Player Matchup

Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ConceitedLew
Neith
Level 29
God Stats
1W - 0L
1,170 SR
Queue Stats
24W - 31L
1,339 Elo+
Solo
Anhur
Anhur
DougGibson63
Anhur
Level 5
God Stats
5W - 14L
1,263 SR
Queue Stats
6W - 15L
1,310 Elo+
Solo
Ymir
Ymir
Lenda-Fire99
Ymir
Level 24
God Stats
7W - 4L
1,244 SR
Queue Stats
93W - 90L
1,379 Elo+
Solo
Zeus
Zeus
uncledadrage27
Zeus
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 7L
1,076 Elo+
Party 1
Team Averages
Level 33
1,335 SR
1,321 Elo+

VS

Team Averages
Level 21
1,519 SR
1,393 Elo+
Neith
Neith
Clau2017
Neith
Level 23
God Stats
82W - 72L
1,514 SR
Queue Stats
109W - 118L
1,386 Elo+
Solo
Athena
Athena
DarkReaperWolf
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
GreekChampBilly2
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,341 Elo+
Solo
Sol
Sol
RealmPegasus
Sol
Level 25
God Stats
1W - 3L
1,202 SR
Queue Stats
118W - 101L
1,402 Elo+
Solo
Guan Yu
Guan Yu
icy lord8087
Guan Yu
Level 6
God Stats
6W - 3L
1,878 SR
Queue Stats
8W - 12L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
17 / 1 / 4
12,195
1,355
22,058
6,721
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 6
9,110
1,012
4,173
6,104
2,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 9
9,334
1,037
5,390
6,086
2,043
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 16
9,714
1,079
8,504
13,594
14,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 2 / 11
9,836
1,093
5,791
7,999
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

296

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clau2017
Neith
16
1 / 9 / 8
9,753
1,084
13,393
16,599
4,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 9 / 3
7,909
879
2,181
15,078
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 3
8,151
906
2,649
4,968
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 3 / 0
11,715
1,302
16,305
14,061
3,264
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
icy lord8087
Guan Yu
13
0 / 0 / 0
7,220
802
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
10
10
Deaths
26
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
1
4
19
L
Neith
Clau2017
Neith
1
9
8
0.56
W
2
1
6
5
L
0
9
3
0.17
W
2
2
9
3.25
L
0
5
3
0.3
W
2
4
16
2.5
L
9
3
0
3
L
Guan Yu
icy lord8087
Guan Yu
0
0
0
0
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
34,528
40,504
Taken
50,706
25,796
Mitigated
14,244
3,555
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,058
4,937
0
758
6,721
2,543
0
2,525
4,196
0
33,205
L
Neith
Clau2017
Neith
13,393
9,891
0
3,514
16,599
4,805
0
4,081
12,518
0
32,253
W
4,173
512
162
1,599
6,104
2,440
0
3,952
2,152
0
27,082
L
2,181
449
0
0
15,078
4,801
0
5,218
9,860
4,107
0
W
5,390
2,753
0
484
6,086
2,043
0
2,992
3,094
0
23,062
L
2,649
476
0
69
4,968
1,374
0
1,710
3,258
13,266
0
W
8,504
1,416
0
0
13,594
14,919
0
8,057
5,537
16,978
0
L
16,305
8,361
0
1,837
14,061
3,264
0
3,286
10,775
48,373
0
L
Guan Yu
icy lord8087
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
5,791
1,380
0
552
7,999
3,851
0
3,609
4,390
9,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
44,748
139
Minions Killed
147
6
Camps Cleared
5
837,046
Distance Traveled
446,408
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,195
1,355
23
3
5
220,911
3
L
Neith
9,753
1,084
35
4
2
126,821
0
W
Neith
9,110
1,012
54
6
0
106,986
0
L
Athena
7,909
879
6
1
2
91,667
0
W
Anhur
9,334
1,037
38
4
1
151,707
0
L
Poseidon
8,151
906
32
4
0
63,644
0
W
Ymir
9,714
1,079
17
2
0
181,814
0
L
Sol
11,715
1,302
74
8
1
164,276
0
L
Guan Yu
7,220
802
0
0
0
0
0
W
Zeus
9,836
1,093
7
1
0
175,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role