Player Matchup

Ymir
Ymir
AVR LUIS
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Danzaburou
Danzaburou
DeathGodFlash
Danzaburou
Level 6
God Stats
0W - 2L
1,619 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Osiris
Osiris
Fat Tony 888888
Osiris
Level 26
God Stats
33W - 22L
1,504 SR
Queue Stats
100W - 148L
1,362 Elo+
Solo
Freya
Freya
fallko1964
Freya
Level 26
God Stats
9W - 10L
1,622 SR
Queue Stats
187W - 217L
1,349 Elo+
Solo
Anubis
Anubis
kingjahmion
Anubis
Level 25
God Stats
3W - 1L
1,788 SR
Queue Stats
68W - 68L
1,375 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,397 Elo+

VS

Team Averages
Level 19
1,607 SR
1,666 Elo+
Neith
Neith
BigBoobsNeith
Neith
Level 15
God Stats
2W - 0L
1,846 SR
Queue Stats
8W - 0L
1,983 Elo+
Party 1
Olorun
Olorun
Glock_In_My_Nami
Olorun
Level 5
God Stats
2W - 0L
1,783 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
MarbleChimp2257
Cthulhu
Level 29
God Stats
7W - 5L
1,458 SR
Queue Stats
145W - 147L
1,478 Elo+
Solo
Sylvanus
Sylvanus
jerdy6996
Sylvanus
Level 40
God Stats
50W - 32L
1,448 SR
Queue Stats
180W - 141L
1,523 Elo+
Party 1
Medusa
Medusa
xXStep-_-BroXx
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 2 / 0
3,031
505
385
3,367
1,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DeathGodFlash
Danzaburou
4
1 / 3 / 0
3,252
542
891
3,345
670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
3,446
574
927
3,622
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
4
0 / 2 / 0
2,875
479
320
2,630
688
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
5
1 / 1 / 0
3,545
591
971
1,938
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 3
4,211
702
2,425
2,037
503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
2 / 1 / 4
4,314
719
3,679
2,956
626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 2
4,082
680
2,594
3,748
1,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
jerdy6996
Sylvanus
6
1 / 1 / 1
3,861
644
854
3,002
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
3 / 0 / 1
4,661
777
848
2,467
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
3
0
3
4.5
L
Danzaburou
DeathGodFlash
Danzaburou
1
3
0
0.33
L
0
3
0
0
W
2
1
4
4
W
2
0
2
3
L
Freya
0
2
0
0
W
Sylvanus
jerdy6996
Sylvanus
1
1
1
1.5
L
Anubis
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,494
Damage
10,400
14,902
Taken
14,210
5,116
Mitigated
5,055
2,327
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
385
150
0
138
3,367
1,652
96
1,656
1,559
3,704
0
W
2,425
1,345
0
748
2,037
503
877
0
2,037
0
17,190
L
Danzaburou
DeathGodFlash
Danzaburou
891
573
0
523
3,345
670
0
677
2,668
0
7,430
L
927
522
0
846
3,622
1,525
0
1,281
2,259
0
12,580
W
3,679
2,029
196
1,233
2,956
626
369
731
2,175
17,305
0
W
2,594
65
0
1,139
3,748
1,675
0
576
2,912
9,717
0
L
Freya
320
150
0
290
2,630
688
0
1,622
1,008
3,843
0
W
Sylvanus
jerdy6996
Sylvanus
854
404
266
1,061
3,002
1,658
0
0
3,002
9,304
5,227
L
Anubis
971
186
0
530
1,938
581
0
1,300
458
7,419
0
W
848
324
0
1,719
2,467
593
121
59
2,408
0
17,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,149
Gold Earned
21,129
68
Minions Killed
155
0
Camps Cleared
0
469,291
Distance Traveled
558,272
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,031
505
6
1
0
112,664
0
W
Neith
4,211
702
34
6
0
106,020
0
L
Danzaburou
3,252
542
11
2
0
92,118
0
L
Osiris
3,446
574
29
5
0
93,004
0
W
Olorun
4,314
719
17
3
0
110,957
1
W
Cthulhu
4,082
680
19
3
0
121,471
0
L
Freya
2,875
479
3
1
0
79,389
2
W
Sylvanus
3,861
644
36
6
0
105,866
3
L
Anubis
3,545
591
19
3
0
92,116
2
W
Medusa
4,661
777
49
8
0
113,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role