Player Matchup

Nu Wa
Nu Wa
CynicalBias
Nu Wa
Level 69
God Stats
0W - 3L
1,482 SR
Queue Stats
171W - 115L
1,654 Elo+
Party 2
Arachne
Arachne
TCRan00
Arachne
Level 105
God Stats
6W - 3L
1,843 SR
Queue Stats
78W - 76L
1,532 Elo+
Solo
Chaac
Chaac
lineranch
Chaac
Level 124
God Stats
5W - 4L
1,612 SR
Queue Stats
198W - 142L
1,629 Elo+
Party 2
Team Averages
Level 99
1,646 SR
1,605 Elo+

VS

Team Averages
Level 108
1,603 SR
1,606 Elo+
Hercules
Hercules
CNC_PHANTOM
Hercules
Level 122
God Stats
1W - 1L
1,612 SR
Queue Stats
282W - 196L
1,653 Elo+
Party 1
Cupid
Cupid
FaithWalker615
Cupid
Level 78
God Stats
2W - 3L
1,400 SR
Queue Stats
103W - 68L
1,627 Elo+
Party 1
Geb
Geb
thyelite
Geb
Level 124
God Stats
4W - 2L
1,797 SR
Queue Stats
483W - 582L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,054
620
9,571
8,888
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
TCRan00
Arachne
12
3 / 6 / 5
8,312
639
5,586
9,645
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
lineranch
Chaac
13
6 / 4 / 3
9,355
720
14,275
16,874
14,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CNC_PHANTOM
Hercules
13
4 / 1 / 12
9,902
762
9,769
16,117
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
11 / 3 / 4
10,634
818
12,131
11,219
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 13
9,239
711
7,959
13,447
10,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
17
17
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
CNC_PHANTOM
Hercules
4
1
12
10
L
1
7
4
0.43
W
11
3
4
4.33
L
Arachne
TCRan00
Arachne
3
6
5
0.92
L
Chaac
lineranch
Chaac
6
4
3
1.88
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
29,859
35,407
Taken
40,783
20,609
Mitigated
25,387
5,752
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CNC_PHANTOM
Hercules
9,769
2,436
681
8,531
16,117
10,534
199
6,390
9,727
7,788
14,348
L
9,571
1,003
0
406
8,888
2,567
297
3,177
5,711
37,500
0
W
12,131
6,155
857
4,355
11,219
4,022
2,137
4,654
6,565
0
45,177
L
Arachne
TCRan00
Arachne
5,586
2,761
0
1,340
9,645
3,923
322
2,503
7,142
0
11,278
L
Chaac
lineranch
Chaac
14,275
631
0
4,006
16,874
14,119
153
4,646
12,228
10,037
24,748
W
7,959
1,066
0
590
13,447
10,831
63
4,208
9,239
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
29,775
129
Minions Killed
181
5
Camps Cleared
5
720,520
Distance Traveled
771,223
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,902
762
36
3
1
288,154
0
L
Nu Wa
8,054
620
53
4
3
221,049
2
W
Cupid
10,634
818
101
8
3
240,330
2
L
Arachne
8,312
639
23
2
2
244,479
3
L
Chaac
9,355
720
53
4
0
254,992
3
W
Geb
9,239
711
44
3
1
242,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role