Player Matchup

Gilgamesh
Gilgamesh
GetOffme7389
Gilgamesh
Level 8
God Stats
21W - 25L
1,558 SR
Queue Stats
26W - 30L
1,529 Elo+
Party 1
Chang'e
Chang'e
Gnasty Intent
Chang'e
Level 63
God Stats
13W - 8L
1,700 SR
Queue Stats
66W - 69L
1,442 Elo+
Party 1
Nox
Nox
SkarDDO
Nox
Level 43
God Stats
6W - 5L
1,387 SR
Queue Stats
86W - 105L
1,407 Elo+
Party 1
Neith
Neith
TRIIGERXx
Neith
Level 25
God Stats
63W - 46L
1,531 SR
Queue Stats
63W - 46L
1,466 Elo+
Solo
Ymir
Ymir
TheBoxGhost7282
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 53L
1,436 Elo+
Party 1
Team Averages
Level 29
1,535 SR
1,456 Elo+

VS

Team Averages
Level 15
1,416 SR
1,440 Elo+
Charybdis
Charybdis
ItzAIucard
Charybdis
Level 29
God Stats
1W - 7L
1,319 SR
Queue Stats
5W - 11L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
Kkepri
Kukulkan
Level 5
God Stats
0W - 5L
1,297 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Sol
Sol
Xotral
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,515 Elo+
Solo
Osiris
Osiris
YoungIdols
Osiris
Level 8
God Stats
64W - 69L
1,507 SR
Queue Stats
163W - 189L
1,441 Elo+
Solo
Tiamat
Tiamat
itzW0ndErfuL90
Tiamat
Level 27
God Stats
5W - 10L
1,457 SR
Queue Stats
23W - 29L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GetOffme7389
Gilgamesh
20
12 / 5 / 10
13,677
1,140
22,612
16,029
7,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
20
10 / 3 / 22
14,862
1,239
28,675
22,674
8,493
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
20
3 / 4 / 20
12,547
1,046
16,694
15,315
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TRIIGERXx
Neith
20
11 / 3 / 13
14,661
1,222
21,128
13,535
5,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 20
12,714
1,060
8,486
17,193
10,986
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItzAIucard
Charybdis
20
7 / 7 / 12
14,344
1,195
27,301
23,847
9,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Kkepri
Kukulkan
18
1 / 11 / 8
11,784
982
13,281
15,926
7,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Xotral
Sol
18
1 / 7 / 4
11,033
919
5,247
13,546
6,788
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
YoungIdols
Osiris
18
7 / 11 / 8
13,334
1,111
18,612
28,393
21,942
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 4 / 10
12,330
1,028
12,042
22,236
27,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
40
Kills
19
20
Deaths
40
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GetOffme7389
Gilgamesh
12
5
10
3.4
W
Chang'e
10
3
22
7
L
Charybdis
ItzAIucard
Charybdis
7
7
12
1.86
L
Kukulkan
Kkepri
Kukulkan
1
11
8
0.45
W
Nox
3
4
20
3.25
W
Neith
TRIIGERXx
Neith
11
3
13
5.83
W
4
5
20
2.8
L
Sol
Xotral
Sol
1
7
4
0.43
L
Osiris
YoungIdols
Osiris
7
11
8
1
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,595
Damage
76,483
84,746
Taken
103,948
39,029
Mitigated
72,759
20,672
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GetOffme7389
Gilgamesh
22,612
8,582
0
161
16,029
7,812
0
6,842
8,223
0
34,269
W
Chang'e
28,675
1,230
4,619
10,414
22,674
8,493
0
5,498
17,176
52,546
0
L
Charybdis
ItzAIucard
Charybdis
27,301
17,472
130
4,194
23,847
9,741
0
13,262
10,056
0
41,560
L
Kukulkan
Kkepri
Kukulkan
13,281
2,729
0
440
15,926
7,082
0
6,654
9,084
40,099
0
W
Nox
16,694
2,149
107
1,924
15,315
6,162
0
5,629
9,686
32,974
0
W
Neith
TRIIGERXx
Neith
21,128
15,813
0
3,363
13,535
5,576
0
5,307
8,228
0
44,769
W
8,486
2,679
0
84
17,193
10,986
0
7,294
9,899
16,724
0
L
Sol
Xotral
Sol
5,247
2,595
0
1,012
13,546
6,788
0
7,614
5,659
17,226
0
L
Osiris
YoungIdols
Osiris
18,612
9,336
0
0
28,393
21,942
0
12,650
15,109
0
34,101
L
12,042
2,044
252
3,349
22,236
27,206
0
11,717
10,185
24,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,461
Gold Earned
62,825
195
Minions Killed
170
10
Camps Cleared
5
1,059,493
Distance Traveled
959,187
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,677
1,140
33
3
0
214,711
0
W
Chang'e
14,862
1,239
51
4
1
247,523
0
L
Charybdis
14,344
1,195
31
3
2
228,974
0
L
Kukulkan
11,784
982
64
5
0
144,500
0
W
Nox
12,547
1,046
51
4
2
207,819
1
W
Neith
14,661
1,222
46
4
6
228,911
1
W
Ymir
12,714
1,060
14
1
1
160,529
0
L
Sol
11,033
919
23
2
0
157,216
1
L
Osiris
13,334
1,111
30
3
1
217,620
3
L
Tiamat
12,330
1,028
22
2
2
210,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role