
91
5
0
348,169
0
L
Fenrir
8,496
472
83
5
0
342,293
1
L
Da Ji
9,753
542
103
6
0
382,948
6
L
Ullr
8,451
470
92
5
0
321,627
1
W
Serqet
8,278
460
16
1
0
370,541
5
L
Baron Samedi
9,098
505
94
5
0
293,308
5
L
Bacchus
7,612
423
27
2
0
357,496
8
W
Tiamat
9,335
519
86
5
0
333,394
1
W
Amaterasu
9,617
534
93
5
0
367,258
5
W
Susano
11,175
621
130
7
0
417,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role