Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DG IS A B3AST
He Bo
Level 129
God Stats
0W - 2L
1,284 SR
Queue Stats
122W - 149L
1,452 Elo+
Party 4
Nemesis
Nemesis
Father Ganesha
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,502 Elo+
Party 3
Skadi
Skadi
TommyTimber1ake
Skadi
Level 129
God Stats
6W - 5L
1,566 SR
Queue Stats
195W - 235L
1,437 Elo+
Party 4
Chaac
Chaac
W1LLL
Chaac
Level 125
God Stats
7W - 8L
1,484 SR
Queue Stats
132W - 157L
1,449 Elo+
Party 4
Team Averages
Level 137
1,467 SR
1,468 Elo+

VS

Team Averages
Level 111
1,542 SR
1,544 Elo+
Chaac
Chaac
EH elTIGRE
Chaac
Level 69
God Stats
25W - 11L
1,669 SR
Queue Stats
820W - 791L
1,486 Elo+
Party 1
Artio
Artio
IIIGUMBOIII
Artio
Level 143
God Stats
7W - 19L
1,352 SR
Queue Stats
1,581W - 1,559L
1,456 Elo+
Party 1
Agni
Agni
Ilfirinmeleth
Agni
Level 111
God Stats
3W - 5L
1,260 SR
Queue Stats
314W - 289L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
Skwigelf
Zhong Kui
Level 128
God Stats
13W - 5L
1,676 SR
Queue Stats
323W - 308L
1,467 Elo+
Party 2
Hachiman
Hachiman
TysonFury
Hachiman
Level 104
God Stats
2W - 0L
1,755 SR
Queue Stats
11W - 3L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 5 / 12
9,421
785
6,615
18,378
13,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 5 / 15
10,478
873
16,791
12,403
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 6 / 10
10,371
864
11,538
19,834
13,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 16
9,172
764
12,500
12,740
5,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
W1LLL
Chaac
18
5 / 4 / 16
9,939
828
14,070
23,362
18,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
7 / 3 / 14
10,983
915
20,109
20,154
28,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 16
9,641
803
7,308
22,166
22,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 6 / 11
10,504
875
16,825
9,816
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Skwigelf
Zhong Kui
15
2 / 7 / 16
9,552
796
9,546
14,681
11,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
TysonFury
Hachiman
19
9 / 3 / 15
11,328
944
23,679
10,104
3,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
97
25
Kills
25
25
Deaths
25
69
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
12
2.2
L
7
5
15
2.9
W
Chaac
7
3
14
4.67
L
6
6
10
1.83
W
1
6
16
1.5
W
6
6
11
1.92
W
Zhong Kui
Skwigelf
Zhong Kui
2
7
16
1.43
L
2
5
16
2
W
Hachiman
TysonFury
Hachiman
9
3
15
5.5
L
Chaac
W1LLL
Chaac
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,514
Damage
77,467
86,717
Taken
76,921
55,576
Mitigated
69,086
38,050
Healing
29,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,615
590
2,355
5,957
18,378
13,348
256
6,266
11,767
0
9,022
L
16,791
614
883
4,042
12,403
4,610
831
5,227
6,948
27,225
0
W
Chaac
20,109
1,969
1,573
9,412
20,154
28,101
535
3,493
16,113
0
40,977
L
11,538
2,924
1,766
7,045
19,834
13,993
314
8,387
10,852
507
15,347
W
7,308
279
3,004
5,901
22,166
22,002
648
4,933
17,000
11,924
0
W
16,825
1,125
1,752
1,520
9,816
3,293
1,119
1,947
7,721
29,239
0
W
Zhong Kui
Skwigelf
Zhong Kui
9,546
885
794
3,231
14,681
11,733
726
4,804
9,695
18,730
0
L
12,500
5,312
2,196
2,399
12,740
5,103
1,538
4,822
7,678
0
27,353
W
Hachiman
TysonFury
Hachiman
23,679
12,645
851
1,645
10,104
3,957
1,664
1,989
7,927
0
37,383
L
Chaac
W1LLL
Chaac
14,070
1,775
2,004
9,403
23,362
18,522
668
8,977
14,026
0
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,381
Gold Earned
52,008
111
Minions Killed
121
0
Camps Cleared
0
1,064,867
Distance Traveled
1,081,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,421
785
3
0
0
212,926
0
L
He Bo
10,478
873
24
2
0
207,496
1
W
Chaac
10,983
915
43
4
0
255,757
2
L
Nemesis
10,371
864
20
2
0
220,531
1
W
Artio
9,641
803
2
0
0
227,762
0
W
Agni
10,504
875
28
2
0
207,530
0
W
Zhong Kui
9,552
796
20
2
0
187,773
1
L
Skadi
9,172
764
33
3
0
193,174
0
W
Hachiman
11,328
944
28
2
0
202,441
0
L
Chaac
9,939
828
31
3
0
230,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role