Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Finance Guy789
Cthulhu
Level 103
God Stats
15W - 11L
1,614 SR
Queue Stats
64W - 73L
1,460 Elo+
Party 1
Mercury
Mercury
amoney995
Mercury
Level 99
God Stats
1W - 1L
1,444 SR
Queue Stats
40W - 69L
1,368 Elo+
Party 1
Athena
Athena
j-ojeda117
Athena
Level 109
God Stats
5W - 4L
1,590 SR
Queue Stats
113W - 112L
1,434 Elo+
Solo
Merlin
Merlin
l Doomwalker l
Merlin
Level 158
God Stats
5W - 8L
1,432 SR
Queue Stats
357W - 377L
1,502 Elo+
Party 1
Team Averages
Level 111
1,516 SR
1,453 Elo+

VS

Team Averages
Level 89
1,531 SR
1,370 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Apnea14
Da Ji
Level 58
God Stats
2W - 3L
1,316 SR
Queue Stats
100W - 121L
1,261 Elo+
Party 2
Cernunnos
Cernunnos
DaDemonicDuck
Cernunnos
Level 67
God Stats
14W - 13L
1,583 SR
Queue Stats
111W - 125L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Ryaaa_ox
Baron Samedi
Level 126
God Stats
23W - 23L
1,511 SR
Queue Stats
892W - 979L
1,386 Elo+
Solo
Cerberus
Cerberus
Ryptyde15
Cerberus
Level 45
God Stats
1W - 1L
1,747 SR
Queue Stats
97W - 140L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 2 / 5
7,143
595
5,716
8,350
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
5 / 3 / 7
6,331
528
6,258
12,117
9,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
amoney995
Mercury
11
3 / 1 / 5
7,113
593
2,844
7,262
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
j-ojeda117
Athena
12
3 / 1 / 7
7,076
590
6,525
9,763
6,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 3
7,564
630
4,565
4,438
2,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 1
6,117
510
5,233
8,600
4,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Apnea14
Da Ji
10
1 / 4 / 2
6,157
513
3,486
9,520
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
DaDemonicDuck
Cernunnos
9
1 / 5 / 2
5,673
473
5,992
6,513
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ryaaa_ox
Baron Samedi
11
1 / 1 / 1
6,277
523
2,867
6,194
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ryptyde15
Cerberus
9
1 / 5 / 2
5,766
481
2,576
11,765
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
7
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
L
Jormungandr
 
Jormungandr
1
2
1
0.75
L
Da Ji
Apnea14
Da Ji
1
4
2
0.5
L
Cernunnos
DaDemonicDuck
Cernunnos
1
5
2
0.4
W
5
3
7
2.83
L
Baron Samedi
Ryaaa_ox
Baron Samedi
1
1
1
1.5
L
Cerberus
Ryptyde15
Cerberus
1
5
2
0.4
W
Mercury
amoney995
Mercury
3
1
5
5.5
W
Athena
j-ojeda117
Athena
3
1
7
6.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,908
Damage
20,154
41,930
Taken
42,592
23,557
Mitigated
17,977
10,673
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,716
3,920
0
2,261
8,350
2,149
1,012
1,710
6,640
0
41,445
L
Jormungandr
 
Jormungandr
5,233
1,490
0
2,068
8,600
4,892
0
3,994
4,606
31,835
0
L
Da Ji
Apnea14
Da Ji
3,486
784
0
2,877
9,520
3,498
0
2,855
6,665
0
38,216
L
Cernunnos
DaDemonicDuck
Cernunnos
5,992
3,080
0
1,059
6,513
1,644
0
2,771
3,742
0
27,451
W
6,258
375
796
1,528
12,117
9,581
217
2,687
9,430
19,752
0
L
Baron Samedi
Ryaaa_ox
Baron Samedi
2,867
379
208
2,398
6,194
2,236
0
3,324
2,870
37,522
0
L
Cerberus
Ryptyde15
Cerberus
2,576
319
0
2,263
11,765
5,707
0
4,404
7,361
16,571
0
W
Mercury
amoney995
Mercury
2,844
1,851
0
1,631
7,262
2,794
0
456
6,806
0
43,990
W
Athena
j-ojeda117
Athena
6,525
1,029
0
3,379
9,763
6,872
536
4,726
5,037
31,599
0
W
4,565
270
0
1,078
4,438
2,161
0
1,335
3,103
48,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
29,990
343
Minions Killed
303
0
Camps Cleared
0
1,241,400
Distance Traveled
1,144,740
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,143
595
83
7
0
210,789
1
L
Jormungandr
6,117
510
67
6
0
214,450
6
L
Da Ji
6,157
513
72
6
0
269,399
2
L
Cernunnos
5,673
473
56
5
0
205,000
0
W
Cthulhu
6,331
528
18
2
0
226,505
1
L
Baron Samedi
6,277
523
67
6
0
215,125
6
L
Cerberus
5,766
481
41
3
0
240,766
0
W
Mercury
7,113
593
75
6
0
298,599
1
W
Athena
7,076
590
65
5
0
278,124
0
W
Merlin
7,564
630
102
9
0
227,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role