Player Matchup

Gilgamesh
Gilgamesh
BlueSlackk
Gilgamesh
Level 85
God Stats
13W - 8L
1,480 SR
Queue Stats
550W - 527L
1,498 Elo+
Party 2
Skadi
Skadi
CadaverCat
Skadi
Level 147
God Stats
12W - 8L
1,760 SR
Queue Stats
416W - 432L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
Lyss14Molody
The Morrigan
Level 94
God Stats
48W - 43L
1,486 SR
Queue Stats
795W - 744L
1,469 Elo+
Solo
Xing Tian
Xing Tian
maggotwarlord
Xing Tian
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 427L
1,504 Elo+
Party 1
Loki
Loki
sChOoL_ScoTeR204
Loki
Level 65
God Stats
4W - 2L
1,528 SR
Queue Stats
145W - 143L
1,492 Elo+
Party 2
Team Averages
Level 106
1,551 SR
1,496 Elo+

VS

Team Averages
Level 94
1,593 SR
1,473 Elo+
Susano
Susano
Aljovice
Susano
Level 109
God Stats
1W - 3L
1,517 SR
Queue Stats
622W - 635L
1,492 Elo+
Party 3
Skadi
Skadi
Dreakert
Skadi
Level 81
God Stats
2W - 1L
1,668 SR
Queue Stats
437W - 463L
1,491 Elo+
Party 3
Artio
Artio
LawlessReD ZEro
Artio
Level 56
God Stats
23W - 22L
1,596 SR
Queue Stats
61W - 68L
1,454 Elo+
Party 3
Chronos
Chronos
Runjur
Chronos
Level 109
God Stats
11W - 9L
1,683 SR
Queue Stats
547W - 534L
1,517 Elo+
Party 3
Chang'e
Chang'e
flying_buddha1
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueSlackk
Gilgamesh
17
2 / 5 / 1
10,215
511
10,553
17,844
14,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
18
9 / 4 / 9
11,283
564
25,704
12,068
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Lyss14Molody
The Morrigan
19
6 / 4 / 4
11,533
577
8,087
10,519
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
maggotwarlord
Xing Tian
17
4 / 2 / 18
11,035
552
14,817
20,347
22,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 5 / 4
11,585
579
10,390
12,768
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aljovice
Susano
17
11 / 6 / 3
11,269
563
11,869
18,004
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Dreakert
Skadi
13
2 / 9 / 4
8,550
428
9,262
15,882
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 7 / 5
7,601
380
5,797
22,828
17,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Runjur
Chronos
19
5 / 4 / 3
11,527
576
15,112
19,190
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 4 / 4
10,961
548
9,745
18,191
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
30
Kills
20
20
Deaths
30
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Aljovice
Susano
11
6
3
2.08
W
Gilgamesh
BlueSlackk
Gilgamesh
2
5
1
0.5
W
Skadi
9
4
9
3.38
L
Skadi
Dreakert
Skadi
2
9
4
0.44
L
1
7
5
0.5
W
The Morrigan
Lyss14Molody
The Morrigan
6
4
4
2
L
Chronos
Runjur
Chronos
5
4
3
1.63
L
1
4
4
0.75
W
Xing Tian
maggotwarlord
Xing Tian
4
2
18
6.5
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,551
Damage
51,785
73,546
Taken
94,095
49,108
Mitigated
44,440
18,071
Healing
28,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aljovice
Susano
11,869
3,112
0
2,982
18,004
6,661
0
3,233
14,745
0
55,631
W
Gilgamesh
BlueSlackk
Gilgamesh
10,553
2,994
0
4,266
17,844
14,137
0
8,939
8,905
0
61,476
W
Skadi
25,704
14,570
0
1,158
12,068
3,866
4,113
3,609
8,415
0
93,570
L
Skadi
Dreakert
Skadi
9,262
4,445
0
1,025
15,882
4,215
1,144
4,541
11,341
0
60,236
L
5,797
794
2,087
6,544
22,828
17,415
32
6,722
16,098
18,470
0
W
The Morrigan
Lyss14Molody
The Morrigan
8,087
1,430
129
2,021
10,519
3,645
0
4,830
5,379
75,809
2,233
L
Chronos
Runjur
Chronos
15,112
5,870
0
6,023
19,190
9,467
2,573
217
18,973
73,240
9,374
L
9,745
467
1,212
8,568
18,191
6,682
0
5,850
12,083
90,035
0
W
Xing Tian
maggotwarlord
Xing Tian
14,817
1,348
650
6,756
20,347
22,674
149
7,194
13,007
35,501
0
W
10,390
2,972
0
3,091
12,768
4,786
0
3,693
9,010
0
70,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
49,908
554
Minions Killed
526
0
Camps Cleared
0
1,832,460
Distance Traveled
1,780,072
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,269
563
83
4
0
408,898
3
W
Gilgamesh
10,215
511
112
6
0
353,130
2
W
Skadi
11,283
564
138
7
0
340,183
3
L
Skadi
8,550
428
103
5
0
326,342
3
L
Artio
7,601
380
25
1
0
328,372
0
W
The Morrigan
11,533
577
155
8
0
347,870
7
L
Chronos
11,527
576
151
8
0
341,689
4
L
Chang'e
10,961
548
164
8
0
374,771
8
W
Xing Tian
11,035
552
29
1
0
390,390
0
W
Loki
11,585
579
120
6
0
400,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role