Player Matchup

Bastet
Bastet
CuhzLightyear
Bastet
Level 88
God Stats
9W - 6L
1,222 SR
Queue Stats
165W - 170L
1,488 Elo+
Party 3
Anubis
Anubis
DUSSAMANE
Anubis
Level 119
God Stats
5W - 3L
1,581 SR
Queue Stats
179W - 179L
1,445 Elo+
Party 3
Izanami
Izanami
VelvetWalrus
Izanami
Level 24
God Stats
7W - 4L
1,512 SR
Queue Stats
20W - 14L
1,547 Elo+
Party 2
Cerberus
Cerberus
Vua35
Cerberus
Level 49
God Stats
5W - 6L
1,329 SR
Queue Stats
38W - 23L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
jesse619
Baron Samedi
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 101L
1,457 Elo+
Party 3
Team Averages
Level 62
1,429 SR
1,502 Elo+

VS

Team Averages
Level 63
1,469 SR
1,449 Elo+
Yemoja
Yemoja
ManimalCrackers
Yemoja
Level 47
God Stats
136W - 155L
1,484 SR
Queue Stats
408W - 452L
1,490 Elo+
Solo
Ra
Ra
Stansbuttcrumbs
Ra
Level 47
God Stats
7W - 10L
1,620 SR
Queue Stats
193W - 173L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Zarathrustya93
Nu Wa
Level 46
God Stats
10W - 19L
1,426 SR
Queue Stats
36W - 41L
1,316 Elo+
Solo
Thanatos
Thanatos
malywaly
Thanatos
Level 86
God Stats
16W - 11L
1,599 SR
Queue Stats
425W - 387L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
spoiledmilk4172
Hou Yi
Level 88
God Stats
0W - 2L
1,216 SR
Queue Stats
317W - 298L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 11
15,598
678
34,649
19,406
8,729
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
DUSSAMANE
Anubis
20
9 / 1 / 11
14,119
614
13,602
14,708
7,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
VelvetWalrus
Izanami
20
2 / 7 / 6
13,858
603
9,407
14,500
5,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Vua35
Cerberus
16
6 / 0 / 16
12,979
564
8,705
20,464
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jesse619
Baron Samedi
18
4 / 3 / 6
13,051
567
10,674
14,359
9,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,087
395
7,091
23,267
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 9 / 4
10,427
453
11,387
17,803
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 3
9,776
425
8,090
20,477
5,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
malywaly
Thanatos
14
5 / 14 / 1
9,618
418
8,850
19,739
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 6
10,853
472
13,112
16,193
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
44
Kills
12
13
Deaths
44
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
23
2
11
14.25
W
Anubis
DUSSAMANE
Anubis
9
1
11
14.5
L
1
8
5
0.44
L
2
9
4
0.44
W
Izanami
VelvetWalrus
Izanami
2
7
6
0.71
W
Cerberus
Vua35
Cerberus
6
0
16
14
L
1
8
3
0.31
W
Baron Samedi
jesse619
Baron Samedi
4
3
6
2.33
L
Thanatos
malywaly
Thanatos
5
14
1
0.39
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,037
Damage
48,530
83,437
Taken
97,479
52,582
Mitigated
33,425
29,538
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,649
9,031
0
8,780
19,406
8,729
976
4,630
14,776
0
135,221
W
Anubis
DUSSAMANE
Anubis
13,602
195
0
9,011
14,708
7,075
2,091
6,274
8,434
99,795
0
L
7,091
948
1,158
1,350
23,267
14,710
198
6,128
17,139
29,052
0
L
11,387
131
247
3,862
17,803
3,159
0
6,187
11,616
63,155
0
W
Izanami
VelvetWalrus
Izanami
9,407
7,397
0
2,277
14,500
5,172
8,438
3,826
10,674
0
107,677
W
Cerberus
Vua35
Cerberus
8,705
838
0
4,308
20,464
22,400
555
8,307
12,157
21,043
0
L
8,090
2,289
0
5,547
20,477
5,649
0
10,139
10,338
52,555
0
W
Baron Samedi
jesse619
Baron Samedi
10,674
792
205
4,957
14,359
9,206
3,552
3,893
10,466
74,121
0
L
Thanatos
malywaly
Thanatos
8,850
2,067
0
7,809
19,739
5,953
0
6,612
13,127
0
47,373
L
13,112
7,353
0
3,846
16,193
3,954
910
4,093
12,100
0
79,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,605
Gold Earned
49,761
619
Minions Killed
448
0
Camps Cleared
0
2,198,466
Distance Traveled
1,910,067
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,598
678
140
6
0
516,685
8
W
Anubis
14,119
614
152
7
0
432,641
7
L
Yemoja
9,087
395
44
2
0
377,120
12
L
Ra
10,427
453
130
6
0
406,199
12
W
Izanami
13,858
603
183
8
0
414,514
0
W
Cerberus
12,979
564
26
1
0
467,171
13
L
Nu Wa
9,776
425
86
4
0
348,743
5
W
Baron Samedi
13,051
567
118
5
0
367,455
4
L
Thanatos
9,618
418
65
3
0
396,423
6
L
Hou Yi
10,853
472
123
5
0
381,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role