Player Matchup

Thor
Thor
Chilly-Medic
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,634 Elo+
Solo
Geb
Geb
CraZyAsMEX512
Geb
Level 23
God Stats
2W - 1L
1,740 SR
Queue Stats
68W - 63L
1,592 Elo+
Solo
Bellona
Bellona
GreyLettuce531
Bellona
Level 27
God Stats
43W - 26L
1,631 SR
Queue Stats
107W - 90L
1,625 Elo+
Solo
Artemis
Artemis
Sgtatum
Artemis
Level 29
God Stats
7W - 2L
1,853 SR
Queue Stats
146W - 132L
1,601 Elo+
Solo
Hera
Hera
TUFFxANGEL
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,702 Elo+
Solo
Team Averages
Level 20
1,645 SR
1,631 Elo+

VS

Team Averages
Level 17
1,582 SR
1,618 Elo+
Neith
Neith
Dyduya5751
Neith
Level 17
God Stats
16W - 6L
1,614 SR
Queue Stats
54W - 49L
1,656 Elo+
Solo
The Morrigan
The Morrigan
FreeWinsHere
The Morrigan
Level 14
God Stats
3W - 2L
1,599 SR
Queue Stats
27W - 20L
1,616 Elo+
Solo
Ne Zha
Ne Zha
SOLO KING3168
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,673 Elo+
Party 1
Athena
Athena
xXVaLaRXx
Athena
Level 28
God Stats
3W - 1L
1,650 SR
Queue Stats
97W - 66L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
zGxlien
Danzaburou
Level 22
God Stats
21W - 22L
1,545 SR
Queue Stats
208W - 222L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
4,676
585
2,837
5,716
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
4,193
524
2,150
5,756
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 0
3,968
496
1,949
3,149
1,413
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sgtatum
Artemis
8
0 / 2 / 0
4,279
535
2,128
3,446
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
2 / 3 / 1
4,842
605
3,471
3,179
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 0 / 1
5,277
660
2,138
3,552
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
FreeWinsHere
The Morrigan
9
2 / 2 / 1
4,959
620
2,017
3,693
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 5
4,835
604
4,156
5,231
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
xXVaLaRXx
Athena
8
3 / 0 / 5
5,520
690
3,346
5,765
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
zGxlien
Danzaburou
7
2 / 0 / 2
4,693
587
1,248
3,127
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
2
1
0.25
W
Neith
3
0
1
3.5
W
The Morrigan
FreeWinsHere
The Morrigan
2
2
1
1.25
L
0
2
0
0
W
1
1
5
3.5
L
Artemis
Sgtatum
Artemis
0
2
0
0
L
2
3
1
0.83
W
Athena
xXVaLaRXx
Athena
3
0
5
5.5
W
Danzaburou
zGxlien
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,535
Damage
12,905
21,246
Taken
21,368
7,986
Mitigated
10,347
3,402
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,837
926
0
1,144
5,716
1,973
0
1,114
4,490
0
23,566
L
2,150
356
0
903
5,756
2,340
0
2,147
3,557
10,948
0
W
Neith
2,138
1,013
0
1,940
3,552
1,291
22
241
3,311
0
26,779
W
The Morrigan
FreeWinsHere
The Morrigan
2,017
617
0
562
3,693
1,113
0
1,756
1,937
23,399
1,007
L
1,949
838
0
647
3,149
1,413
0
0
3,047
0
12,193
W
4,156
847
0
2,093
5,231
2,749
0
1,129
4,102
2,130
17,576
L
Artemis
Sgtatum
Artemis
2,128
863
0
708
3,446
1,305
0
420
3,026
0
22,210
L
3,471
1,017
0
0
3,179
955
0
1,332
1,815
23,724
0
W
Athena
xXVaLaRXx
Athena
3,346
1,466
0
2,287
5,765
4,225
0
2,243
3,522
17,662
0
W
Danzaburou
zGxlien
Danzaburou
1,248
637
0
362
3,127
969
0
252
2,875
0
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,958
Gold Earned
25,284
199
Minions Killed
207
0
Camps Cleared
0
671,553
Distance Traveled
776,149
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,676
585
46
6
0
165,067
0
L
Geb
4,193
524
19
2
0
149,724
1
W
Neith
5,277
660
55
7
0
145,455
3
W
The Morrigan
4,959
620
53
7
0
137,960
2
L
Bellona
3,968
496
30
4
0
78,160
0
W
Ne Zha
4,835
604
38
5
0
160,830
2
L
Artemis
4,279
535
50
6
0
141,897
2
L
Hera
4,842
605
54
7
0
136,705
1
W
Athena
5,520
690
31
4
0
169,484
4
W
Danzaburou
4,693
587
30
4
0
162,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role