Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aquariuz100
Anhur
Level 96
God Stats
5W - 6L
1,348 SR
Queue Stats
187W - 194L
1,469 Elo+
Party 1
Horus
Horus
The_Rusaler
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
phoenix5431326
Nu Wa
Level 80
God Stats
7W - 3L
1,581 SR
Queue Stats
169W - 183L
1,415 Elo+
Party 1
Fafnir
Fafnir
xTACTICALxHEROx
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 139L
1,463 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,455 Elo+

VS

Team Averages
Level 87
1,758 SR
1,403 Elo+
Ravana
Ravana
Divine_Shadow895
Ravana
Level 85
God Stats
2W - 1L
1,816 SR
Queue Stats
94W - 138L
1,346 Elo+
Party 3
Hades
Hades
Murdox8
Hades
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 69L
1,324 Elo+
Party 3
Amaterasu
Amaterasu
TIKLEIN972
Amaterasu
Level 104
God Stats
5W - 4L
1,723 SR
Queue Stats
692W - 710L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Tunnfoot32SXM
Guan Yu
Level 142
God Stats
5W - 3L
1,797 SR
Queue Stats
807W - 846L
1,408 Elo+
Party 2
Ganesha
Ganesha
guerdner95
Ganesha
Level 80
God Stats
5W - 1L
1,953 SR
Queue Stats
256W - 261L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 6 / 7
9,514
793
10,691
10,495
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
21 / 2 / 8
12,014
1,001
31,774
13,887
5,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 25
9,610
801
7,899
15,465
13,895
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 2 / 27
9,444
787
21,033
6,544
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 23
9,966
831
7,613
16,852
13,241
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
7,600
633
7,707
11,968
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Murdox8
Hades
15
3 / 8 / 6
8,578
715
10,317
13,710
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
TIKLEIN972
Amaterasu
15
5 / 5 / 7
9,363
780
11,959
27,866
22,589
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
17
3 / 5 / 8
10,128
844
10,040
21,342
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
guerdner95
Ganesha
14
1 / 8 / 9
8,642
720
12,012
21,271
18,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
31
Kills
14
14
Deaths
32
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
6
7
1.58
W
21
2
8
12.5
L
2
6
6
0.83
L
Hades
Murdox8
Hades
3
8
6
0.75
L
Amaterasu
TIKLEIN972
Amaterasu
5
5
7
1.7
W
2
2
25
7.25
L
Guan Yu
3
5
8
1.4
L
Ganesha
guerdner95
Ganesha
1
8
9
0.69
W
1
2
27
7.25
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,010
Damage
52,035
63,243
Taken
96,157
38,680
Mitigated
65,029
35,173
Healing
35,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,691
4,507
321
990
10,495
3,439
1,131
2,624
7,555
0
15,816
W
31,774
12,957
3,301
3,150
13,887
5,282
1,854
5,107
8,730
0
56,802
L
7,707
2,172
1,297
2,595
11,968
4,562
0
4,407
7,561
0
16,749
L
Hades
Murdox8
Hades
10,317
1,083
1,211
1,248
13,710
6,763
0
3,994
9,716
27,933
0
L
Amaterasu
TIKLEIN972
Amaterasu
11,959
3,612
1,079
11,561
27,866
22,589
0
8,121
19,745
0
23,341
W
7,899
4,128
4,432
6,156
15,465
13,895
491
5,678
9,316
0
9,547
L
Guan Yu
10,040
1,149
5,813
6,009
21,342
12,895
0
6,304
15,038
0
27,381
L
Ganesha
guerdner95
Ganesha
12,012
1,538
2,565
2,353
21,271
18,220
0
5,820
15,451
24,826
0
W
21,033
6,309
4,515
1,725
6,544
2,823
806
3,111
3,250
34,222
0
W
7,613
2,672
3,645
6,938
16,852
13,241
532
5,809
10,489
12,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,548
Gold Earned
44,311
88
Minions Killed
117
0
Camps Cleared
0
1,175,083
Distance Traveled
1,085,508
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,514
793
10
1
0
232,063
0
W
Anhur
12,014
1,001
37
3
0
224,710
0
L
Ravana
7,600
633
17
1
0
206,974
3
L
Hades
8,578
715
31
3
0
196,974
0
L
Amaterasu
9,363
780
20
2
0
245,056
0
W
Horus
9,610
801
4
0
0
239,983
0
L
Guan Yu
10,128
844
49
4
0
250,457
2
L
Ganesha
8,642
720
0
0
0
186,047
4
W
Nu Wa
9,444
787
25
2
0
237,808
0
W
Fafnir
9,966
831
12
1
0
240,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role