Player Matchup

Xbalanque
Xbalanque
Blakenshire
Xbalanque
Level 43
God Stats
2W - 0L
1,413 SR
Queue Stats
111W - 102L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
Mistic_easy_clap
Ah Puch
Level 75
God Stats
14W - 16L
1,503 SR
Queue Stats
33W - 30L
1,457 Elo+
Party 2
Set
Set
MrOgechel1903
Set
Level 137
God Stats
12W - 15L
1,473 SR
Queue Stats
352W - 356L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Servant_Of_Love
Sylvanus
Level 60
God Stats
16W - 6L
1,729 SR
Queue Stats
165W - 141L
1,488 Elo+
Party 3
King Arthur
King Arthur
dazhich
King Arthur
Level 26
God Stats
6W - 6L
1,531 SR
Queue Stats
62W - 47L
1,558 Elo+
Party 2
Team Averages
Level 68
1,530 SR
1,495 Elo+

VS

Team Averages
Level 88
1,508 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HeartToxicX
Izanami
Level 128
God Stats
42W - 26L
1,595 SR
Queue Stats
124W - 123L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
VoLT Poison x
Nu Wa
Level 79
God Stats
17W - 16L
1,488 SR
Queue Stats
130W - 133L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
xX__Dugo__Xx
Sylvanus
Level 86
God Stats
82W - 78L
1,456 SR
Queue Stats
414W - 552L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blakenshire
Xbalanque
10
2 / 0 / 2
5,670
515
3,810
3,409
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 0
5,732
521
943
3,965
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 2
6,516
592
2,906
7,256
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
0 / 0 / 3
5,334
485
2,156
4,679
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
dazhich
King Arthur
11
3 / 0 / 2
6,671
606
7,200
10,132
6,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 0
5,534
503
4,778
10,366
6,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
 
Cthulhu
9
0 / 1 / 0
4,788
435
1,799
4,271
2,223
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
HeartToxicX
Izanami
9
0 / 2 / 0
5,020
456
1,187
3,998
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,572
597
2,620
3,834
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xX__Dugo__Xx
Sylvanus
9
0 / 2 / 0
5,417
492
3,089
5,878
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Xbalanque
Blakenshire
Xbalanque
2
0
2
3
L
Izanami
HeartToxicX
Izanami
0
2
0
0
W
0
1
0
0
W
4
0
2
5
W
Sylvanus
0
0
3
1.5
L
1
0
0
1
W
King Arthur
dazhich
King Arthur
3
0
2
4
L
Sylvanus
xX__Dugo__Xx
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
13,473
29,441
Taken
28,347
13,337
Mitigated
14,871
9,671
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,778
647
0
2,495
10,366
6,172
0
822
9,544
4,641
26,554
L
Cthulhu
 
Cthulhu
1,799
0
0
898
4,271
2,223
0
644
3,627
21,120
0
W
Xbalanque
Blakenshire
Xbalanque
3,810
1,599
0
1,546
3,409
1,065
0
1,206
2,203
0
27,533
L
Izanami
HeartToxicX
Izanami
1,187
838
0
1,142
3,998
950
0
918
3,080
0
27,826
W
943
38
0
800
3,965
1,180
176
973
2,992
30,179
0
W
2,906
1,859
0
369
7,256
2,236
597
1,850
5,406
0
31,607
W
Sylvanus
2,156
989
806
2,416
4,679
2,600
0
2,116
2,563
19,196
5,176
L
2,620
552
0
1,513
3,834
1,158
0
684
3,150
46,213
0
W
King Arthur
dazhich
King Arthur
7,200
869
0
3,734
10,132
6,256
29
1,880
8,252
5,548
31,058
L
Sylvanus
xX__Dugo__Xx
Sylvanus
3,089
624
223
2,290
5,878
4,368
0
774
5,104
18,489
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
27,331
324
Minions Killed
329
0
Camps Cleared
0
1,036,696
Distance Traveled
975,464
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,534
503
64
6
0
190,907
0
L
Cthulhu
4,788
435
19
2
0
221,431
0
W
Xbalanque
5,670
515
63
6
0
210,925
3
L
Izanami
5,020
456
86
8
0
209,130
1
W
Ah Puch
5,732
521
71
6
0
157,643
0
W
Set
6,516
592
63
6
0
241,341
0
W
Sylvanus
5,334
485
56
5
0
197,260
1
L
Nu Wa
6,572
597
92
8
0
200,087
6
W
King Arthur
6,671
606
71
6
0
229,527
4
L
Sylvanus
5,417
492
68
6
0
153,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role