Player Matchup

Fenrir
Fenrir
Dr_Greed77
Fenrir
Level 28
God Stats
1W - 1L
1,248 SR
Queue Stats
4W - 9L
1,133 Elo+
Party 1
Nox
Nox
UnitySenpai7
Nox
Level 41
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 14L
1,330 Elo+
Party 1
Chaac
Chaac
xxSGTbetoxx
Chaac
Level 9
God Stats
22W - 18L
1,574 SR
Queue Stats
240W - 249L
1,207 Elo+
Solo
Team Averages
Level 26
1,366 SR
1,224 Elo+

VS

Team Averages
Level 42
1,275 SR
1,270 Elo+
Ra
Ra
Bigsc0tt27
Ra
Level 14
God Stats
0W - 2L
1,228 SR
Queue Stats
48W - 47L
1,217 Elo+
Party 2
Amaterasu
Amaterasu
BloodChart300
Amaterasu
Level 29
God Stats
0W - 6L
1,130 SR
Queue Stats
115W - 144L
1,206 Elo+
Solo
Zeus
Zeus
SweetJoey509035
Zeus
Level 83
God Stats
27W - 19L
1,466 SR
Queue Stats
125W - 124L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr_Greed77
Fenrir
14
4 / 2 / 11
10,780
634
5,612
10,861
6,931
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 0 / 8
12,082
711
13,833
7,254
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 2 / 12
11,531
678
9,062
14,058
14,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
8,521
501
2,186
9,506
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
BloodChart300
Amaterasu
13
3 / 6 / 0
10,073
593
7,287
16,463
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 3
9,930
584
5,788
8,629
2,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Amaterasu
BloodChart300
Amaterasu
3
6
0
0.5
W
Fenrir
Dr_Greed77
Fenrir
4
2
11
4.75
L
1
6
3
0.42
W
10
0
8
14
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
15,261
32,173
Taken
34,598
24,417
Mitigated
13,999
6,342
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
628
0
387
9,506
2,626
0
4,872
4,634
8,594
0
L
Amaterasu
BloodChart300
Amaterasu
7,287
3,060
0
1,972
16,463
8,570
0
7,627
8,836
0
24,842
W
Fenrir
Dr_Greed77
Fenrir
5,612
1,474
418
2,204
10,861
6,931
727
3,122
7,528
0
22,503
L
5,788
1,031
0
398
8,629
2,803
0
3,166
5,463
36,057
0
W
13,833
663
0
1,652
7,254
3,176
1,280
2,946
4,266
48,275
0
W
9,062
740
0
2,068
14,058
14,310
311
2,375
11,207
6,293
32,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
28,524
165
Minions Killed
139
9
Camps Cleared
4
951,074
Distance Traveled
755,904
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,521
501
23
1
0
227,287
0
L
Amaterasu
10,073
593
39
2
2
302,200
2
W
Fenrir
10,780
634
29
2
2
318,755
0
L
Zeus
9,930
584
77
5
2
226,417
0
W
Nox
12,082
711
83
5
6
331,296
1
W
Chaac
11,531
678
53
3
1
301,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role