Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
A Sweaty Senpai
Ravana
Level 129
God Stats
5W - 3L
1,644 SR
Queue Stats
319W - 301L
1,590 Elo+
Party 1
Loki
Loki
Beeeeer
Loki
Level 160
God Stats
75W - 55L
1,621 SR
Queue Stats
711W - 594L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
LILEXACIST666
Hou Yi
Level 160
God Stats
3W - 4L
1,432 SR
Queue Stats
829W - 640L
1,731 Elo+
Party 1
Nox
Nox
Nothings4Eva
Nox
Level 18
God Stats
3W - 0L
1,866 SR
Queue Stats
51W - 12L
1,777 Elo+
Party 1
Team Averages
Level 119
1,613 SR
1,650 Elo+

VS

Team Averages
Level 87
1,623 SR
1,510 Elo+
Susano
Susano
Co Chi Mane
Susano
Level 108
God Stats
2W - 2L
1,783 SR
Queue Stats
286W - 255L
1,541 Elo+
Party 3
Izanami
Izanami
GIGGiTY2gOO11
Izanami
Level 101
God Stats
32W - 30L
1,545 SR
Queue Stats
683W - 652L
1,486 Elo+
Party 2
Neith
Neith
JIMBO57424205
Neith
Level 93
God Stats
20W - 15L
1,642 SR
Queue Stats
555W - 498L
1,492 Elo+
Party 2
Ra
Ra
NT Yoyo
Ra
Level 44
God Stats
91W - 80L
1,634 SR
Queue Stats
130W - 110L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
blue bloo x
Sun Wukong
Level 87
God Stats
14W - 12L
1,514 SR
Queue Stats
486W - 447L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 1 / 16
10,960
548
6,330
19,632
21,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 0 / 11
12,033
602
8,450
10,888
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Beeeeer
Loki
20
24 / 3 / 3
15,035
752
29,247
13,867
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 0 / 6
12,838
642
11,676
14,612
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 11
12,164
608
10,019
9,777
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 6 / 1
8,520
426
4,677
12,892
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
13
0 / 9 / 3
8,405
420
5,966
12,706
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 2
9,223
461
9,641
22,069
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 11 / 1
9,400
470
6,044
17,158
5,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
blue bloo x
Sun Wukong
14
1 / 9 / 0
9,163
458
4,688
15,690
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
42
Kills
6
6
Deaths
42
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
16
9
W
3
0
11
8.5
W
Loki
Beeeeer
Loki
24
3
3
8.5
L
Susano
0
6
1
0.08
L
Izanami
0
9
3
0.17
L
2
7
2
0.43
W
8
0
6
11
L
3
11
1
0.32
W
6
2
11
5.75
L
Sun Wukong
blue bloo x
Sun Wukong
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,722
Damage
31,016
68,776
Taken
80,515
43,493
Mitigated
29,256
27,870
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,330
1,414
0
4,625
19,632
21,669
293
2,495
17,137
49,776
0
W
8,450
3,014
0
6,992
10,888
5,557
700
1,446
9,442
0
94,003
W
Loki
Beeeeer
Loki
29,247
14,388
0
4,680
13,867
6,455
0
1,624
12,243
0
115,502
L
Susano
4,677
914
0
3,176
12,892
4,223
0
1,036
11,856
0
56,280
L
Izanami
5,966
3,087
205
1,049
12,706
4,189
155
2,649
10,057
0
52,425
L
9,641
2,980
72
2,627
22,069
7,978
187
6,803
15,266
0
43,189
W
11,676
6,224
0
8,366
14,612
5,747
6,684
2,239
12,373
0
103,680
L
6,044
197
17
1,365
17,158
5,938
0
5,652
11,506
39,357
0
W
10,019
1,182
283
2,924
9,777
4,065
3,172
2,240
7,537
75,689
0
L
Sun Wukong
blue bloo x
Sun Wukong
4,688
311
0
1,281
15,690
6,928
988
949
14,741
0
47,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,030
Gold Earned
44,711
676
Minions Killed
490
0
Camps Cleared
0
2,022,766
Distance Traveled
1,686,159
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,960
548
72
4
0
384,426
7
W
Ravana
12,033
602
135
7
0
459,716
2
W
Loki
15,035
752
176
9
0
419,721
5
L
Susano
8,520
426
104
5
0
389,344
11
L
Izanami
8,405
420
110
6
0
295,659
7
L
Neith
9,223
461
76
4
0
328,523
1
W
Hou Yi
12,838
642
161
8
0
352,292
4
L
Ra
9,400
470
81
4
0
328,811
3
W
Nox
12,164
608
132
7
0
406,611
6
L
Sun Wukong
9,163
458
119
6
0
343,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role